[QUOTE=Shienvien]And, since it briefly came up in Yoshua's post - why do we have one proper played character limit (aside of someone going and making a single-minded army of their own characters)? Given that I, too, on most occasions prefer to play several at once (and switch between them as is appropriate depending on who actually has something they want or need to do; having several characters also alleviates some other character-related issues), and already have rather prominent NPCs/secondaries besides my main character...[/QUOTE] Ah, well that's because -... I mean, clearly the reason for that is -... That rule is there because -... ... Yeah, okay, there really isn't that much point to that rule being there anymore, when I think about it. I originally included it because there firstly were a lot more players in the RP - and many players with multiple characters equals me having a lot of stuff to keep track of - and secondly to function as a safeguard against the kind of player that ended up making loads of characters and pretty much populating the entire cast with himself. You know, like I'm doing... but I'm the GM, so I'm supposed to do that. Heh. But now that you've brought it up, I realize there's nothing stopping me from removing that rule, and governing the amount of player characters in a more case-by-case style; I still have to accept characters, after all, so I'd have the option of simply saying "eh, don't you have enough?" if it comes to that. Not that I expect it will. So yeah, disregard that rule from now on.