The team are engaging the [i]Hell's Bitches[/i] on the bank rooftop. Brick attempts to provoke the Cheerleaders into attacking him. [indent][indent][b]Brick[/b] recovers [color=fff200]+1 Energy[/color] [b]Brick[/b] is currently [i][b]Armoured[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Brick[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+3 Defence[/color], [color=ed1c24]+1 Attack[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Brick[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Brick[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Brick[/b] is currently [i][b]Armoured[/b][/i]! (1/3) - [color=00ccff]+5 Defence[/color] [b]Brick[/b] attempts to provoke the Cheerleaders into attacking him: No effect[/indent][/indent] Rocksmith uses his musical talents to blow the tail off the large transport helicopter hovering over the rooftop. [indent][indent][b]Rocksmith[/b] recovers [color=ffff00]+1 Energy[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Rocksmith[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Rocksmith[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Rocksmith[/b] uses ranged attack on [b]Helicopter[/b]:[indent][b]Helicopter[/b] is now [i][b]Speeding[/b][/i]! [color=ed1c24]+5 Attack[/color][/indent][i]Rock Hard[/i]: bonus 10 XP![/indent][/indent] Deimos grabs the girls and drags them to safety. [indent][indent][b]Deimos[/b] recovers [color=fff200]+1 Energy[/color] [b]Deimos[/b] is no longer [i][b]Awakened[/b][/i]! [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Deimos[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Deimos[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [b]Deimos[/b] is currently [i][b]Inspired[/b][/i]! (1/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Deimos[/b] carries [b]Thrash[/b] and Discord into the protective field[indent][b]Void's[/b] [i]Void Sphere #2[/i]: [b]Thrash[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] against external attacks [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Thrash[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] against external attacks All heroes lose their [i]Shielded[/i] status effect against attacks from [b]Thrash[/b]![/indent][i]Honour Before Glory[/i]: bonus 5 XP![/indent][/indent] Psy-Warp reinforces her telekinetic barrier. [indent][indent][b]Void's[/b] [i]Void Sphere #2[/i]: [b]Psy-Warp[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Psy-Warp[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+3 Defence[/color], [color=ed1c24]+1 Attack[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Deimos[/b] is now [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [b]Psy-Warp[/b] uses [i][b]Renewal[/b][/i] [color=yellow]-4 Energy[/color]:[indent][b]Barrier #2[/b] gains [color=00ff00]7 Health[/color][/indent][i]TK Support[/i]: bonus 5 XP![/indent][/indent] Vex jumps off the roof. [indent][indent][b]Vex[/b] recovers [color=ffff00]+1 Energy[/color] [b]Vex[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color][/indent][/indent] Bumblebee grabs Sigma and launches herself high up into the air. [indent][indent][b]Bumblebee[/b] recovers [color=fff200]+2 Energy[/color] [b]Bumblebee[/b] is currently [i][b]Armoured[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Bumblebee[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Bumblebee[/b] is no longer [i][b]Shielded[/b][/i]! [b]Bumblebee[/b] uses [i][b]Float Like A Butterfly[/b][/i] [color=yellow]-1 Energy[/color]:[indent][b]Bumblebee[/b] is now [i][b]Levitating[/b][/i]! - Immune to ground-based attacks and effects, [color=00ccff]+4 Defence[/color][/indent][b]Bumblebee[/b] grabs [b]Sigma[/b] and flies up high:[indent][b]Bumblebee[/b] is now [i][b]Encumbered[/b][/i]! - [color=00ccff]-4 Defence[/color] [b]Bumblebee[/b] is now [i][b]Ranged[/b][/i]! - May only use ranged attacks and abilities on opponents, may only be targeted by ranged attacks and abilities by opponents [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Sigma[/b] is no longer [i][b]Shielded[/b][/i]! [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Sigma[/b] is no longer [i][b]Shielded[/b][/i]! [b]Sigma[/b] is