[center][img]http://i.imgur.com/hPu56ko.jpg[/img]

[i]“Reveal to us your form, oh Maker! So that we may behold he who gave us life!”
And the Maker, after years upon years of silence and secrecy, finally did as they asked of him.
Why, the myriad faces of monsterkind, disheartened to witness that their creator…
…was but a mere man.

- Excerpt from The Maker as Told[/i]

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[h3]The story is told in many ways.

By scorn. Sadness. Faith.

I will tell it to you by the way I have always known…

Truth.

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As long as any one man can remember, we have not been alone on this earth.

We are joined by beings of myth. Of legend. Of superstition.

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We know them by many names. But we always devolve to a scant few.

Monsters. Demons. Beasts.

For centuries, we were viewed by them as food. Servants. Playthings.

And our only options were to cower in fear, or retaliate.

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Whichever we chose… many of us did not survive.

But time went on. And many things changed.

They have always clung to traditions. Rituals. The arcane.

We, however…

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We embraced the future. We thrived on industry. And we built the tools of our uprising.

Guns. Artillery. By smoke and metal, we usurped the position of power.

Those that once hunted us ran as we bombarded them with bullets and warheads.

Centuries of oppression, turned around in mere decades.

And they had almost been hunted to extinction…

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Were it not for us.

We call ourselves “the Engineers”. We act as saviors, providers, and guardians to non-humankind.

While the war raged on, we worked in isolation.

We built a haven for the survivors of the war. We built creatures of flesh and steel to protect it. And from its depths, we brought gifts of sustenance, endlessly.

We searched for them, found them, and guided them to this place.

And we named it…[/h3]
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[img]http://i.imgur.com/oPIhNcR.png[/img][/center]

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The year is 1891. Seven years since Voldoa was founded. Two since the War of Supremacy was officially declared over by the governments of Europe.

Voldoa, to this day, still stands in the comfort of the mountain range, its existence completely unknown to the outside world. The Engineers have brought in most all of the remaining survivors of the dying conflict, brought upon by the rest of mankind. As of the most recent months, they have begun expanding their operations to areas outside the continent. New arrivals are fewer and farther between now but, those that are already present have all made suitable homes for themselves. All sorts of beings and creatures that folks read about in books and plays, all living under the watchful vigil of the Engineers.

There are, however, mysteries. Questions intentionally left unanswered. Why have the Engineers done this? What are they looking to gain from it? What lies in the Undercity that they may bring up countless gifts of meat, flesh, and blood from its depths? They never say. But in the end, many forget to ask. They are, after all, happy.

And as well as that, they are [i]safe[/i].
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So if you’re reading this and you’re interested, first of all, welcome. Second, I have compiled a list of relevant names and terms here to better spell out the game world. Read over it, and you should have a solid idea of what to expect. If you want me to elaborate on anything, just say the word.

