So I'm rebooting an RP I wanted to start a couple of months ago, I had to give up on it really early due to personal issues, but now what I have more free time (Also got back into dragon age helps alot) I will restart this RP of mine.
So the idea setting will be after Dragon Age Inquisition where a group of misfits must work together to try and live a normal life (normal is different for each person) this idea is based off Dragon Age 2, it will mostly take place in one city or at least a country. The location will be decided later. This will be heavily character driven, character's choices will have effects on the plot.
Any races and classes can be chosen, but it must make sense of the setting. Mages can be picked due to the choices the inquisitor made in their adventures. Mages are legally free, but they aren't trusted even in their role with the inquisition. But they won't be thrown in a tower or attacked by mobs, without reason. Qunari can be picked if you have a good enough reason why they would be out of Par Vollen. Tal-vashoth would be easier if you want to play a character of the Qunari race. Combat will be seen mostly in 'Quests'.
These are the major things
CS:
Name:
Race:
Class: (Please tell class type with weapon type or magic field you use most, example: Two handed Warrior, Archer Rogue, Fire Mage)
Appearance:
Personality:
Backstory: (Can be shorten if you're going to explore it more in the RP)
Skills: (Skills when in combat, 3 - 5 skills would be good at the start, you can use any skill from the games if they aren't too broken at the start.)
So the idea setting will be after Dragon Age Inquisition where a group of misfits must work together to try and live a normal life (normal is different for each person) this idea is based off Dragon Age 2, it will mostly take place in one city or at least a country. The location will be decided later. This will be heavily character driven, character's choices will have effects on the plot.
Any races and classes can be chosen, but it must make sense of the setting. Mages can be picked due to the choices the inquisitor made in their adventures. Mages are legally free, but they aren't trusted even in their role with the inquisition. But they won't be thrown in a tower or attacked by mobs, without reason. Qunari can be picked if you have a good enough reason why they would be out of Par Vollen. Tal-vashoth would be easier if you want to play a character of the Qunari race. Combat will be seen mostly in 'Quests'.
These are the major things
CS:
Name:
Race:
Class: (Please tell class type with weapon type or magic field you use most, example: Two handed Warrior, Archer Rogue, Fire Mage)
Appearance:
Personality:
Backstory: (Can be shorten if you're going to explore it more in the RP)
Skills: (Skills when in combat, 3 - 5 skills would be good at the start, you can use any skill from the games if they aren't too broken at the start.)