[@Queen Raidne]Can we assume that with the "magic" spamming of AU nations they also "magically" gain most knowledge needed? Otherwise things may become awkward. Same for the recipients. Even if it doesn't make a fully logical sense the USA would be aware of Yllendthyr and eleves before technically meeting them. Because they technically did exist to them, just lack the actual footprint. [h2][color=0054a6][b][u]Heavenly Empire of Yllendthyr[/u][/b][/color][/h2][img]https://quenya101.files.wordpress.com/2012/04/6198696146_5598aa57cb.jpg[/img] [color=0054a6][b][u]Territory Claims[/u][/b][/color]Brazil, Bolivia, Colombia, Peru, Venezuela [color=0054a6][b][u]Leader[/u][/b][/color] Ymherodr Ilehnaed IV en'Yllendthyr ([b]Ilehnaed IV[/b]) - Aged 84, Emperor of Yllendthyr Cyntwleidyddion Hîr Radidnahr en'Lóthien Gosodnelh ([b]Radidnahr[/b]) - Aged 182, Prime Minister [color=0054a6][b][u]Allegiance:[/u][/b][/color] [b]Yllendthyr[/b] Yllendthyr occupies a considerable portion of South America and has little ties with either Axis or the Allies. In effect he's a rival for both the USA and Japan over the control of the Pacific Ocean. [color=0054a6][b][u]+Government:[/u][/b][/color][b]Federal Constitutional Monarchy[/b] Yllendthyr is an empire divided into 27 states, formally ruled by the Ymherodr (Emperor). Each state has its own ruler and possess a degree of autonomy. The representatives of each state and people elected by other titles come together on each month in the Chymanfa (Parlaiment). Governors assigned over colonies are generally not required to attend but during special circumstances they are often invited. The emperor directs the Parlaiment and in many circumstances has the right to veto any suggestion. Otherwise the emperor's authority is limited by the constitution and many of his former duties are divided to various Wleidyddion (ministers). The effective leader of the nation within this form of government is the Cyntwleidyddion (Prime Minister). [color=0054a6][b][u]+History:[/u][/b][/color]Yllendthyr originates from a world where Homo Sapiens are far from the only sentient race populating the planet. In this world the rain forests of South Africa were the birthplace of elfkind. Evolved to be the graceful apex of the animal kingdom for long the elves lived in harmony with the nature. This changed drastically with the appearance of human settlers from Africa during 492AD. Their wooden arrows were no match against the brutality of steel and elves were driven back into their rain forests. Humans effectively ruled much of the continent for centuries until 896 when a yet insignificant tribe of Ylleva began their revolt. Using the same mines in the Andes which the humans built and imitating their industry, they produced armor and weapons from the strange white metal which is soon to be known as Mithril (actually it's an unusual lightweight grid structure for Titanium). This new equipment combined with the elves' still considerable home field advantage allowed Ylleva to drive away their oppressors and gradually conquer the continent for themselves. Yet the damage was already done, the elves' nature-loving culture was contaminated by human beliefs and methods. The benevolent movement gave birth to a massive empire, which from 1011 is called Yllendthyr. The tables have turned and the elves became the rulers over the remaining humans who were treated as a slave race. Centuries passed and thanks to their fertility humans were becoming the majority within the empire. Yet the status quo remained and the human slaves grew more and more discontent. The situation truly exploded during 1648 when thanks to foreign support the humans could take arms and fight back the elves on nearly equal terms. By this time human nations were using gunpowder for decades which the elves were aware of. In spite of that they regarded them as useless noisemakers compared to the graceful precision of their mithril bolt throwers. This kind of arrogance paid them dearly during the Battle of the Lóthien Plains where foreign musketeers annihilated the charge of the 1st Griffin Knight Company led by none other but Emperor Ilehnaed II. The death of their ruler shook the Empire and in the following decades the new emperor Delrasyn II. was forced to transform the nation into constitutional monarchy led by the diet. The power of the emperor was steadily wanning but in retrospect such development actually benefited the empire and by the 19-20th century it was a modern and advanced nation with extensive trade and international relations and overall influence comparable to the other leading powers. [color=0054a6][b][u]+Culture:[/u][/b][/color]TBA [hider=Elven Biology]According to the studies of Charles Dwarfwin from the last century, elves evolved from the prehistoric birds. They share a distant relation with the various Griffin species albeit just barely. The elves' distant