[quote=@BBeast] [list][*][i]Dual Wielding[/i] - When Pierce uses the normal Attack action, he may attack twice rather than just once through that attack action. This trait does not apply to attacks done through Skills. ((This one will probably cost a fair few SkP's))[/list] [/quote] That sounds a little too powerful to be a Trait, it's basically permanently doubling Pierce's Attack with no cost or penalty. Perhaps a Skill like this would be more balanced: [indent]'[i][b]Backup Piece:[/b][/i] [color=yellow]Cost -3 Energy/Turn[/color]; Pierce gains the [i][b]Dual Wield[/b][/i] Status Effect, when Pierce uses a normal Attack action, he may attack twice rather than just once while [i][b]Dual Wield[/b][/i] is in effect. This trait does not apply to attacks done through Skills.'[/indent] The continuous Energy drain would limit how long and how often Pierce would be able to maintain [i][b]'Dual Wield'[/b][/i] for, as well as making the [i]'Extended Clip'[/i] Trait more useful (at full Energy Pierce would be able to maintain [i][b]'Dual Wield'[/b][/i] for seven rounds, rather than only four.) He'd also use a round's Action each time he activated the Skill, taking the time to draw and prepare his second weapon, unless he chose to use [i]'Quick Draw'[/i] to speed up his preparation which would mean he'd only be able to maintain [i][b]'Dual Wield'[/b][/i] for two rounds (or four if he had the [i]'Extended Clip'[/i] Trait as well.)