That it does. I forgot one thing, your characters name didn't fit the missing initial for either team, so take a look at the other characters and throw in a random middle name to fulfill the one for the team you want.
Aura/Effects: Red/white threads; Symbol: A black Marsilea fern inside a white one; Physical traits: Beauty mark just under her left eye; Misc traits: Is almost never seen wearing pants unless it’s very cold, and almost never seen without a skirt of some kind. Nickname(s): Violin (used as an insult back home by kids her age)
2) Appearence:
Height: 1.55 meters; Weight: 51 kg; Eyes: Blue; Skin color: Caucasian; Face: Round; Hair: Violet, shoulder length; Is usually kept in a right side-swept fashion. Physique: Rectangle body type; fit physique; Combat Outfit: Wears a black to violet dress with long sleeves and a short skirt. The skirt itself is jagged with some violet tips. The top half resembles a black vest with white scales on the shoulders and the back. Walks around in heeled black boots with the same scales on the colar. Uses a green belt purse on her right side that doubles as a holster for her sword on the left side to carry her scroll and accessories. Casual Outfit: Red asymetrical dress with a violet streak where the belt it, coupled with a blue long blouse and Violet sandals with ribbons that almoast reaches her knees. Wears a violet purse on her left shoulder decorated with fake scales to carry her scroll and accessories.
3) Characteristics:
Background: Born at the edge of vale in a relatively quaint family, she used to get picked on by the local kids who claimed she should act her age more. As time passed she came to find out from her mother that her father used to be of high society, and has been teaching her to be both polite and courteous despite the fact most people around no longer cared for such things. His side of the family used to enjoy a steady revenue from commercializing a special breed of oysteres that lived near the shores, whose pearls contained water dust. As their wealth grew, they managed to afford defenses against aquatic grimm and explored further than other companies…unfortunately said defenses did not cover the sky, and a pack of Nevermores destroyed most of his possessions, almost as if they figured out that very weakness; he might have died that day, but a group of hunters, of which Viola's mom was part of, got there in time. When her mother finished reteling that story, she asked if they could afford to send her to a combat school. She said no…but that didn’t mean she couldn’t be privately trained. Personality: Polite to the point of absurdity. You could be her best friend and unless you tell her a couple of times, she will still call you miss or sir. Has an interest in high society and anything related to it, and hopes to one day reach a status that better fits her personality. With that said though she is surprisingly competitive and not afraid to get her hands dirty, just don’t expect her to ever say a bad word to the competition, although do expect her to rub her victories in their face…in a very polite way. Likes: High society, hunters, skirts. Dislikes: Impolite people, flying things, pants.
4) Weapon
Name: Victorialis; Maker/Smith: Her mom; Type: Multy Action Dust Rapier; Weapon Derivation: French Rapier, Garden sprinkler, Water fountain; Holstered/Sheathed Appearance: Single form only; Form: A rapier with a hexagon cross section. It has a spiral patern of small holes located throughout the length of the blade from the tip to the grip, as well as a hollowed center. In between the guard and the grip there is a single ball shaped compartment filled to the brim with water dust, the guard (colored green) being designed to protect the compartment, as well as the hand the hand through inner and knuckle guards that vaguely resemble the roots of a tree in terms of appearance. The pommel contains a smaller compartment of ice dust. Features/Capabilities: As you might have figured out, the holes in the sword are where the water dust comes out in its elemental form, with traces of ice dust in it supplied by the pommel. Usage: Normally just a glorified toy, in Violas hands it turns into a sharp baton, and water is her orchestra. The shape of the holes let’s her summon her water serpents near instantly, and thanks to the way her semblance works, she can use the aura in her summons to activate the ice dust at any given time for a desired effect. Notes: Notes: Name is an amalgam of Victoria + Lis (lily in French). Together they reference the Water plant with the same name.
5) Semblance:
Name: Life flow; Type: Psychic; Purpose: Utility; Short description: The ability to give purpose, and with mastery instincts, to water. Visual effect: The users hair turns white as it begins to move as if submerged in water. The water affected by the semblance has white veins within it. The number of veins is equal to the amount of aura put into it. General limitations: No H2O, no service…although you can as a last ditch effort use the water in your body, but not enemies since their aura can be used to ward off this trick. Passive ability: Able to sense nearby water sources, as well as water and ice dust. Active ability(1): Create an animated stream of water with white veins, vaguely resembles a snake. Generally used for offence, either whipping or thrusting at enemies. Dust can be used to modify its appearance and properties, but mastery let’s you boil or freeze it on command without the need of fire or ice dust. Active ability(2): Creates an animated blob of water with white veins, vaguely resembling a frog. Generally used for defense, spouting streams of water to divert attacks. Dust can be used to modify its appearance and properties, but mastery let’s you boil or freeze it on command without the need of fire or ice dust. Dust interaction (ice): Gives the snake fangs and a sharp tail in order to cut/pierce enemies, as well as freeze completely and turn into shackles; Makes the frog create ice pillars to block attacks or shoot ice spikes.
6) Combat info:
Position/Class: Summoner; Landing strategy: Make an ice slide/pillar using her summons; Fighting style: Ideally stays at midrange, where she can take advantage of an opening created by her summons, but is willing to stay out of sight and wear out tougher opponents; since she can feel her aura inside of her summons, she can generally make accurate assumption about his enemies location at all times, even if she can’t see them. Always has a water serpent coiled on the blade in order to balance out her lack of physical power.
