[quote=@Skallagrim] That's fine. I have a few characters so hopefully I have something that can match up well and give you a run for your money. Shot me the ideas and I will review them, matching what I have with the synopsis of each to find a decent fight. [/quote] There's three of them, but i'll add the third only if you ask, as he is pretty raw at the moment. The first uses a combination of metallokinesis and hydrokinesis, along with the ability to create a powderized acid and incredibly strong cords. However, her manipulation of water and metal is limited, as instead of having full control, she uses spells, each with their individual effect. One spell envelopes her in a rotating sphere, another can launch it as projectile and etcetera. Her hydrokinesis is also limited by only being able to manipulate, but not conjure water, while with metallokinesis, she can only manipulate metal by touch, or conjure a variety of different harpoons and hooks, which bear her energy signature, allowing for indirect control as well. The powderized acid, however, can both be conjured and freely controlled. TL;DR, think of her magic as a set of runes. Her equipment includes a small tank of water, a metal quarterstaff, to which harpoons and hooks can be attached, and a heavily armored combat suit with highly advanced filtration systems, acid-proof coating, electrical isolation, thermal and night vision. The character herself is slightly stronger than a human, as fast on foot as a cheetah (~70 mph) and is amphibious. The second character is a demon clad in durable, regenerating armor, armed with twin morphing blades and a powerful semi-automatic gun, slightly slower than the previous character, but about 5 times stronger than the most capable of humans. His main ability is creating a zone of influence, about 100 yards in diameter, through which he can pull in energy from his home dimension, enabling him to use a variety of spells within it, including the ability to set various traps, summon turrets, minions,barriers and various hazards such as growing spikes, or make himself incredibly quicker for short periods of time. However, not all of his abilities are immediately available; the influence zone forms around a sample of the demon's own energy, which becomes its core, and to strengthen it, he must remain within several yards of it for at least two posts. He can fight while nearby, but if he moves away, the charging is interrupted, forcing him to start over again. Destroying this core resets all of the charges, forcing him to use only his basic spells again if he choses to re-plant it.