now [i][b]Ranged[/b][/i]! - May only use ranged attacks and abilities on opponents, may only be targeted by ranged attacks and abilities by opponents[/indent][i]Flight Control[/i]: bonus 5 XP![/indent][/indent] Flare prepares himself to absorb the helicopter explosion. [indent][indent][b]Flare[/b] recovers [color=fff200]+1 Energy[/color] [b]Flare[/b] is currently [i][b]Armed[/b][/i]! - [color=ed1c24]+2 Attack[/color] [b]Flare[/b] is now [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Flare[/b] is no longer [i][b]Shielded[/b][/i]! [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Flare[/b] is no longer [i][b]Shielded[/b][/i]![/indent][/indent] Heretic roars a challenge at the burning helicopter as he prepares to take it head on. [indent][indent][b]Heretic[/b] recovers [color=fff200]+1 Energy[/color] [b]Heretic[/b] is currently [i][b]Armed[/b][/i]! - [color=ed1c24]Base Attack = 6[/color], all hostile targeted abilities disabled [b]Heretic[/b] is currently [i][b]Weaponized[/b][/i]! (2/2) - [color=ed1c24]+1 Attack[/color], attacks cause [i][b]Bleeding[/b][/i] [b]Heretic[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Heretic[/b] uses [i][b]Unconfined Rage[/b][/i] [color=yellow]-4 Energy[/color]:[indent][b]Heretic[/b] is now [i][b]Rushed[/b][/i] for one round! - may take an extra 2 Actions[/indent][i]Hellspawn[/i]: bonus 1 XP![/indent][/indent] Sigma fries a sonic pulse at Thrash as he's lifted into the air. [indent][indent][b]Sigma[/b] recovers [color=ffff00]+1 Energy[/color] [b]Sigma[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+1 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Sigma[/b] is no longer [i][b]Staggered[/b][/i]! [b]Sigma[/b] is currently [i][b]Exposed[/b][/i]! - [color=00ccff]-8 Defence[/color] [b]Sigma[/b] is currently [i][b]Ranged[/b][/i]! - May only use ranged attacks and abilities on opponents, may only be targeted by ranged attacks and abilities by opponents [b]Sigma[/b] fires its [i][b]Sonic Pulse[/b][/i] at [b]Thrash[/b] [color=yellow]-6 Energy[/color]:[indent] [b]Thrash[/b] is currently [i][b]Shocked[/b][/i]! (3/3) - [color=00ccff]-3 Defence[/color] [b]Thrash[/b] is currently [i][b]Shocked[/b][/i]! (2/3) - [color=00ccff]-3 Defence[/color] [b]Thrash[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [i]Sonic Pulse[/i] ignores [sup]1[/sup]/[sub]3[/sub] Defence! - [color=00ccff]-3 Defence[/color] [b]Thrash[/b] hit by [b]Sigma's[/b] [i][b]Sonic Pulse[/b][/i] for [color=ff0000]8 Attack[/color], [color=00ccff]6 Defence[/color], [color=00ff00]2 Health[/color] loss. [b]Thrash[/b] is now [i][b]Stunned[/b][/i] for one turn! [b]Sigma[/b] gains 2 XP![/indent][i]Heavy Weapon[/i]: bonus 5 XP![/indent][/indent] Void channels his energy, preparing to absorb the incoming attack. [indent][indent][b]Void[/b] recovers [color=fff200]+1 Energy[/color] [b]Void[/b] is currently [i][b]Armoured[/b][/i]! (3/3) - [color=00ccff]+4 Defence[/color] [b]Void[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+2 Defence[/color], [color=ed1c24]+1 Attack[/color] [b]Psy-Warp's[/b] [i]Telekinetic Barrier #2[/i]: [b]Void[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+5 Defence[/color] [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Void[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Void[/b] uses [i][b]Void Burst[/b][/i] [color=yellow]-6 Energy[/color]:[indent][b]Void[/b] gains the [i][b]Vacuum[/b][/i] status effect - any damage suffered is stored as Void Energy and may be redirected on his next turn[/indent][i]Empty Handed[/i]: bonus 5 XP![/indent][/indent] Stunned by Sigma's sonic pulse the only thing Thrash can do is wriggle her body against Deimos as she's carried into the protective dome. "Mmm, move your hand a little lower?" she murmurs to the ninja girl. [indent][indent][b]Thrash[/b] recovers [color=ffff00]+1 Energy[/color] [b]Thrash[/b] is current [i][b]Beatdown[/b][/i] x2! [b]Thrash[/b] is current [i][b]Stunned[/b][/i]! (1/1) - unable to attack or use abilities this turn[/indent][/indent] Smashing into the stage the burning helicopter's fuel tank ruptures, spilling aviation fuel across the rooftop. A moment later a spark ignites the