Hidden 10 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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769, Age of Francia
The RP Crusader Kings: Charlemagne (Shortened into CK:C) will be about what the actual game CK2 is about, the royals of the Europe, North Africa, Arabia, Persia, The Steppes, and India. You will have the option to play as Counts, Dukes, Kings, and Emperors. Each level of royalty will have different play styles and different rules to go by in game, as that is how it was in Real Life. Will you be loyal to the King, or will you be the king?

Counts:
Counts are the lowest ranking royals in game, as they only own one county. This makes them vulnerable for attack by Dukes who would want to expand there duchies. Speaking of Dukes, they are the bosses of counts. This means that in the RP, if you are a count who rules a county inside someone who is playing a Dukes duchy, they have the right to boss you around. If you do not listen to there decisions, they will consider you treacherous, and they will be allowed to punish you.

Dukes:
Dukes are a step up from count, that is to say they own duchies. A Duchy is an like a modern day state, meaning that it has multiple counties. The ruler of these counties, Counts, will follow what Dukes say. This means that if a Duke says war, that the count must go to war, if they don't, they have committed Treason. The thing is, Dukes have the same problem with kings. Kings can and will force dukes to go to war, if they don't, like counts, they have committed Treason and shall be punished. Dukes also now have the ability to offer vassalisation to counts, which will expand the duchy, at the cost of having to watch out for another count.

Kings:
Kings are a step up from dukes, they own Kingdoms. A Kingdom is basically the outline for an actual nation, unless the king is a vassal of the Emperor. Kings can boss around Dukes, Counts, Doges, and sometimes Religious leaders. Kings have the ability to revoke titles that people lower down the line of royalty have. On the other side of the argument though, Kings have a much higher chance of revolutions then the two lower titles.

Emperors:
Emperors are the highest of the high, the top of the food chain. They own giant nations, and have the ability to boss around all lower ranks. Emperors can offer vassalisation to all lower ranks, including kings. Emperors can revoke titles from all lower ranks, can conquer other lands, revoke titles, start wars, and even change state religion and culture.

After Death:
Overall I can tell what your thinking, ok, so this seems from the view of a character, characters die, what then. I would then laugh, and say you would play as the bloodline. You characters child/brother/sister/cousin will be playable after your death.

Religion:
Oh yes, the thing that influences the title of the game. Religion shall, like at the actual time period, play a big part. Catholic Nations shall follow Popes into Crusades. And an additional feature that is not int he Actual CK2 game is now so can Orthodox. The Ecumenical Patriarch can call crusades against Heretics and other religions, the same goes for Catholic Crusades. Islamic nations do the same, but instead of an The Ecumenical Patriarch or a Pope, they either follow the Sunni or Shia caliphs. Hindus, Buddhists, Zoroastrians, Jains, Jews, and Pagans all do not have religious leaders at the start, but that can change by decision of players who declare themselves the leader of certain religions.

Picking Characters:
The Final point before the actual map and character apps is this. If you pick to be King or Emperor, you must use the actual person if you pick these 4 Nations, Byzantium, West Francia, East Francia, and the Abbasid Caliphate, other then that you can create custom characters. For Dukes and Counts, if they are inside Empires of Kingdoms (There are some small independent ones) you are allowed to come up with a custom name for the Duchy and County.

Map (These are the nations you have to pick from, most counts are inside nations, most duchies are inside nations, kings and empires are the actual nations):


App:
Name of Character:
Title (Include what Rank and the name of what they rule):
What nation they are inside (For Dukes and Counts):
Majority Religion:
State Religion:
Majority Culture:
State Culture:
Flag:
Short History (For Kingdoms and Empires):
Other:
Title
Hidden 10 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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Just a question for you guys who are interested, would you want me to open all of North Africa and All the way to China to be playable. Also, do you think I should be allowed to be in my this RP even though I am the GM?
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Hidden 10 yrs ago Post by tubba
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tubba

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If you open up to china in in. An as long as your a fair gm yeah play
Hidden 10 yrs ago 10 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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@Vanguardian@tubba

For the nature of CK2 China wouldn't be applicable. At all. It's not even in the spirit of Crusader Kings 2 since Chinese politics are far, far from European, Indian, Arab, or North African politics for the period.

The sort of feudal rule that was commonplace for the main stage of CK2 just does not exist in China around the time of Charlemagne. The Chinese Empire had been centralized since before the Roman Empire fell apart, with total bureaucratic rule since the Spring and Autumn and Warring States period. There is at that time no feudal rule over China, it's now all individuals picked by their personal skill and merit. And those positions were not served by dynasty. The only dynasty was the Emperor.

China would NOT fit in the feel of Crusader Kings 2. And if you're basing this strictly on the game's mechanics then chances are you're inviting someone to just march on everyone because, "lolnofactionpolitics", "lolnoclashingdynasties".

China would at the start be the massive Imperial government where it can use Viceroyalties from the get go. All the way down to the county level.

China is at its peak at this period. Where the rule of law is literally religion (see: Confucianism, effectively Legalism)
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Vanguardian Dank Maymays

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@Vanguardian@tubba

For the nature of CK2 China wouldn't be applicable. At all. It's not even in the spirit of Crusader Kings 2 since Chinese politics are far, far from European, Indian, Arab, or North African politics for the period.

The sort of feudal rule that was commonplace for the main stage of CK2 just does not exist in China around the time of Charlemagne. The Chinese Empire had been centralized since before the Roman Empire fell apart, with total bureaucratic rule since the Spring and Autumn and Warring States period. There is at that time no feudal rule over China, it's now all individuals picked by their personal skill and merit. And those positions were not served by dynasty. The only dynasty was the Emperor.

China would NOT fit in the feel of Crusader Kings 2. And if you're basing this strictly on the game's mechanics then chances are you're inviting someone to just march on everyone because, "lolnofactionpolitics", "lolnoclashingdynasties".

China would at the start be the massive Imperial government where it can use Viceroyalties from the get go. All the way down to the county level.

China is at its peak at this period. Where the rule of law is literally religion (see: Confucianism, effectively Legalism)


Ok, It was just a simple question for the people.
Hidden 10 yrs ago Post by Letter Bee
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Letter Bee Filipino RPer

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Will the Byzantines be forced to adhere to the Feudal System?
Hidden 10 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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Will the Byzantines be forced to adhere to the Feudal System?


no.
Hidden 10 yrs ago Post by Letter Bee
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Letter Bee Filipino RPer

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Very well, then, perhaps - if I have the time - I can sign up as Constantine V.
Hidden 10 yrs ago Post by Letter Bee
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Letter Bee Filipino RPer

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Sorry to double-post, but it turns out that I won't have the time; sorry.
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