Lesser men would have surely trembled at the wake of the portal, but you were not lesser men, you are a proud member of the aryan race; let the untermensch squabble and cower in fear, for it was you and your proud men that will venture into the unknown. Your calm demeanor sets an example for your men. They know what they signed up for and will have to deal with it, the effects of which are now apparent: while the more experienced veterans understand their duty and admire your resolve the greenhorns and noncombatants still fear the unknown, and your quiet speech does little to assuage their fears. [+1 influence w/ veteran troops] --- You step through the imposing gates, and just as quickly as you step in a shiver is sent down your spine before you find yourself in the new world. A lazy but major river runs in front of you(better go catch it) and the tall grasses shroud the remaining countryside. The soil is fertile and soft, and there is an abundance of water, but you suspect building materials will be needed to be imported to have this base survive. You continue forward as your men trickle through. As the last few saunter in, a quick head count is taken, 4 men, half a squad is missing, and after conferencing with the otherwise, you find they were indeed lost mid transit. It is to be expected with such experimental technology. Your command tent is hastily erected, but more permanent buildings are required. Your men are ready, what do? >(Send SS commandos to scout, build defenses, etc.) --- Buildings --- Built >command tent(Primitive) Building Queue >Nada Base Requirements (Designate design and building material (ie tents, wood, steel, stone, concrete) as well as who is slated to work on each, Soldiers and scientists don't just have to do their own jobs) >command center >motor pool >latrines >living quarter >mess hall >defenses >storage >production?(food, water, weapons,etc.) >Lab (you are a research and exploration group) >Generators --- In addition to your military element a contingent of 5 scientists, 5 mechanics, and 2 doctors. >2 Biologists >1 Geologist >1 Linguist >1 Anthropologist >1 Head Mechanic >4 Mechanics >1 Surgeon >1 Psychiatrist >(5 Combat Medics)