fuel, causing a epic fireball to rocket up into the air, dousing the party, the Cheerleaders and the [i]Hell's Bitches[/i] in a wall of flame. [indent][indent][b]Brick's[/b] [i]Solid Wall[/i] trait activates - All heroes gain [color=00ccff]+4 Defence[/color] against AoE attack where Brick is one of the affected targets [b]Rocksmith[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]16 Defence[/color], [color=00ff00]4 Health[/color] loss. [b]Rocksmith[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Rocksmith[/b] gains 10 XP! [b]Bumblebee[/b] missed by [b]Helicopter's[/b] fire-based AOE attack: [i]Ranged[/i]! [b]Brick[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]26 Defence[/color], [color=00ff00]0 Health[/color] loss. [b]Brick[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Brick[/b] gains 10 XP! [b]Flare[/b] hit by [b]Helicopter's[/b] fire-based AOE attack and absorbs [color=ff0000]20 Attack[/color], healing [color=00ff00]9 Health[/color]. [b]Flare[/b] feels temporarily [i][b]Invigorated[/b][/i] by the influx of power, gaining [color=ff0000]+5 Attack[/color] for one turn! [b]Flare[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Heretic[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]7 Defence[/color], [color=00ff00]10 Health[/color] loss. [b]Heretic's[/b] [i]2 Souls, No Regrets[/i] trait triggers, but something goes wrong![indent]Heretic's [color=00ff00]Health[/color] = 1, [b]Heretic[/b] is now [i][b]Demonized[/b][/i]! [color=ff0000]+1 Attack[/color] per round, [color=00ccff]-1 Defence[/color] per round, all attacks cause [i][b]Bleeding[/b][/i], [i]Blood Drenched Hero[/i] regains [color=00ff00]+5 Health[/color] per attack instead of [color=yellow]+1 Energy[/color][/indent][b]Heretic[/b] gains 9 XP! [i]Hellspawn[/i]: bonus 10 XP! [b]Sigma[/b] missed by [b]Helicopter's[/b] fire-based AOE attack: [i]Ranged[/i]! [b]Psy-Warp[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]24 Defence[/color], [color=00ff00]0 Health[/color] loss. [b]Psy-Warp[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Psy-Warp[/b] gains 10 XP! [b]Deimos[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]14 Defence[/color], [color=00ff00]5 Health[/color] loss. [b]Deimos[/b] is now [i][b]KO'd[/b][/i]![indent][i]Death Before Dishonour[/i]: bonus 10 XP![/indent][b]Deimos[/b] gains 9 XP! [b]Void[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]25 Defence[/color], [color=00ff00]0 Health[/color] loss. [b]Void[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Void's[/b] [i]Vacuum[/i] triggers absorbing 20 points of Void Energy [b]Void[/b] gains 10 XP! [b]Vex[/b] missed by [b]Helicopter's[/b] fire-based AOE attack: [i]Out of Range[/i]! [b]Nightingale[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]20 Defence[/color], [color=00ff00]0 Health[/color] loss. [b]Nightingale[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Psy-Warp's[/b] [i][b]Telekinetic Barrier #2[/b][/i] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]5 Defence[/color], [color=00ff00]13 Health[/color] loss. [b]Psy-Warp's[/b] [i][b]Telekinetic Barrier #2[/b][/i] destroyed! [b]Cheerleader 1[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]11 Health[/color] loss. [b]Cheerleader 1[/b] is now [i][b]KO'd[/b][/i]! [b]Cheerleader 2[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]15 Health[/color] loss. [b]Cheerleader 2[/b] is now [i][b]KO'd[/b][/i]! [b]Cheerleader 3[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]7 Health[/color] loss. [b]Cheerleader 3[/b] is now [i][b]KO'd[/b][/i]! [b]Cheerleader 4[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]10 Health[/color] loss. [b]Cheerleader 4[/b] is now [i][b]KO'd[/b][/i]! [b]Cheerleader 5[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]15 Health[/color] loss. [b]Cheerleader 5[/b] is now [i][b]KO'd[/b][/i]! [b]Cheerleader 6[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]3 Defence[/color], [color=00ff00]15 Health[/color] loss. [b]Cheerleader 6[/b] is now [i][b]KO'd[/b][/i]! [b]Thrash[/b] hit by [b]Helicopter's[/b] fire-based AOE attack for [color=ff0000]20 Attack[/color], [color=00ccff]9 Defence[/color], [color=00ff00]11 