[quote=@Rhymer] [/quote] Well, if I were to want to use as little stats as possible I might use some kind of token system. Like every in-game year or whatever each country gets a certain number of tokens, and each battle we basically "bet" the tokens. Whoever spends the most wins the battle, but no one gets tokens replenished until the next year. We could PM you the number of tokens we bet, that way there won't be any cheating. I'm not saying this is a better system than the one you suggested, this is just something off the top of my head.