[hider=Luna Cordelia] • Gender: Female • Age: 20 • Race: Canine Hakedian • Appearance: [img]http://fc05.deviantart.net/fs71/f/2013/111/2/8/fox_anime_girl_by_dalkfx-d62hum1.jpg[/img] • Gear & Possessions: -1 large travel pack -1 specially crafted belt (holds useful potions and items) -3 potions of Glamour (changes appearance based on desire) -2 potions of Elemental Resistance -5 potions of Weak Elemental Resistance (Used for handling extremely hot or cold things) -3 Healing Salves (speeds healing rate by a factor of 3) -7 pounds of Travel Rations -3 Canteens -3 Blankets -4 Miscellaneous valuables (gold items, jewels, etc.) -7 maps (detailing the 6 continents and the world as a whole) -2 Bedrolls -1 small bag containing 1 small coin of unknown origin -1 strangely shaped key • Skills & Abilities: -Luna has various senses similar to a wolf, including enhanced hearing, taste, and especially her sense of smell. She can smell magic, but very few people believe her. -Luna has incredible dexterity, and can climb up almost any varied surface. She has also perfected what she calls "passive combat", which generally entails dodging attacks long enough to find a nonviolent method of victory (or to let her companions finish the fight). -Luna is a shrewd trader, always looking to get the upper hand in a deal, be it business or social, and usually getting it. -Luna is a skilled craftswoman, from blacksmithing to cooking. Her combination of physical dexterity and manual strength are surprising for one her size. • Personality: Luna is a bit of a wildcard. How she will react to a situation varies with no warning. Generally she hates talking about her past, even her closest friends don't know for sure where she comes from. The only thing about her that's predictable is her love of alcohol, and her incredible resistance to it's effects. Many deals have been won by her over the course of a drinking contest. • History: Luna's history is shrouded in mystery, and people who try to trace it come up with less and less the further back they go, until the point where nothing is certain. The most popular theory among the various historians who have made her their personal hobby is that she was born in the ruins of Hakedia, but nobody can find any proof. The only thing that everybody knows for a fact is that she has been everywhere at least once, and no matter where she goes there's always somebody who knows her there. [/hider] [hider=Grace] Gender: Female Age: 24? Race: Human? Appearance: [Img]http://cache.desktopnexus.com/thumbnails/564054-bigthumbnail.jpg[/img] Gear & Possessions: -1 bedroll -2 pounds of travel rations (dried meat, fruit etc.) -1 canteen -4 journals, filled with notes and diagrams. -3 journals, blank -5 ink vials -3 writing quills Skills & Abilities: -Grace doesn't seem to require rest or sustenance like normal people do. She still eats and sleeps normally, but when forced to continue activity throughout the night, or go long periods without food or water, she shows no signs of tiring or weakening, and won't notice the lack of these things unless it is pointed out to her. -Grace is about twice as strong as the average woman her size. -Grace has her own unique fighting style which seems to be based on the ability to adapt to her situation. She can't remember where she learned how to fight, and seems to react on instinct alone. -Grace is a highly skilled alchemist, though she can't do anything that requires magic. Mundane Skills: Grace is highly skilled in cooking, athletics, and Hunting/Gathering food and ingredients. Grace has a lovely singing voice, and can play the panpipes well. Personality: Grace is a helpful person, if slightly quick to anger. She tends to think with her heart rather than her brain, preferring to act on what she thinks is right more often than any sort of logic. Despite her impulsive nature, she is incredibly inquisitive and intelligent, always finding the time to study and experiment. Sometimes she'll talk to someone she refers to as "Logic", but nobody else can see. When people ask about it, she becomes quiet and finds some excuse to avoid the question, leading some people to assume she's schizophrenic. History: Grace remembers nothing beyond three years ago, when she was found unconscious outside a small village in Alderia. Having what seemed like a severe case of amnesia, she remembered nothing besides her name. The people of the village were kind to her, offering her a home and work. A few months ago, Grace was seized by the feeling that she needed to find out who she was, and so she said goodbye to the villagers and headed to the nearest port city she knew of. [/hider]