Here's what I have so far. The dragon has yet to be mentioned, but will be given a character sheet and a mention in the Landmarks section. This dwarf-human Commonwealth is meant to draw themes from both Renaissance Italy and Medieval Scandinavia. I'll be adding stuff about political intrigue in this realm in the Special Information section. The idea is this: dwarves have the most cutthroat of politics, literally cutthroat politics. Assassins are going to be the norm in politics. Open hider for page, etc. [hider=The Ogdaren-Torvelli Commonwealth] [center][h1][color=0072bc]The Ogdaren-Torvelli Commonwealth[/color][/h1][/center] [center][img]http://i.imgur.com/VaEkNOC.png[/img][/center] Ogdaren and Torvel are two distinct city-states, one dwarven and one human, located in the mountainous region known as The Daggers. While the dwarves have built a massive fortress in the mountains themselves, the humans of Torvel have settled in the foothills, enjoying the privilege of being the main "gateway" to Ahn-Karag. A third city, the dwarven port city of Kaloch, is a vassal to Ogdaren and serves as the second entryway into this dwarven realm. Approximately seventy years ago, the two city-states found themselves beset by invaders on all sides. After managing to repel those invaders, they have since chosen to form a Commonwealth, the better to pool their resources for defense, industry and trade. [b][u]Religion:[/u][/b] The dwarves of the Commonwealth worship Bruen, the god of writing, law, runic magic and trade. They tout him as the father of the dwarven race, though non-dwarven sects of the religion often disagree, and use a runic writing system based around this religion. Most humans worship the Traveler's Star, a star that serves as a guide to any traveler at night. Their legends say that the star shows the way to their homeland, long since conquered by all manner of beasts, and they will one day reclaim it. Many humans have started worshiping Bruen, however, as the years of not returning home pass on by and their homeland becomes a distant memory. [b][u]Ruled By:[/u][/b] [i]Merchant Republic[/i] - The bourgeois wield great power in both city-states, especially in the human land, but power ultimately rests in the hands of a number of Merchant Princes. These Merchant Princes elect a Crowned Prince, who by law must be "of dwarven blood," to rule the Commonwealth for thirty years. Thus far, two Crowned Princes have ruled the cities, one ruling for fifty years until death and the second, present ruler, Crowned Prince Amglam Forisen, is still in the midst of his rule. [b][u]Enemies/Alliances:[/u][/b]To Be Determined [b][u]Education System:[/u][/b] To Be Determined [b][u]Defense/Weapons:[/u][/b] To Be Determined [b][u]Landmarks:[/u][/b] To Be Determined [b][u]Special Information:[/u][/b] Dwarves have three names: a given name, a last name, and a family name. Family names are carefully hidden from outsiders, and dwarves never introduce themselves to anyone but family with it. Their last name is usually a reference to their father. For example, Amglam Forisen's last name, Forisen, means "Son of Fori." His family name, which is unknown to outsiders, is a reference to the history of the family. [/hider]