Looks good to me, Adrian is approved. Though I didn't expect he wouldn't be. I'll add him to the OP when I have a chance to do so. [quote=Aristo] I'll follow along and join once some folks drop (if anyone does) if that'll strain things less; I don't mind waiting around. [/quote] Well, I've already added your name to the OP now :P so post your character, and stop being so polite, dammit! [quote=Rafale] Go Silver! I'll try not to weigh you down with my occasional writer's blocks! [/quote] It's not writers blocks so much as people just not posting for no reason, or losing interest. That pisses me off, when we have a group that's raring to go and complimentary on how good the setting is and then drifts off halfway through when things are about to get interesting. More so when I've also planned out character plot for those players too, or for the ongoing game. We'll see what happens, and hopefully it won't go that way this time. Right, we have pretty much enough people to get started. I don't have time to put the IC up now, as I'm about to go to bed. However, I will try and put it up tomorrow evening (GMT), when I'm back from work. I'm going to start with everyone arriving to the Landcruiser [i]Parvan's Claw.[/i] That will also receive a write-up, along with a short bio of it's primary important personnel, so they're standardized, if I get time. We'll have a first mission ready to go to pretty much off the bat, a quick-reaction one to help some people in trouble out. That in turn will lead us into bigger, worse things. For those of you - all three of you, I think by this point - that played previously in the first iteration of the game, there won't be any aliens right off the mark this time, and there might not be any at all, you'll be glad to know. I have much better and more involving ideas.