Health[/color] loss. [b]Thrash[/b] is now [i][b]Staggered[/b][/i] for one round! - [color=00ccff]-2 Defence[/color] [b]Rocksmith[/b] gains 116 XP![/indent][/indent] Nightingale scan only look on in horror as the innocent young girls, whose only crime was to fall under the influence of an evil rock band, were scorched to death mere feet in front of her. With a dark cloud over her head she turned to one of those she could reach and began to administer medical aid. [indent][indent][b]Nightingale[/b] recovers [color=fff200]+2 Energy[/color] [b]Nightingale[/b] is currently [i][b]Inspired[/b][/i]! (2/2) - [color=00ccff]+2 Defence[/color], [color=ed1c24]+2 Attack[/color] [b]Void's[/b] [i]Void Sphere #2[/i]: [b]Void[/b] is currently [i][b]Shielded[/b][/i]! - [color=00ccff]+3 Defence[/color] [b]Nightingale[/b] is now [i][b]Horrified[/b][/i]! - [color=00ccff]-2 Defence[/color], [color=ed1c24]-2 Attack[/color] [b]Nightingale[/b] uses [i][b]All Better Now[/b][/i] on [b]Deimos[/b] [color=yellow]-4 Energy[/color]:[indent] [b]Deimos[/b] is no longer [i][b]KO'd[/b][/i]! [b]Nightingale's[/b] [i]Healing Hands[/i] trait activates - [b]Deimos[/b] heals [color=00ff00]3 Health[/color] [/indent][/indent][/indent] [hr] Most of the party are standing on the rooftop in front of the burning stage wreckage of the stage, covered by a shimmering bubble of void energy. They are surrounded by the smouldering corpses of the punk rock cheerleaders whose dead bodies are crisping and popping in the flames spreading across the rooftop. Bumblebee is hovering over the rooftop, carrying Sigma with some difficulty. Flare and Heretic are standing in the middle of the flames, with Heretic's body now mutated into a fully demonic form. Vex is hanging over the edge of the rooftop desperately trying to hold on as the flames quickly spread towards him. Thrash is inside the shimmering bubble of void energy with the team. The burning remains of the helicopter and the stage are leaning precariously over the edge of the roof, threatening to fall over at any moment into the street below. [hr] [color=violet][b]Callsign:[/b][/color] Discord [color=violet][b]Real Name:[/b][/color] ?[center][hider=Discord][IMG]http://i.imgur.com/LNzSQkY.png[/IMG][/hider][/center][color=violet][b]Role:[/b][/color] [color=gold][b]Flanker[/b][/color] [color=violet][b]Stats:[/b][/color] [b][color=00ff00]0[/color] / [color=00ccff]6[/color] / [color=ff0000]8[/color][/b] [color=violet][b]Energy:[/b][/color] [color=yellow]2[/color] [color=violet][b]Power Origin:[/b][/color] [color=a187be][b]Magic[/b][/color] [color=violet][b]Power Set:[/b][/color] Heavy Metal Harridan [color=violet][b]Abilities:[/b][/color][list][*][color=a187be][i]Power Cord[/i][/color] - [color=ffff00]Energy Cost: 3[/color] [sup]With a strum of her fingers Discord launches a powerful wave of sonic energy which causes her enemies' armour to resonate, causing them [sup]1[/sup]/[sub]3[/sub] their [color=00ccff]Defence[/color] (rounded down) worth of Health loss and inflicts the [i][b]Sundered[/b][/i] status effect, causing [sup]1[/sup]/[sub]3[/sub] (rounded down) reduction in their [color=00ccff]Defence[/color]. [i][b]Sundered[/b][/i] may stack with itself.[/sup][*] [*] [*][color=a187be][i]Mindbending Melody[/i][/color] - [color=ffff00]Energy Cost: 6[/color] [sup]Strumming her fingers with the twisted tones of the night Discord takes control of a single Male Heterosexual, Hermaphrodite, Bisexual or Female Homosexual target, inflicting the [i][b]Mind Controlled[/b][/i] status effect for the number of turns difference between her [color=ff0000]Attack[/color] and their [color=00ccff]Defence[/color], to a minimum of 1 turn. While [i]Mind Controlled[/i] any attack or ability the character uses [b]must[/b] target one of their own allies.[/sup][/list][color=violet][b]Traits:[/b][/color][list][*][color=a187be][i]Flexible Where It Counts[/i][/color] [sup]Years of performing on stage have given Discord a highly toned and flexible body, allowing her to dodge and weave like a seasoned martial artist. Any time she's targeted by a ranged attack Discord gains [color=00ccff]+5 Defence[/color].