Would anyone be interested in participating in a Dragon Age inspired roleplay covering the parts of Thedas not previously seen in the games (Nevarra, Antiva, Rivain, Par Vollen, etc.)
The adventure would be set after the events of Inquisition, but the actual state of the world will be discussed between any interested players before the roleplay begins, and decisions such as who rules Ferelden, whether the Architect is still alive and what happened with the Red Lyrium idol will be set in place at that point.
As GM I'll set up a Dragon Age Keep-style record of the backstory before the roleplay starts so everyone knows the state at that time. All that I'll say for now is that:
The party will consist of a mercenary band recently in the employ of the Inquisition but now with the Corypheus crisis averted they're moving north to find new work. The members of the party can come from any background within the races seen in Thedas (Human, Dwarf, Elf, Kossith, Darkspawn, etc.) and while I won't impose limits on what combination of powers they may have I would prefer that they limit themselves to Skills, Spells, Talents and Abilities previously seen in the Dragon Age universe. Having said that, if you'd like to play as a rogue mage with a greatsword feel free to combine powers from all those available to craft your perfect character, as long as they don't contravene established lore (no Dwarven mages, for instance.)
I'd be looking for committed players able to post at last once every couple of days, and anyone not posting at least once a week would be considered to have fallen into the Deep Roads and been killed by Darkspawn... or at least hopefully killed by them.
The adventure would be set after the events of Inquisition, but the actual state of the world will be discussed between any interested players before the roleplay begins, and decisions such as who rules Ferelden, whether the Architect is still alive and what happened with the Red Lyrium idol will be set in place at that point.
As GM I'll set up a Dragon Age Keep-style record of the backstory before the roleplay starts so everyone knows the state at that time. All that I'll say for now is that:
The party will consist of a mercenary band recently in the employ of the Inquisition but now with the Corypheus crisis averted they're moving north to find new work. The members of the party can come from any background within the races seen in Thedas (Human, Dwarf, Elf, Kossith, Darkspawn, etc.) and while I won't impose limits on what combination of powers they may have I would prefer that they limit themselves to Skills, Spells, Talents and Abilities previously seen in the Dragon Age universe. Having said that, if you'd like to play as a rogue mage with a greatsword feel free to combine powers from all those available to craft your perfect character, as long as they don't contravene established lore (no Dwarven mages, for instance.)
I'd be looking for committed players able to post at last once every couple of days, and anyone not posting at least once a week would be considered to have fallen into the Deep Roads and been killed by Darkspawn... or at least hopefully killed by them.