Name - Oryx Young Age - Unknown. Died far before the Rise of the Necromancer. Gender - Male Race/People - Undead Vanguard. Formally Human. Appearance - [img]http://fc00.deviantart.net/fs71/i/2012/254/e/7/skeleton_by_sizow-d5ee7zt.jpg[/img] Traits: Skills - Trained Swordsmen - Very capable with almost any sort of blade, but prefers his own. Magic Resistance - Due to the nature of his existence, Oryx is mostly unharmed by most spells and illusions. Can also sense other beings with magical properties or magic users. Purifier/Healer - Reborn as a balance against The Necromancer by the gods, Oryx can heal his allies and cleanse those corrupted or poisoned by evil magics just with a simple touch. Can keep recently killed beings from being corrupted by dark magics. Though unable to close an open wound completely, Oryx can cleanse the wound and stop bleeding for a short time of he focuses. Magical Regeneration - Oryx is able to repair his own body due to his magical powers. Broken bones and charred remains can be save with his own gifts, but the process takes time and concentration. Faults - Weakness to Fire - Being only made of dried bone and cloth, Oryx is very weak to flame and can be set ablaze quickly. Fire spells are especially potent. Inexperienced Healer - Despite his godly gifts, Oryx is not the best with his powers. Many a friend during the war against The Necromancer was lost due to his inexperience, which he has worked on over the years since. The loses still haunt him. Horrifying Appearance - Despite his kind nature and need to help others, Oryx's appearance usually brings distrust and hate from those who are new to him. Many see him as a pawn of the Necromancer still roaming the lands, but in actually he is very much the opposite. Personality - Oryx is a kind fellow of jest and merriment. With a heart brighter then the sun and the soul of a good man, this undead man is always the one to try and lighten a mood or raise spirits. (Not literally.) Personally hates the thought of being a tool for a higher power, but accepts his fate. Background - Oryx was reborn in the ancient battlefield of Ghyth with many others, all of them dazed and confused. All of them were undead, glowing with a holy blue light and only able to remember their names. Hundreds more in hundreds of other ancient war-zones awoke the same day The Necromancer raised his demonic army of the Undead. The old gods of Domhan saw the need for a balance at this moment. A being of almost godly might needed to prove his worth against those with true power. Known as The Undead Vanguards, many including Oryx found that they could walk amongst the living again and help in fighting The Necromancer threat. Priests and monks saw them as walking avatar of the gods, while many townsfolk turned them away in droves due to their occult nature. Oryx found himself along many of heroes by happenstance, traveling town to town healing the weak and purifying the newly killed from the Necromancer's evils, though not one-hundred percent competent with his new powers. War once again took it's toll on Oryx, though he could barely remember his old life as a human. Many died under his care, leaving scars of regret to fester under his jester-like being. In the battlefield, Oryx was know to rock enemy forces with his broken blade and repel the greatest force with a shield almost as rotten as his bones. Items Blessed Broken Longsword - A tool sanctified by the very gods themselves, Oryx's blade looks worthless by a fool's eye, but in his hands it is a weapon of the finest caliber. Extremely effectual at ending the existences of dark beings and corrupted beasts. Blessed Ancient Shield - A broken ancient shied from a far off time, Oryx's shield was also blessed like his sword. Able to take hits from armor-piercing arrows and the darkest blast of energy, his shield is something of an oddity to the every man. Water Canteen - Even though the need for food and water has long left Oryx's needs, it has been nothing but useful to put out his own body should he catch ablaze. Also helpful when others are thirty, or a friend's wound needs to be cleaned Misc - Though not the only one of his kind, very few Undead Vanguards remain after the war was won. Many were slain in the battlefield, unable to defend themselves against the Necromancer's hordes. The death of a Undead Vanguard usually enacts a chain-reaction in their very core. A massive explosion of godly might will erupt from their bones, wiping out any dark forces nearby and keeping those pure safe. Most Undead Vanguards that meet usual are silent to each other with the same understanding. There was not need for brotherhood or pride for what they are. There is no need to harp on their lost pasts. They are all the weapons of gods. Despite this, most Undead Vanguards retain their personalities as living beings but lose most prior of their living memories. Undead Vanguards range from all know beings, but the majority are human or elf.