[@Ariamis] Understood. This is my revision of the Archer's weapons systems [hider=Archer's Weapons Systems] Signature Weapon System: Anti Material Projectile - Thermal Type(A.M.P.T.T.) Cannon, also known as the Slag Cannon. This is a modified rail gun that can fire superheated metal, typically tungsten, to melt through armor. The large amount of heat this generates limits the (Safe) firing rate for the weapon. Typically a technique known as "Time in Target" is used to increase the effectiveness of the first shot by following it up with one or more conventional rail-gun shots. The Archer's Prometheus Fire Control System automates the rapid loading and firing of these follow up shots, but they are more inaccurate than the initial shot due to recoil. Secondary Weapon System: Prometheus Fire Control System: This system allows the Archer to track and predict enemy movements to a limited degree. While it isn't true prescience, it uses an advanced suite of sensors and adaptive computer models to develop the situational awareness to predict a target's movements. The system is also designed to learn from experience, so the more it is used the better the predictive models get and thus the system becomes more effective. It is primarily used to help the Archer's pilot to aim the main gun and handle the reloading of the main gun. The actual aim adjustment and pulling of the trigger are still done by the pilot. While it allows the Archer to accurately hit targets at remarkable ranges when both the target and Archer are stationary, movement of either the Archer or target reduces the accuracy of system remarkably. Typically this reduces the system to providing predictions (i.e. 80% of the shots fired will land in this particular area) of likely points of impact in most combat situations. Hornet Nest Point Defense System: Primarily a defensive system, there are several hidden missile pods located all over the Archer. At a moment's notice one or more missiles can be fired off to intercept incoming enemy fire with kinetic impact weapons, which are essentially large darts. While this is mainly to protect the Archer from return fire while on the move, the system can attack other targets such as airborne threats with less efficacy as the Hornet Nest missiles lack the explosive damage of conventional missile load-outs. [/hider]