Hidden 9 yrs ago Post by BrobyDDark
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So, I have the hankering to do a super serious scifi roleplay. Its going to be based around what I remember about a roleplay I was involved in a few years back, which basically boils down to my character dual-wielding rocket launchers whilst running into battle. No, my character did not get killed. Yes, I didn't know what I was doing at the time. It was largely military based, with some heavy sci-fi aspects.

Now, the hankering is not big enough to put me off of other ideas, as my role in that roleplay was going to initially boil down to setting up the economics for the universe at some point. At the end of the day, the exact details are non-important; I just want to do a super serious roleplay with a lot of time, effort, and thought put into it. If you are not willing to do that, hit the back button on your browser immediately.

For personal reasons, I will not do roleplays based around existing media or ones stylized as an anime, as those tend to devolve into "Super Kawaii Shoujo Academy for Mary Sues" and I will NOT be responsible for another one of those.

So, with all that being said, lets motherfuckin' collaborate.
Hidden 9 yrs ago 9 yrs ago Post by ArenaSnow
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Ok.

Where does it start?...
Hidden 9 yrs ago Post by BrobyDDark
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Ok.

Where does it start?...


The roleplay or the collaboration?

The collaboration starts when you give me an idea and we just run with it.
Hidden 9 yrs ago Post by ArenaSnow
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Mmm... setting would be the first bit... how open are you on that?
Hidden 9 yrs ago Post by BrobyDDark
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Mmm... setting would be the first bit... how open are you on that?


That all depends on what you're going to suggest. I'd rather an entirely new country and an entirely new world because you can't get details wrong if you created them, unless you're really, really dumb. And I'm only one really dumb. As for the details, I'd prefer a capitalist society, considering the character I'll be using is a merchant and therefore profits off of it, plus I can sorta relate to a capitalist society because, well, I was raised in one. As for religion, again, those are new and we can work from there. Obviously the society is going to be technologically advanced, because sci-fi, but socially declined, as in emotions have become duller and less pronounced because work hours have gotten considerably longer to keep everything running smoothly, therefore shortening social interactions and time for people to watch tv or whatever. Of course, the eccentric or richer characters who make their money by just signing paper or by merely owning a company, would have more time to do things for themselves, which allows them more emotion. Same goes for soldiers; they have the time, so they get more social interaction.

As for look and land, it should be noted that most sci-fi cities are big and heavily populated, so tall buildings cover it. I don't want to do this and would rather go for a simpler solution of putting all the technological stuff underground so it doesn't clutter, and have more spread out cities so it looks less dominated by civilization. This makes more sense, as I'd like to start the roleplay in the middle of a war to conquer more land, which would establish the next part of this long-ass rant: What about a war-loving country?

Other countries would include the one we are currently going to war with, unnamed like the one we're currently talking about, and several countries that sympathize with the one currently being invaded by ours. The setting would acknowledge only two continents- the Home Continent for our country and the enemy country, and the other continent with the enemy-country's friends. All of these would be weaker in technological power, but with their own unique twists on their weapons and technology (for example, some that helps them deal with harsh weather. technology that hides all body heat. exploding pigs. it can be discussed at a later time). The war will be in the background until the events of the roleplay bring attention to it. This gives our characters an excuse for not visiting the other countries until we can think up an excuse for them to.

Largely the same vegetation and animal life you'd find on Earth, with very subtle differences that shouldn't matter enough to explain, until it becomes important.

What's your input on this and tell me if I left out any important details. It happens a lot.
Hidden 9 yrs ago Post by ArenaSnow
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That could work, what do you think of multi-planet nations? An empire that basically has fallen into a state of civil war?
Hidden 9 yrs ago Post by BrobyDDark
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That could work, what do you think of multi-planet nations? An empire that basically has fallen into a state of civil war?


