Oh, I'm sorry. Was that not clear? Generation is for bonus Techniques, such as using Guile Shot or Rock and Roll Breaker for Guilmon, or Blue Cyclone or Machine Gun Jab for Gabumon, which is either alternate start techniques, or purchasing more Techniques. Generation also validates stronger or more exotic Digivolutions on level increase, as well as extra Features. (Features are like passives, or race/class skills in other rpg's, like a Dwarf being immune to poison or being able to work metal more efficiently,) For an example, see: Features: By Group: Royal Knights. Oh, and I know you can be creative with your choices, but since we already have a Dragon's Roar class in Jyarimon, which will likely become at least a Yellow Guilmon, if not a standard Guilmon, or a Hazard Agumon of some sort. However, Agumon could be Metal Empire or Nature Spirit very easily. It just depends on the Features you pick, and what Digimon you prefer. I'm going to want a list of Digimon you really like, or ones you really dislike.