[quote=@Aristo] I would suggest limiting magic to a rare and respected craft. In that sense, it takes a good chunk of one's lifetime to be proficient - this world could have a number of strong Merlin-esque sorcerers scattered around it, but there'd be no hordes of battle mages or the like. I'm all for keeping magic abstract and vague, rather than flashy with lightning, fireballs and whatnot. [/quote] Like this idea.