I was thinking of adding some other planets into the mix, because you can't have sci-fi without space travel. I know nothing about war accept that people die and its super political, so you'd have to help me with that. As for an empire with control of other planets, I'd totally be up for that idea. Kinda reminds me of W4K, for some reason.
Hidden 9 yrs ago Post by Sovi3t
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Is this Nation Based or Character Based

If it's character based, it'll be pretty cool to have a group of smugglers trying to survive and get by day by day
Hidden 9 yrs ago Post by ArenaSnow
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Well, if ya like, I can make a post where I'm compiling bits of information, including a NS for the nation, planets and basic info, the war and its undertones, etc.
Hidden 9 yrs ago Post by ArkmageddonCat
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I have a large but incomplete self-made universe. Got all kinds of alien races and factions and religions and their technology. There are only a few confirmed planets other than our solar system, but all the creativity I can spare from designing alien races goes into the struggles of human colony life.

For example, the Saturn Stations are slum colonies where smuggling and murder rates are high. And while the Uranus Stations are the richer and higher class colonies, they are home to notorious human trafficking and organ market operations. Both planets, however, feature a high rate of canabalism.

As far as aliens, there are about 15. One race has a coming-of-age ritual where armor is grafted into their flesh, another race is made up of bio-synthetic beings who live in an artificial solar system(kinda like the Cybertronians in Transformers, only these beings aren't giant transformers), and another race has amazing psionic abilities.

There's more to it, but I think you get the point.
Hidden 9 yrs ago Post by BrobyDDark
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Is this Nation Based or Character Based

If it's character based, it'll be pretty cool to have a group of smugglers trying to survive and get by day by day


This is character based, but I don't really like the idea of being a smuggler.

Well, if ya like, I can make a post where I'm compiling bits of information, including a NS for the nation, planets and basic info, the war and its undertones, etc.


Hey, go for it man. This'll require a lot of organization, as more info will be provided as the story and creation of the setting progresses.

I have a large but incomplete self-made universe. Got all kinds of alien races and factions and religions and their technology. There are only a few confirmed planets other than our solar system, but all the creativity I can spare from designing alien races goes into the struggles of human colony life.

For example, the Saturn Stations are slum colonies where smuggling and murder rates are high. And while the Uranus Stations are the richer and higher class colonies, they are home to notorious human trafficking and organ market operations. Both planets, however, feature a high rate of canabalism.

As far as aliens, there are about 15. One race has a coming-of-age ritual where armor is grafted into their flesh, another race is made up of bio-synthetic beings who live in an artificial solar system(kinda like the Cybertronians in Transformers, only these beings aren't giant transformers), and another race has amazing psionic abilities.

There's more to it, but I think you get the point.


I like the idea of having multiple planets and many different societies and species to go with those planets, so I'd say that gets the go ahead. However, the colonies bug me. In the age of advanced technology and possible colonization of different planets, why is there a slum planet and why does the rich colony have a high rate of organ trafficking? I'd wager that medical technology has reached the point to where we can make and implant artificial organs relatively quickly and cheaply.
Hidden 9 yrs ago Post by ArkmageddonCat
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<Snipped quote by Sovi3t>

This is character based, but I don't really like the idea of being a smuggler.

<Snipped quote by ArenaSnow>

Hey, go for it man. This'll require a lot of organization, as more info will be provided as the story and creation of the setting progresses.

<Snipped quote by ArkmageddonCat>

I like the idea of having multiple planets and many different societies and species to go with those planets, so I'd say that gets the go ahead. However, the colonies bug me. In the age of advanced technology and possible colonization of different planets, why is there a slum planet and why does the rich colony have a high rate of organ trafficking? I'd wager that medical technology has reached the point to where we can make and implant artificial organs relatively quickly and cheaply.


This universe is slightly more advanced than Halo, while being a hundred years before.

Organs-
1. Cannibalism.
2. Black market. Why spend money making them when you can just take them for free?
3. I felt like it.

Slum colony-
1. Look at Omega from Mass Effect. The asteroid colonies are along those lines. They just let themselves go.
Hidden 9 yrs ago Post by ArenaSnow
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<Snipped quote by Sovi3t>

This is character based, but I don't really like the idea of being a smuggler.

<Snipped quote by ArenaSnow>

Hey, go for it man. This'll require a lot of organization, as more info will be provided as the story and creation of the setting progresses.

<Snipped quote by ArkmageddonCat>

I like the idea of having multiple planets and many different societies and species to go with those planets, so I'd say that gets the go ahead. However, the colonies bug me. In the age of advanced technology and possible colonization of different planets, why is there a slum planet and why does the rich colony have a high rate of organ trafficking? I'd wager that medical technology has reached the point to where we can make and implant artificial organs relatively quickly and cheaply.


