This is very delayed from when I intended to get this up, but I’ve had a busy week with some stuff at work (we have someone quitting) along with the fact with some of the recent ongoings I haven’t had a lot of positive energy directed towards the tournament. [quote=Rilla]that's a reason I don't rate most naruto characters, or bleach ones, as proper arena fighters. They are categorically designed to be stronger, especially when used in roleplays where there is little moderation. [/quote] That isn’t true. In fact, many elements and items of your characters may not be acceptable on a number of well-run of those types of threads (Kusanagi, for example). Generalizations should be avoided. --- I think most of this would be been better approached if people had asked me how I was going to enforce X ability in Y manner (or even not in a specific manner at all) rather than how it was handled. -- As for the matters of powers, as stated previously when I reviewed the character, any wide range AoE would be enforced as having minimal damage. This will continued to be enforced as such. There is no death ball (unless you get directly hit by it and even then it could be debatable) or death waves. Any continually maintained ability takes energy over time. The shield (and any other ability) fall under that category. It cannot be maintained forever. There is no instant freezing, instant death, etc. The character is designed as a character to wear someone down with very limited or specific condition focused damage. You can resist the damage, even if the language doesn’t state so – that is how it will be enforced. Just like while it does not explicitly state you can resist the effects of the abilities of some of the other caster character. I’ll go over any specific ability on how I’ll enforce if there are specific questions on them.