Hidden 9 yrs ago Post by Zeldabit
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Zeldabit the Undenied

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Hey, guys. I'm interested in participating in a nation type role-play because, why not? I've never done one before. Therein lies my problem. After I post this, I'm going to browse through some of the threads to see how it's done, but is there anything I absolutely need to know about starting my own thread in this style of role-play? Giving me all the information and opinions you got is great. Thanks in advance!
Hidden 9 yrs ago 9 yrs ago Post by The Nexerus
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is there anything I absolutely need to know about starting my own thread in this style of role-play?


Yes. Don't do it.

If you have never participated in an NRP before, I highly recommend joining one before starting your own. GMing an NRP is a different monster entirely, well beyond the normal "GMing is a huge hassle". It is essential that you have experience being on the other side, the side of the players, first.
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Hidden 9 yrs ago Post by Zeldabit
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@The Nexerus Thank you.
Hidden 9 yrs ago Post by ArenaSnow
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Alright, so.

Experience is the best thing for you at this point; nation roleplays have a certain style to them that isn't found in the typical roleplay. Identifying it and knowing how to roleplay in a nation format is a good start.

When it comes to GM'ing in general, let alone nation, ya need to keep folks organized and promote worldbuilding for the said nation. Half-assed nations won't get too far, at least in my opinion. Have a system as to knowing what is going on where; I like to do it in this format:



Travincal; Senator's palace

(insert a scene with some important senator musing how to betray his ally while describing the setting if used for the first time)



Western Front; South of Balthanoli

(insert scene about the general preparing to go to war)




Something with a format so it isn't all that confusing.

Have systems. How battles will be resolved, stats or not (both can work just fine), army and technology limitations if applicable, etc. If there's a chance of something popping up, have a plan for it, such as if someone decides to make submarines in a medieval setting and go with the excuse that there is small air pipe coming above water or "medieval bombers". That probably won't be an issue here, but I have seen folks try to do that before. Set the tech limits. If it's medieval, specify if guns are allowed or not.

A co-gm that knows his/her stuff would be good, especially if it's your first time.

Checking with folks that have GM'ed in nation roleplays before could be of benefit when it comes to advice.

Besides that, pay attention to what others are doing and learn from them. If it's a system that works, use it. Don't blatently copy content, but if there's an ingenious idea on how to keep track of IC posts, then that sort of thing should be more common and in use since there are folks that would appreciate such a system (bringing it up to the said GM before using the idea would be respectful, though).

Random collection of thoughts, so take what you will.
Hidden 9 yrs ago Post by Dinh AaronMk
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<Snipped quote by Zeldabit>

Yes. Don't do it.

If you have never participated in an NRP before, I highly recommend joining one before starting your own. GMing an NRP is a different monster entirely, well beyond the normal "GMing is a huge hassle". It is essential that you have experience being on the other side, the side of the players, first.


Beyond this I would venture to say there's a GM-player inequality. Or I'd like to say, or I always have.

------------------------------------------

Frankly, just join one and see it through. You can find a variety of methods or styles or genres ranging from historical to fantasy to sci-fi to alternate universe. You may find titles that are stat-based or narrative based. So there should be something worth the taste.

And if I'm allowed to plug then I do often try to kneel to a wider audience. In Precipice at least you're not often limited to nations, and I do allow various "non-governmental" agencies to operate in the world. And even single characters. Though, people have tried to play as these but quickly found themselves short on ideas on what to do so they end up dying. And in the case of individual characters I believe some people have been disheartened at their lack of obvious impact on the plot.

But Precipice has been the sort of RP where we give less a shit about how strong you are and more about how often you post and write your own stories or work into the existing story and political dynamic. It's how seemingly unimportant second or third-tier nations like Ethiopia and Armenia are so highly regarded among us as players: their players just make committed posts (although our later is leaving for the Academies soon so is understandably going to be MIA for a bit).
Hidden 9 yrs ago Post by TheEvanCat
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armenia stronk

fuck yuo nippy aaron basterd
Hidden 9 yrs ago 9 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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armenia stronk

fuck yuo nippy aaron basterd




>tfw intended China to be the villain of the beast
>tfw magically became isolated good guy chang
>Lead by light-handed grandfather
>Spain is all the enemy
Hidden 9 yrs ago Post by Zeldabit
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Zeldabit the Undenied

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@ArenaSnow Thanks!

@Dinh AaronMk Alright, thank you.

@TheEvanCat ...?!?
Hidden 9 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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@TheEvanCat ...?!?


He's addressing me.
Hidden 9 yrs ago Post by TheEvanCat
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fuk off wen not spokn 2, skrublawd
Hidden 9 yrs ago Post by Dinh AaronMk
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Dinh AaronMk my beloved (french coded)

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@TheEvanCat

1v1 me fggt
Elektra
high player pop server
fists only
Ayy Lmao required
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Hidden 9 yrs ago Post by Vanguardian
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Vanguardian Dank Maymays

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Remove Kebab
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