Possibly the slum colonies could be a result of declining authority in outer sectors; leaving some government dependent societies weak without any real control to keep people in line and advance the technologies of said colonies.

That said, it would have to be restricted to outer worlds, since obvious any world in the empire proper would need to be well provided for.
Hidden 9 yrs ago Post by BrobyDDark
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<Snipped quote by BrobyDDark>

Possibly the slum colonies could be a result of declining authority in outer sectors; leaving some government dependent societies weak without any real control to keep people in line and advance the technologies of said colonies.

That said, it would have to be restricted to outer worlds, since obvious any world in the empire proper would need to be well provided for.


That's a good point. Alright. There can be slum colony planets, but for the sake of keeping this as technology based as possible, I don't think visiting them will be in the roleplay (unless the roleplayers take it into a different direction altogether, which is totally fine; that's whats supposed to happen, right?)
Hidden 9 yrs ago Post by LHG100
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Hey man, if the main thing you remember about it is your guy was a double-rocket launcher carrying dude, and it actually worked, let's figure out why that WOULD work?

Maybe explosives and reactor technology have advanced to the point, along with armoring and defensive technologies, that rockets are the only viable weapon anymore? That'd actually be really cool. However, realistically, that'd also allow for other ultra-high-energy things. I could definitely see shit like Annihilator Iosa's energy shield from Iji: You'd basically NEED to hack it or something just to take it down for 10 seconds. That'd probably be military exclusive though, but my point still stands. Elite military guys and mercenaries could, if they have enough money or influence to throw around, have omega-shields.

Another thing, since reactors can IRL be rednecked to also be thrusters, (Search up 'thermal turbojet'. thatsmyfetish.jpg) and with likely advanced reactor technology, why wouldn't people have at least basic jetpacks and the like? I mean, that'd probably ruin what you guys were thinking, but that's a likely scenario in such a world. Another thing, if people have such massive amounts of energy to throw around, it's likely that the price of power has gone excessively low, and automation is now simply cheaper for companies and governments to use instead of people?

Anyway, that's what I currently have to throw around and discuss. It's all probably a bit stupid but I tried.
Hidden 9 yrs ago Post by ArenaSnow
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Technology I'll try to get to at some point.

I think the roleplay will be, for the most part, centered on a single planet at this point; since that's what I'll be developing. Instead of detailing every sector and every planet, I'll be doing the empire, sector, and planet where it all starts when it comes to development.

More later on, naturally... :)
Hidden 9 yrs ago Post by BrobyDDark
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Hey man, if the main thing you remember about it is your guy was a double-rocket launcher carrying dude, and it actually worked, let's figure out why that WOULD work?

Maybe explosives and reactor technology have advanced to the point, along with armoring and defensive technologies, that rockets are the only viable weapon anymore? That'd actually be really cool. However, realistically, that'd also allow for other ultra-high-energy things. I could definitely see shit like Annihilator Iosa's energy shield from Iji: You'd basically NEED to hack it or something just to take it down for 10 seconds. That'd probably be military exclusive though, but my point still stands. Elite military guys and mercenaries could, if they have enough money or influence to throw around, have omega-shields.

Another thing, since reactors can IRL be rednecked to also be thrusters, (Search up 'thermal turbojet'. thatsmyfetish.jpg) and with likely advanced reactor technology, why wouldn't people have at least basic jetpacks and the like? I mean, that'd probably ruin what you guys were thinking, but that's a likely scenario in such a world. Another thing, if people have such massive amounts of energy to throw around, it's likely that the price of power has gone excessively low, and automation is now simply cheaper for companies and governments to use instead of people?

Anyway, that's what I currently have to throw around and discuss. It's all probably a bit stupid but I tried.


Nah, he was just a normal (extremely buff) dude.

And man, jetpacks and stuff like that is why I roleplay in the first place- its all about figuring out how asinine shit like that can not get us killed in a setting built from the ground up to be as realistic as possible with the necessary liberties taken so that it works to as far as our knowledge can go after all the required research. Basically what I'm saying is, motherfucker we got us some jetpacks and perhaps a working explanation for longterm space travel. Would those thermal turbojets be powerful enough to make a trip from Earth to Mars?

