@drewccapp@Red_massa@t2waveOk guys, I gave you Something To Do! It seems to be agreed among you that moving somewhere drier is a good idea. You have two options in that case: back into the workshop, or forward and up into the galley. If you choose the galley I'll post again with a description and another picture. :)
In either case, there is way too much for me to describe -- so instead of me trying to guess what your character might think is awesome, feel free to use your imagination and discover anything curious or awesome you might want to find. I'll take it and run with it.
Also, keep in mind that there are gadgets and gears and levers and cranks and wires and springs all over the place, all over the ship.
Also, please take note of the noises in the engine room. Investigate if you like. Or don't. But at least take note. ;)