[/sup] [*][color=a187be][i]Crowd Control[/i][/color] [sup]Discord revels in controlling the bodies and minds of her audience while performing. Whenever Discord manages to inflict a status effect against an opponent she gains the [i][b]Energized[/b][/i] status effect, gaining [color=yellow]+1 Energy Regeneration[/color] until the end of the following round. [i][b]Energized[/b][/i] does not stack with itself.[/sup][/list] [color=violet][b]Race/Species:[/b][/color] ?, Human [color=violet][b]Gender:[/b][/color] Female [color=violet][b]Age:[/b][/color] 19 [color=violet][b]Morality:[/b][/color] Chaotic; Evil [color=violet][b]Motivation:[/b][/color] Pleasure [color=purple][b]Callsign:[/b][/color] Thrash [color=purple][b]Real Name:[/b][/color] ?[center][hider=Thrash][img]http://i.imgur.com/dsk5JYA.jpg[/img][/hider][/center][color=purple][b]Role:[/b][/color] [color=gold][b]Flanker[/b][/color] [color=purple][b]Stats:[/b][/color] [b][color=00ff00]16[/color] / [color=00ccff]10[/color] / [color=ff0000]3[/color][/b] [color=purple][b]Energy:[/b][/color] [color=yellow]7[/color] [color=purple][b]Power Origin:[/b][/color] [color=a187be][b]Magic[/b][/color] [color=purple][b]Power Set:[/b][/color] Devilish Drummer [color=purple][b]Abilities:[/b][/color] [list][*][color=a187be][i]Crescendo[/i][/color] - [color=ffff00]Energy Cost: 3[/color] [sup]Breaking out into a long drum solo Thrash beats out the music so fast her enemies can barely keep themselves from collapsing. [i]Crescendo[/i] grants Thrash the [i][b]Beatdown[/b][/i] status effect, inflicts a cumulative [i][b]Downbeat[/b][/i] status effect, which reduces her targets' [color=ff0000]Attack[/color] and [color=00ccff]Defence[/color] by 1, and then causes [color=00ff00]2 Health[/color] loss for each [i][b]Beatdown[/b][/i] effect currently active. This ability bypasses all normal defenses and is counted as a field-wide effect which cannot be dodged or blocked.[/sup] [*][/list][color=purple][b]Traits:[/b][/color][list][*][color=a187be][i]Wall of Sound[/i][/color] [sup]With her music never pausing for a moment Thrash generates a sonic field making it difficult for anyone to get close to her. Any time she's targeted by a melee attack the attacker loses [color=ff0000]-3 Attack[/color].[/sup] [*] [*][/list] [color=purple][b]Race/Species:[/b][/color] ?, Human [color=purple][b]Gender:[/b][/color] Female [color=purple][b]Age:[/b][/color] 21 [color=purple][b]Morality:[/b][/color] Chaotic; Evil [color=purple][b]Motivation:[/b][/color] Pleasure[hr] [center][b][color=ccffcc]Madison 'Nightingale' Johannson - [url=http://www.roleplayerguild.com/posts/2753695][LINK][/url][/color] [color=yellow][b]Energy:[/b] 5/10[/color] [color=00ff00]10[/color] / [color=00ccff]6(7)[/color] / [color=ff0000]6(4)[/color][/b][/center] [b]Action:[/b] [i]All Better Now[/i]: [color=yellow]-4 Energy[/color]; Nightingale immediately removes one persistent status effect from herself or an ally. [hr] [@rush99999] [url=http://www.roleplayerguild.com/posts/2753709]Rocksmith[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@SimplyJohn] [url=http://www.roleplayerguild.com/posts/2753858]Bumblebee[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@Eklispe] [url=http://www.roleplayerguild.com/posts/2754466]Flare[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@knighthawk] [url=http://www.roleplayerguild.com/posts/2754600]Brick[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@GodOfWar] [url=http://www.roleplayerguild.com/posts/2754807]Heretic[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@Behemoth542] [url=http://www.roleplayerguild.com/posts/2755897]Sigma[/url] [img]http://i.imgur.com/oocb97X.gif[/img] [@General Scales] [url=http://www.roleplayerguild.com/posts/2775557]Psy-Warp[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@KabenSaal] [url=http://www.roleplayerguild.com/posts/2782897]Deimos[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img] [@Shadowman215] [url=http://www.roleplayerguild.com/posts/2784487]Void[/url] [img]http://i.imgur.com/oocb97X.gif[/img] [@Leolycan] [url=http://www.roleplayerguild.com/posts/2804891]Vex[/url] [img]http://i.imgur.com/TmUPZ6N.gif[/img]