[quote=@Rilla]
Some of my psiconic/energy man's abilities, if he goes full on energy blast user would include:

[b]No effect: Scare tactic[/b]

Poisonous: when it hits the target, it poisons them. Poison to be determined.

Normal: Energy blast. Self explanatory

Propulsion: used to push him around.

Acidic: Employs acid

Elemental: Has elemental properties.

Others to be determined
[/quote]

Heh, an opponent that saturates the field with some sort of projectiles which seem the same but in which only a few are real would be really interesting. It would allow for powerful attacks that cover a lot of area with low energy cost, forcing your opponent into a guessing game to decide what attacks to avoid.

Damnit, now I want it.