[h2]Idea[/h2] So, I'm in my 3rd playthrough of Alpha Protocol ([url=http://en.wikipedia.org/wiki/Alpha_Protocol]Wiki[/url]) and I thought it could work pretty good as an RP. If you know of Burn Notice or Graceland, those would be loose influences as well. [b][u]UPDATE -[/u][/b] Topic 1 has been unanimously voted as top pick for plot, so I'll start expanding (leaving the other two for viewers who are interested in them to start their own thread): 1- Each of you are a band of agents burned by your own government. You've found a UK safehouse (still looking for a decent location, cause I'm an american and don't know much about Europe) and are using the tools left by an agency that no agent can recognize. The safehouse and its location was found buried in some CIA, (French) DRM, and (British) SIS database, which is odd that American and Euro intelligence agencies have a shared database. Reguardless, once there, you find several other agents also residing there. Some of you hacked your way into this information, others were invited due to your burned status being known to those in the safehouse, and still others just were in the wrong place at the wrong time. [s]2- You guys are a mix of burned agents, rogue agents, and agents from intelligence agencies so underground, less than .06% of your country's population knows about it. Maybe a few could be intelligence agency agents on black/denied ops. No matter what, you either are under a false identity, pseudonym, or don't technically exist. You investigate a kidnapping that happened nearby. The investigation of this leads to a plot that could turn the world around. Literally. A plan to shift the Earth's axis to where Antarctica and the Arctic would be where the equator is currently.[/s] [s]3- (large influence from Graceland) You are a bunch of elite members of UN intelligence agencies, thrown into a nice, cushy condo-house in the UK (exact location TBT cause I'm in the US and don't know UK vacay spots). Well, a seeming drug/weapons deal-gone-wrong happens within your "turf". Turns out to be a LOT bigger than just some gangs, since, after you break up the fighting, you find military and federal IDs on some of the dead bodies. On both sides of the fight.[/s] [h2]CS skeleton[/h2] Name/Pseudonym: (Last identity you stick with for your story) Gender: (Male or Female) Age: (Self-explanatory) Appearance: (picture, description, or both) Agency: (If burned or rogue, state the agency you used to work for and optionally tell why/how you got removed) Back"story": (Not the actual past. What's your agent's cover story any non-agent contacts are told?) Past: (Your life before/during Agency life) Skills: (Weapons, Martial Arts, Stealth, Tech Savvy, etc) Other: (Anything else?)