Hidden 9 yrs ago Post by The Red Seelie
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Well as a Pokemon Breeder it's, I'm actually fine with that.

You really should have just said so to begin with, it wasn't a secret worth keeping.


IT was gonna be a Character Development...

ITs like spoiling a end of a season

Hidden 9 yrs ago Post by Sho Minazuki
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I think what's more important is how he becomes a breeder... Like a character suddenly becoming a breeder out of nowhere is strange, jarring and makes no sense for instance, so the motivations behind the event and the other factors are far more important.
Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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I think what's more important is how he becomes a breeder... Like a character suddenly becoming a breeder out of nowhere is strange, jarring and makes no sense for instance, so the motivations behind the event and the other factors are far more important.


Yes which is why i didn't want to spoil it...

its gonna be a long road ahead.

also found this



took a little while, but yea their is instances in the anime XD
Hidden 9 yrs ago Post by Sho Minazuki
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Alrighty.

So about the movelists and such and leveling... How will that work? We're going with the 4 move rule right? So will our Pokemon just learn new moves after each battle or whenever we think they'll learn something we want?
Hidden 9 yrs ago Post by GrandzHelios
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@1Charak2 Do I have a TM list I have to follow? Also how about Move Tutors?
Hidden 9 yrs ago Post by StarInaBox
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Alrighty.

So about the movelists and such and leveling... How will that work? We're going with the 4 move rule right? So will our Pokemon just learn new moves after each battle or whenever we think they'll learn something we want?


Why not go off of the learnsets in the games?
Hidden 9 yrs ago Post by GrandzHelios
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Alrighty.

So about the movelists and such and leveling... How will that work? We're going with the 4 move rule right? So will our Pokemon just learn new moves after each battle or whenever we think they'll learn something we want?


Should we mention Drake's Dragonite?
Hidden 9 yrs ago Post by Sho Minazuki
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The idea was to go off the learnsets. It's when and how we learn new moves that was the issue there.

If we go with the idea that your Pokemon will know moves up to level x in their learnset or that they know the first x amount of moves in their learnset, then it's kind of solved.

But we need @AbysmalDemon's say on this matter.
Hidden 9 yrs ago Post by The Red Seelie
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The idea was to go off the learnsets. It's when and how we learn new moves that was the issue there.

If we go with the idea that your Pokemon will know moves up to level x in their learnset or that they know the first x amount of moves in their learnset, then it's kind of solved.

But we need @AbysmalDemon's say on this matter.


well when your pokemon levels up it gets new moves

-__- just follow the game mechanic XD

Hidden 9 yrs ago Post by The Red Seelie
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@1Charak2 Do I have a TM list I have to follow? Also how about Move Tutors?


Just use typholosion tm list and move tutors
XD
Hidden 9 yrs ago Post by MissFortune
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@1Charak2@Sho Minazuki

I don't think a trainer should be able to carry any more then 6 pokemon.

It is very unfair to those who carry six, and if @1Charak2 carried 12, he would have a counter to just about any pokemon (type wise).

Quack. To OP.

Just saying.
Hidden 9 yrs ago 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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@1Charak2@Sho Minazuki

I don't think a trainer should be able to carry any more then 6 pokemon.

It is very unfair to those who carry six, and if @1Charak2 carried 12, he would have a counter to just about any pokemon (type wise).

Quack. To OP.

Just saying.


-_- one can never win XD

*fun fact I can counter just about any pokemon with 6*

stuff like that... but this is a roleplay and as such do you really think Elf would be able to train 12 pokemon to be perfect killing machines... no he couldn't.

Hidden 9 yrs ago Post by Sho Minazuki
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<Snipped quote by Sho Minazuki>

well when your pokemon levels up it gets new moves

-__- just follow the game mechanic XD


But how do we determine when they level? Remember we can't grind out levels like we can in game, a level system will need to be remade to suit an RP setting.
Hidden 9 yrs ago 9 yrs ago Post by MissFortune
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@1Charak2

Please have some rationality.

It is basically decided that everyone only has 6 Pokemon, it wouldn't be as easy to counter someones party of 6 if your character had to run down to the Pokemon Center to pick a type that countered.

If your character has 12 Pokemon, that's equivalent to two persons; and you'd be able to throw out any one for battle depending on which one is most suitable for the battle.

6 is plenty for everyone, no use giving someone an unfair advantage.

If @AbysmalDemon decides to implement 12 Pokemon, the right must be given to everyone else in this RP too; to keep things fair.
Hidden 9 yrs ago 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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@1Charak2

Please have some rationality.

It is basically decided that everyone only has 6 Pokemon, it wouldn't be as easy to counter someones party of 6 if your character had to run down to the Pokemon Center to pick a type that countered.

If your character has 12 Pokemon, that's equivalent to two persons; and you'd be able to throw out any one for battle depending on which one is most suitable for the battle.

6 is plenty for everyone, no use giving someone an unfair advantage.

If @AbysmalDemon decides to implement 12 Pokemon, the right must be given to everyone else in this RP too; to keep things fair.


If reasonablity is key here............................

8 pokemon...

1 of which doesn't battle

so

7 pokemon

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
wait a sec
Hidden 9 yrs ago Post by Sho Minazuki
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Having more than 6 is heavily frowned upon too in-universe, so don't forget that too. If you insist though, carry as many as you want, but only a static, unchangeable 6 of them can be used for battle, and can only be changed once you reach a Pokemon Centre. Basically you'd be carrying your PC wherever you go.
Hidden 9 yrs ago Post by GrandzHelios
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<Snipped quote by MissFortune>

If reasonablity is key here............................

8 pokemon...

1 of which doesn't battle

so

7 pokemon


I think my release idea works best for you. You raise pokemon that you never really caught. Kind of like season 1 Ash.
Hidden 9 yrs ago Post by MissFortune
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@GrandzHelios

The release idea is just as OP as having 12 pokemon.

He would just release and re-capture Pokemon that he needed for fights.

Quack.

To. O. P.
Hidden 9 yrs ago Post by MissFortune
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@1Charak2

It would be fine if you had 7-8, which 1-2 of them are baby Pokemon that you are raising; thus they cannot fight.

I have no problem with that. :)
Hidden 9 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Having more than 6 is heavily frowned upon too in-universe, so don't forget that too. If you insist though, carry as many as you want, but only a static, unchangeable 6 of them can be used for battle, and can only be changed once you reach a Pokemon Centre. Basically you'd be carrying your PC wherever you go.


This I Am doing. so as to not be hella op,

(plus the whole pokemon center thing, could be changing the gym registry manually instead of letting the pc do it automatically Xd)
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