ancestor was the Homo Auger aka "bird-man" but there are evidences pointing towards crossbreeding and the exact history of how the elves developed is shrouded in many mysteries. Regardless of the apparently different origins it turned out elves and humans can interbreed with each other, siring a half-elf. Albeit 9 out of 10 such pregnancies generally result in a miscarriage and may even threaten the mother's life. In terms of physical characteristics, elves are generally tall and slenderly built, averaging at 6'4". Their bones are hollow which further reduces their average weight to around 90 lbs. They are fast and nimble compared to humans, further supported by their amazing sense of balance. Some studies attribute the latter to tiny organic gyroscopes but the research on elven physiology is somewhat inconclusive. Elves are also gifted with impressive senses, capable of matching or outperforming most animals. They can smell like a hunting dog, see with an eagle's eye and hearing almost rivaling bats. Elves have a slower metabolism and require less than half as much food compared to humans. Elves can also boast with a great immune system which might be partially responsible for their longevity. Elves can live for 300 years. In many aspects Elves could be seen as the "winners" in evolution. Yet all these advantages come at a cost. Elves are notably fragile when compared to humans. Their bones are designed to withstand strain in certain directions but they are weak and brittle from other angles. Young elves break a lot of bones and gradually learn to move with grace and precision to avoid such accidents. Their low weight also means that elves can generally carry only 40% as much as what a regular human could. Elves are also more sensitive to loud noises and find them uncomfortable. Similarly while the elven immune system is great, their frail body suffers heavily when they're exposed to something this system wasn't designed to handle. Poisons that effect elves are often also very lethal. Elves also have slightly different diet from humans which means they can't consume a few types of food a human could (on the other hand their digestive tracts can metabolize cellulose and they can pretty much eat grass for nutrition). Lastly, while long-lived, elves suffer from criminally low birth rates. They are considerably less fertile than humans and the number of miscarriages is also higher. Modern medicine is aiding the elves considerably but their birth rates are still nowhere near to humans'. Elves also require over twice as much time to grow up and only elves past the age of 30 are considered actual adults (equal to the development of a 13-14 years old human).[/hider] [color=0054a6][b][u]+Military:[/u][/b][/color] [hider=Mithril] Primary Element: Mt-22 (Mithralium) Color: whiteish-silver Density: 2410-2540 kg/m^3 Mohs Scale: 3.7-6.8 Young's Modulus: 91-121 GPa Yield Strength: 100-600 MPa Ultimate Tensile Strength: 310-1000 MPa A family of metal composites/alloys utilizing Mithral Ore combined with other materials through the ways of alchemy. Its toughness is almost comparable to steel yet its density is only 31% of that. Mithril is very resistant to the effects of corrosion which until the last century gave a strategic advantage for Yllendthyr. Compared to steel, mithril is less stiff and can temporarily deform to external force. Mithril is also more ductile and elastic, among others this makes them excellent choice for springs. As of late the newest high-strength steel alloys took the decisive lead from mithrils, albeit the lightness of the latter can often compensate to an extend.[/hider] Yllendthyr's military structure is complex and has various roots from local militia, standing armies, mercenaries and even the private armies of the nobles. Their technology and industry also differs from this world, relying on mithril instead of steel. Due to uing alchemists the production of mithril is slower, albeit less apparent for large scale industrial applications. The lightweight metal composite allows elven vehicles to be much lighter while maintaining similar performance, saving tremedous weight and gaining speed. On the other hand mithril is somewhat weaker than steel and in certain applications this show in their combat performance. For example the lower pressure limits of mithril means elven firearms often use larger bore diameter to compensate (elven 99mm cannons are barely better than human 75mm ones, for example). Elves are naturally gifted pilots and engineers. Their enhanced senses allow them to construct precision mechanisms with more ease. Their talents at understanding motion are almost unparalleled. Similarly the supposed existence of nautral gyroscopes within the elven body allows them to fly aircraft virtually without any device assisting them (though mechanics are even more precise so only the smallest aircrafts neglect them).