Technology I'll try to get to at some point.

I think the roleplay will be, for the most part, centered on a single planet at this point; since that's what I'll be developing. Instead of detailing every sector and every planet, I'll be doing the empire, sector, and planet where it all starts when it comes to development.

More later on, naturally... :)


Hey, don't forget to share with the rest of the class. We're all in on this, so we should all give our input on ideas and stuff.
Hidden 9 yrs ago 9 yrs ago Post by LHG100
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Thermal turbojet power all depends on what type of turbowhatever it is, how strong the reactors are, and what it's using as fuel. If I remember correctly, a true thermal turbojet gets all the power it needs from a reactor directly, no fuel involved, it just uses the air it sucks up as 'fuel'. A turborocket (and thermal turbojets can be made to have multiple 'running modes', so whatever), instead just uses a 'fuel' (like liquid fuel or water) directly.

And yes, they can be really goddamn strong as long as your reactors are good enough. HOWEVER, the main thing isn't thruster POWER, it's thruster EFFICIENCY. that's where turbojets/turborockets can be shit if your reactor isn't powerful enough and you don't have air to burn through: they can get really inefficient, really quick. But, with advancements in reactor technology like I suggested, you could just make the thrust so high, the technical fuel efficiency wouldn't matter.

It could just be that spaceships and stuff have thermal turbojets to use in atmosphere, yet use super-high-efficiency 'Plasma Thrusters' for use in space travel. Acceleration is slower, but space travel can already be slow, so it doesn't really matter if you add another week or two to your interplanetary burn. Plasma Thrusters, while power-hungry as fuck, could also be powered by something that ISN'T onboard, like microwave energy stations.

That'd be a really cool piece of fluff, actually: Spacers have to pay a sort of 'tax' to help maintan giant microwave power stations in orbit around every planet, and in return they get to actually use that beamed power. How it actually works though, basically, make a big-ass reactor, right? Put it into space, then add some giant microwave transmission dishes to it. Aim one of those to the spaceship who requests beamed power. Flip the switch.

On THEIR side, they'd have to have a 'recieving' dish that could transmit the heat energy to simplistic, lightweight onboard generators, (reactors and generators are different things, actually. i'll explain later), which would use the heat energy to generate power for the plasma thrusters.

Then, you wouldn't have to worry about bulky reactor technology to power your plasma thrusters atleast, (though you'd still need one or two for your thermal turbojets), you could just 'rent' power.

And how generators/Reactors work, in extreme laymens terms... Reactors use nuclear fission or fusion, or antimatter, or whatever, to basically make a an amount of heat or particles. They're then put into a generator, which uses that heat or particles to generate power. In essence, flame is also a reactor. A flame-based purification method, would be a 'generator' (but instead of power, it'd 'generate' water).

So, that's how I'd imagine spaceships could work. For atmosphere, just flip on your primary reactor and the attached turbojets, for space, flip on your reactors, OR, just rent some power, to feed your plasma thrusters.

It probably makes no sense, but whatever.

Edit: oh, also, for plasma thrusters and beamed power, you could simply use the space on your spaceship that WOULD be used for reactors and shit to power the plasma thrusters, if you're using beamed power, you could instead simply use that space for more fueltanks and stuff. That's why I think they'd be used for space travel. :S
Hidden 9 yrs ago Post by ArenaSnow
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Partially as an extra dump and partially for viewing convenience of the WIP, current stuff is compiled here.
Hidden 9 yrs ago Post by ArkmageddonCat
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<Snipped quote by LHG100>

Nah, he was just a normal (extremely buff) dude.

And man, jetpacks and stuff like that is why I roleplay in the first place- its all about figuring out how asinine shit like that can not get us killed in a setting built from the ground up to be as realistic as possible with the necessary liberties taken so that it works to as far as our knowledge can go after all the required research. Basically what I'm saying is, motherfucker we got us some jetpacks and perhaps a working explanation for longterm space travel. Would those thermal turbojets be powerful enough to make a trip from Earth to Mars?

<Snipped quote by ArenaSnow>

Hey, don't forget to share with the rest of the class. We're all in on this, so we should all give our input on ideas and stuff.


Should I put up some alien sheets somewhere?
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