7) Trivia:
Dearly loves her parents, and makes sure to spend time with both, even IF she tends to look more forward to her father’s dancing lessons rather than her mother’s training sessions. Would rather forget the face of everyone her age from home, thanks to whom the sight of a violin makes her cringe on instinct.
you can do it later. AS OF NOW, ALL STANDARD ROUNDS WILL HAVE A 3 DAY TIMER TO ALLOW FOR PLAYERS WITH BUSY SCHEDULES TO HAVE MORE TIME TO WORK. I'll be playing saints row if you need me, also lurking via tablet.
I still want a second opinion on the outfits just so you know, so please ask spirited to give them a once over...now if you'll excuse me I'm late for a make out session with my pillow.
@VedranTheII Will do. for reference, the character who will be filling in for NCTR
1) Basic info:
Name:Lan Chun Tsyu Team/occupation: team NCTR Species: faunus (ring tailed lemur)
Age:17 Sex: female
Handedness: right
Aura/Effects:pale grey Symbol: orchid blossom (top down view) with a white center and alternating black and crimson petals Physical traits:lemur tail Misc traits:slight bags under her eyes Nickname(s): none
2) Appearence:
Height:5'11" Weight:127lbs Eyes:deep red Skin color:pinkish white Face:roundish but mature Hair:short, bright red, Physique:highly athletic build, small b-cup Combat Outfit: White sleeveless qi pao to mid thigh with black ties and edging, the bottom is split into four parts for ease of movement and tail access. Tan capri's with scarlet orchids climbing up right leg. Open toe simple black flat sandals. A crimson belt buckled around her hips. Casual Outfit: Same as the combat uniform, she prefers function over fashion.
3) Characteristics:
Background: Born into a middle class family, Lan was an inquisitive child, always getting into trouble while trying to learn everything possible. She avoided primary school and instead went through hobbies like clockwork, teaching herself lockpicking and pickpocketing from hanging out with the street kids during school hours. Her father got her into gardening in an attempt to keep her out of trouble, starting her collection of plants off when she was eight years old. The activity helped a little bit, as she would slow down to take care of the plants properly, but she still spent most of her time racing around from interest to interest. Her parents entered her into combat school when she turned eleven, hoping the discipline gained through that would calm her down a bit, and make her less hyperactive. It backfired however, when her Aura was unlocked by a teacher, and her Semblance's passive ability finally kicked in. She suddenly found herself with all that extra time in the day she used to wish she had as a child, and then some. She quickly went through her hobbies at an even faster pace, and the lack of ways to pass time resulted in Lan acting out even further until the teacher that had unlocked her Semblance, a Professor Rost Smith, sat her down for some personal advice. Under his advice, she started taking her hobbies a bit slower, working through them methodically instead of rushing. She has accumulated quite a number of interesting skills, including cooking, sewing, field medicine and machine repair. When she finally graduated from Signal, a slightly less rushed person, though more due to necessity than actually mellowing. Her parents were somewhat grateful, though disappointed in how her semblance had affected her life, and started talking about her joining the civilian lifestyle. Lan refused though, intrigued by the Hunter lifestyle and all the different skills and hobbies available to them, and the fallout between the differing hopes for her future resulted in Lan being estranged from her family. She applied for Beacon not long afterwards. Personality: Energetic, with a buzz usually associated with drinking too much coffee or indulging in a sugar rush, despite never doing either. Irritable at night, but extremely friendly and outgoing during the day, generally. The amount of energy she expresses is susceptable to the seasons and lunar cycles, with more energy during the warm months and less energy during the cold months. Can be unnerving, as her own internal clock and calender have led to her becoming quite adept at tracking other's schedules and daily routines. Like:exploring, learning new skills Dislikes: alarm clocks, downtime
4) Weapon
Name:Shu Dao Maker/Smith: Lan Tsyu Type: Variant ballistic chain spade Weapon Derivation: monks spade Holstered/Sheathed Appearance: crescent blade collapses and haft shortens to roughly 1 long, while the bell blade folds down aganst the handle. resembles a folding shovel Form 1:A monks spade, the bell end is connected to a long spool of high tensile razorwire coiled within the haft and can be launched by a blast of force dust fired from an internal battery, the wie is used to trip up enemies or, in some instances, behead them Features/Capabilities: none Planned/Possible Upgrades:unknown Notes: name means tree cutter
5) Semblance:
Name:insomnia Type: Psychic General description: eliminates need for (and ability to) sleep General limitations: constant low drain to aura, lowered aura regeneration, general hyperactivity Visual effect:none Passive ability(x): user is unable to sleep, and does not need to sleep to function Notes:aura regenerates faster than it is drained, however the aura expenditure slows overall regeneration rate
6) Combat info:
Position/Class:monk Landing strategy:uses her weapon to catch a branch and change direction of movement from down to forward Fighting style: uses slicing attacks or wraps razorwire around an enemies neck
7) Trivia:
Relationships: Parents: drifted apart. Not on bad terms, but estranged. they were against her becoming a huntress but knew they couldn't stop her once she set her mind to it. Rost Smith:the teacher who unlocked her aura at Signal, and who gave her advice regardung her dangerously rapid pace in life. has developed feelings for him a fair bit stronger than just a schoolgirl crush. Notes: name (roughly) means crimson(Tsyu) orchid flower(Lan) born in spring (Chun)
I mentiones in her sheet that she's proficient in a number of things due to her fuckton of free time, so i'v compiled a short list to keep myself honest. Lan Chun Tsyu is proficient at the following things: lockpicking pickpocketing gardening sewing baking wood carving field medicine juggling rock climbing basic mechanical engineering and repair
I encourage you to call me on it if I try to have something not on that list be a random skill she has.