[hider=List of In-Universe Terms][h3]AMBROSIA[/h3]
[indent]Also known as "godsmeat", Ambrosia is the most recognized product the Engineers bring up from the Undercity, taking the form of a variety of meats. It is the primary food source for all Voldoans, despite the fact that its origins and method of production are shrouded in mystery.[/indent]
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[h3]ENGINEERS[/h3]
[indent]The Engineers are an organization of men, women, and children who have devoted their lives to the safety and wellbeing of Voldoa and its residents. How they came to be or why they do what they do are both largely unknown.[/indent]
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[h3]FIFTY-EIGHTERS[/h3]
[indent]Led by a quiet old widow, the Fifty-Eighters are a collective of peasants, farmhands, and other such rabble who lead constant hunts for monsters at home and in the wild. What they lack in skill and equipment, they make up for in numbers and tenacity.[/indent]
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[h3]FLESH GOLEMS[/h3]
[indent]Creations of the Engineers, the Flesh Golems are both servants and guardians of Voldoa. Made from a strange, fleshy material and outfitted with various machinery, they tower over the people of the city and keep a watchful eye over all.[/indent]
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[h3]HANDS[/h3]
[indent]The Hands are Voldoans who, through numerous feats and favors, have proven themselves more than mere citizens, and have offered their lifelong assistance to the Engineers. They mostly work alongside the Tier IIs as fellow peacekeepers and assistants, though a scant few of them reside on an [i]elevated[/i] status.[/indent]
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[h3]ICHOR[/h3]
[indent]Hand in hand with Ambrosia, Ichor has often been nicknamed "godsblood". A delicacy for many Voldoans who partake of the sanguine substance, its history and manufacture are just as much secrets as those of its meaty counterpart.[/indent]
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[h3]LESSER FLESH GOLEMS[/h3]
[indent]Normal Flesh Golems stand stories tall, which can be a disadvantage in a variety of situations. Lesser Flesh Golems stand only heads above the Engineers, but they are faster and more maneuverable, able to carry out a variety of tasks, and even serve as armed soldiers should the need arise.[/indent]
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[h3]ORDER OF SAINT DERRING[/h3]
[indent]A waning but still technically active group, the Order of Saint Derring is comprised of priests, believers, and other men of the cloth. They employ traditional methods taken from the history books to hunt down nonhumans with righteous vigor and prejudice.[/indent]
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[h3]SILVER BATTALION[/h3]
[indent]Former troops, conscripts, and deserters make up this relatively small but powerful faction. The Silver Battalion believes in overwhelming force and firepower, employing such tactics to reign fiery destruction upon any nonhuman being or creature they find.[/indent]
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[h3]UNDERCITY[/h3]
[indent]Beneath Voldoa, built within the mountain range, there lies the Engineers' homes and factories, where they produce Ambrosia, Ichor, Flesh Golems, Yellow Gas, and many other such things. Most Voldoans are not permitted to enter the confines of the Undercity. As to why, they have never been told.[/indent]
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[h3]TIER I ENGINEERS[/h3]
[indent]The first Tier of the Engineers are the most outgoing, and at the same time, the most distant. Tasked with traveling outside Voldoa to procure supplies and find surviving nonhumans, Tier I Engineers are often seen as saviors to many, though few of them would agree.[/indent]
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[h3]TIER II ENGINEERS[/h3]
[indent]The most well-known of the Engineers, the Tier IIs reside mostly on the surface of Voldoa, acting as peacekeepers among the citizens and maintenance workers for the Flesh Golems. They are very friendly with the Voldoans, and spend a great deal of time with and among them every day.[/indent]
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[h3]TIER III ENGINEERS[/h3]
[indent]By far the most mysterious of the Engineers, the Tier IIIs reside beneath Voldoa, in the confines of the Undercity. All that is known of them is that they are responsible for the manufacturing of all of Voldoa's products, from Ambrosia and Ichor to the Flesh Golems and Yellow Gas, to much, much more.[/indent]
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[h3]VOLDOA[/h3]
[indent]Constructed atop a snowy mountain range sometime during the War of Supremacy, Voldoa is the only truly safe haven for all nonhuman beings and creatures of the world. Here, any who are brought in are given shelter and sustenance, for nothing in return but a promise of compliance.[/indent]
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[h3]VOLDOANS[/h3]
[indent]A term coined by the Engineers for the nonhuman citizens of Voldoa. Originating from all over the spectrum of mythology and superstition, the Voldoans have been saved from extinction by the Engineers and kept safe and sustained within the walls of the city for over seven years now.[/indent]
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[h3]YELLOW GAS[/h3]
[indent]A product of the Tier IIIs' toiling down in the Undercity, the appropriately named Yellow Gas is used to suppress any violent and unruly Voldoans so that they may be pacified and rehabilitated. Engineers of all Tiers carry spraying canisters filled with the stuff on them at all times.[/indent]
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[h3]WAR OF SUPREMACY[/h3]
[indent]Not so much a war as it was a hunt, this decades-long conflict began when mankind progressed to the point of heavy industrialization and the mass production of armaments and artillery. At that point, they turned and fought back against the beings and creatures that had reigned over them for centuries prior.[/indent][/hider]

This will be going in the Casual section, so I won't be asking much from anyone in terms of characters or post length. I'd prefer histories and extraneous details get explained along the course of the game, which I will be playing as nonlinear as I can. There will be events and group activities and the like, but otherwise, think of this as a playground to come up with your own plots and happenings

And for the interest check, that'll be it. Hope to hear from some folks soon.