[center][h3][b]+++Mission Log+++[/b][/h3][/center] >Mission Log start-up... >... >... >Stand by for relay... >... >[i]Inquisition Mission log #11980; Relay Imminent:[/i] Striking down onto the surface of the desolate space hulk, [i]'Fallen Icarus'[/i], The terminators of terminator squad B1067 descended by drop pod onto their target. The majority of the squad was successfully transported to the material mass via pods, but a select few were kept for further psychological and physical inspection. Pods pierced the main abdomen of the space hulk, allowing terminator squad B1067 full access to the core of the hulk. Future transmissions expected within [b]0.5 day(s)[/b]... >Inquisition Mission Log successfully relayed... >... >... [s]-----------------------------------------------------------------------------------[/s] The rattle of the Drop pod jumbles your senses as you descended towards your target, The expressions of your comrades covered by their emotionless terminator masks allowing you no comfort of your humanly surroundings. Preparing your equipment and yourself for impact, a soft hum starts to resonate from around the Drop pod as it pierces the Space hulk's thin atmosphere. The hum is soon followed by the harsh reality of contact, breaking through the first layer of imperial ships that served as the space hulk's protective coating. Slowing down, the inertia of the fall curdling your insides, you arrive at your final destination within the space hulk. The doors of the drop pod creep open, revealing a landing place within a maze of corridors, distorted and bonded together by years in the warp. [s]-----------------------------------------------------------------------------------[/s] There are three corridors, 2 on the left of the inserted drop pod and 1 on the right, all of which are poorly lite.[list] [*]The first on the left shows signs of Pyschic energy, the walls seemingly morphing and turning within the corner of your spectrum, creating an ominous feel. [*]The second teems with the same Pyschic energy, but instead produces a supernatural growl that carries over to the first hall. [*]The last, located on the right, travels steeply upwards and sustains pools of liquid. The watery substances are reflective, but smell of brimstone.[/list] [s]--------------------------------------------------------------[/s][list] [*][b]Brother Rand;[/b] [color=007236]4 Actions[/color] [color=f7941d](Complete)[/color] [*][b]Chaplain Aelros;[/b] [color=007236]2 Actions[/color] [color=f7941d](Complete)[/color] [*][b]'Brother' Deimos Kabal;[/b] [color=007236]2 Actions[/color] [color=f7941d](Complete)[/color] [*][b]Brother 'Skullcavus' Zethidis;[/b] [color=007236]3 Actions[/color] [color=f7941d](Complete)[/color][/list]