Here ya go. This guy is being recycled from another RP so feel free to let me know if you want any changes made. I present to ye, the wall'o'text! [hider=Sarthis] Name: Sarthis Alias: (Doesn't have one yet) Age: 67 Earth Years (species equivalence is 28) Gender: Male Personality: Would be considered an introvert by most, though it has more to do with his culture as it is seen as polite to let the other person speak first (Unsurprisingly this has led to an enormous amount of uncomfortable silences on his home world). Is quite friendly once engaged in conversation but has a habit of correcting others. Will always do what he perceives is the right thing to do, normally whatever does the greatest good. Will NEVER endanger the lives of civilians and hates those that do. Powers: Great strength and endurance due to binary cardiovascular system. Extensive armed and unarmed combat training. Is a bit of a tactician from his military training. Trained in the operation and maintenance of all MK-IV Assault Armor variants and the many weapons employed by the Inter-Planetary Council. Extensive knowledge of Inter-Planetary law. Equipment:1 Type 2 shuttle: Modified (Long range shuttle with living quarters for 5, 4 modified for external locking. Armory containing light, heavy and non-lethal armaments. Med-bay capable of holding 2 patients. Weapons and shields modified for air-to-ground engagements. Long range communication capabilities.) 1 MK-IV Modular Powered Assault Armor (Modular is fancy talk for customizable. Two Mag-lock shoulder mounts for heavy weapons (AI guided). An artificial layer of muscle inside the suit increases his strength, to the point where he can easily flip over a small car. Real-time up link to deployable UAV, providing accurate HUD overlay of targets. Integrated sensory equipment giving detailed scans on target. On-board "Dumb" AI for all your hacking and remote shuttle piloting needs. Two forearm mounted mag-locks, usually equipped with deployable bayonets each 2' in length.) Appearance: Sarthis is a member of an Inter-Planetary Council race called the Krilly (Krillitian is the posesive spelling). They are a race of large, bipedal saurians, though they appear reptilian (scales, tail, claws, etc.) they are warm-blooded. They also poses a binary cardiovascular system (two hearts), giving them increased strength and endurance. Sarthis himself has a dark grey coloring that lightens towards the front and darkens on his back, he has light blue eyes with slitted pupils and stands at 7' 8" tall normally but reaches 8' wearing his armor. Normally wears a sensor body suit that goes on under his armor to allow quick doning of said armor. History:Once a Commander with the Inter-Planetary Councils' military, he was forced to leave when an operation to capture 3 Zahr terrorists ended in their escape. This was due to Commander Saris' refusal to confirm Orbital Strike coordinates on a facility that the terrorists were using as a safe house, due to unconfirmed reports of civilians in the facility. It was later discovered that the civilians in the facility had been exposed to a weaponized virus and their survival resulted in thousands of deaths. Sarthis was used as a scapegoat by his commanders for the public outcry that resulted from the attack. After his dismissal, Sarthis liquidated most of his property to purchase a used Type 2 shuttle and began his career as a bounty hunter. After several successful years of bounty hunting his most recent capture revealed some very important intel on the location of Fa'Hris Zin, one of the three terrorists that had kill thousands due to his inaction. Seeing his chance at redemption, he immediate went to investigate and confirm the intel. Upon arriving at the planet he was able to not only identify Fa'Hris, but also learned of his plans to detonate a small nuclear device at the local spaceport. Deciding that notifying the Council would take too long, launched a one-man assault on Fa'Hris' compound. He was successful, either killing or capturing Fa'Hris' forces to be arrested by the local authorities, prevented the nuclear device from being armed and capturing one Fa'Hris Zin (slightly used). After contacting a council representative, Sarthis was directed to deliver Fa'Hris Zin to Council Military Base Zeada in a near-by system. However, after only a days travel, Sarthis was engaged by two ships, one a shuttle like his, the other a fighter craft. With his communications jammed and a ship not being design for aerial combat, he headed for a near-by unclaimed solar system in an attempt to outrun them. Hours of flying through planetary rings and skimming Gas-Giants and trading fire with the two ships, he'd not managed to lose his pursuers and his old shuttle didn't have much fight left in it. So he decided on a risky course of action and headed for the systems asteroid belt. He managed to destroy the fighter in the asteroid belt but not before it dealt a crippling blow to his shuttles engines, the explosion knocking him unconscious. He woke a few moments later to find the enemy shuttle docking with his. Scrambling to his feet, he tried to lock down the ship but found himself lock out of the ships computer. A small bump from the other ship confirmed it was too late to lock them out, so he locked himself in the cockpit by manually locking to door. After several minutes of trying to regain control of his ships computer and a dull [i]thwump[/i] of an explosion, the other shuttle detached itself from his. Almost immediately Sarthis' ship began to move as well (although sluggishly), checking the navigation readout he saw that a course had been plotted that would send him into the systems star. After passing the systems fourth planet he began to regain some navigational control, though not enough to change course much. Struck with yet another risky plan (though others may have said suicidal), the only way for him to regain control would be to engage the emergency landing auto-pilot and for that he needed a planet. The only planet with a breathable atmosphere in the system was getting larger as he created phantom debris in the navigational computer to force him into the gravity well of the planet, forcing the ship to land, hopefully. It worked! as his shuttle was pulled towards the planet the emergency auto-pilot engaged, however he had forgotten to take one factor into account. His speed. The shuttle slammed into the planets atmosphere, sending Sarthis into a wall and structural integrity alarms blaring. He dragged himself into the pilots chair, dizzy from the blow, and strapped himself in. His last thought before losing consciousness again was ' I wonder if the natives are friendly?'. After spending months being poked and prodded by scientists and interrogation by military official who seemed convinced he was an invasion of one, he'd been released to his ship which had been heavily damaged in the crash. It was an odd situation, Sarthis had never been to a planet that had no contact with the rest of the galactic community and had been advised to steer clear of the population as he was likely to cause an incident. So he stuck to the ruins of his ship, salvaging what he could and even managed to get his communications working enough to access the planets main information database, something they called the internet. Shortly he learned of the troubles this planet was having, criminals with strange powers seemed to pop up every now and again and cause some kind of disaster. The only individuals capable of stopping them were called "Super Heroes" but they were not always successful. Seeing no better way to spend his time stuck on this planet, Sarthis was able to use his access to the internet to offer his services in aid of the local heroes. After his offer was accepted he was subject to more poking and prodding though less invasive this time and testing to take a measure of his abilities. He was accepted, though not before being made VERY aware of the guilds' "no kill" policy. Now, less than a year after crashing, he stands outside of a large bunker entrance part way up the base of a small mountain. The entrance to the Horeos Guild. [/hider]