[center][img]http://www.blogcdn.com/massively.joystiq.com/media/2012/01/undeadlabs.jpg[/img] [i][url=https://www.youtube.com/watch?v=zUQiUFZ5RDw]Don't go round tonight, it's bound to take your life.[/url][/i][/center] Approximately two months ago the world ended, undead hordes rose and millions died. No one is still sure what caused it, the most popular guess is a vaccine gone wrong or a new disease, no one is certain, and frankly no one cares to be certain anymore, they just care about survival. It's the best train of thought in the world we live in now. Survivors exist, though only outside of the cities which were bloodbaths, life continues in the less densely packed places of the country, the forests, plains, even rumors of communities in the far away mountains. Trust is not a thing that should be easily given to survivors, roving gangs of bandits exist, scowling the land for people to assault, rape, kill and loot. If those don't kill you then the starvation will, or even worse, the undead. But safety can be found in groups, communities of likeminded individuals in highly guarded settlements can be found rarely across the land. One such place is the newly created settlement of Haven, filled with people intent on surviving no matter the odds. Its stood for a week now, new arrivals are being accepted provided they can contribute. It is currently mid November, fall is in season, but winter is coming. Supplies must be gathered to ensure survival against the brutal weather to come. [hr] [h2]Haven:[/h2] [img]https://upload.wikimedia.org/wikipedia/commons/thumb/2/2c/%22Ghost%22_Town_-_NARA_-_543353.jpg/800px-%22Ghost%22_Town_-_NARA_-_543353.jpg[/img] Built in the remnants of a small town, Haven at its establishment contains seven buildings, the largest and in the best shape being the church. Across from it is an abandoned home, the windows are broken and the roof is caved in above the kitchen. Behind the church is a small warehouse containing some useful items such as axes, hammers, nails and some electronic tools, which are useless without working batteries. Another destroyed home sits near the church, its entire frame collapse except for one wall. The church is considered Haven's center, any important meetings take place inside of it. On top of the church is a small bell tower, the bell rusted and removed. Often a member of the settlement will camp up there, their eyes peeled on the distance around, watchful for anyone coming towards Haven. Up the hill from the church sit the four other buildings, another house, in similar shape as the other, except the windows are boarded up. Two smaller buildings sit near it, these once contained horses, but the animals are long gone. The final building is another shed, which contains the same equipment as the other. A trail leads up the hill, into the woods north of the settlement. Nothing of use was found up this trail. There is room for improvement, all of the buildings besides the church require repairs, and if the proper materials are found then more buildings could be built as there is a large amount of space. A wooden fence surrounds the lower perimeter of Haven, this could be upgraded to provide more protection. There is enough land for crops and livestock, its just a matter of keeping the crops and animals alive. [h2]Armory:[/h2] Will be updated when more characters are accepted. [h2]Rules:[/h2] 1. No godmodding, metagaming, etc. 2. Characters can die. By joining the RP you acknowledge that your characters can and may die depending on your decisions. 3. Post at least once a week in the IC. If you have to leave the RP for whatever reason, please say so. If you are going to be unable to post for a period of time then also please say so. 4. Romance, swearing and gore are allowed. Just keep it within the site's rules. 5. Please roleplay in third person perspective, it is a pet peeve of mine. 6. Realism has a place in this RP. Your character shouldn't be running around dual wielding AK47s. If your character gets hurt, they should act that way. A bullet is really painful. 7. Be nice to each other on the OOC. Any issues should be brought up to me and the co-GM(s). 8. This is an advanced level RP. I do expect at least two solid paragraphs per IC post. Absolutely no one liners. 9. Please make your characters interesting with actual flaws and imperfections. I love character development. 10. If you leave the RP then I gain total control of your characters. I'll [i]probably[/i] kill them off. Same applies for people who I don't hear from for an entire week and I deem inactive from the RP. [hider=Character Sheet] [code] [b]Appearance:[/b] (No anime pictures) [b]Name:[/b] [b]Age:[/b] (13 - 65) [b]Gender:[/b] [b]Occupation:[/b] (Before the outbreak) [b]Skills[/b] [b]Flaws[/b] (Includes any injuries, diseases, medical conditions, etc) [b]Firearm proficiency:[/b] (Rate on a scale of 1-5. A five is akin to a trained soldier, so very few people should be fives, if any at all. A one would be someone who has never used a gun before.) [b]Weapons:[/b] (Not guns) [b]Equipment:[/b] (Non weaponry your character would have on them) [b]Apparel:[/b] [b]Personality:[/b] [b]Backstory:[/b] (How did they end up at Haven? How long have they been there? Most people should be new arrivals.) [b]Other:[/b] [/code] Please post the CS on the OOC. When it is accepted then it is to be posted in the Characters' tab. [/hider] [h3]Currently searching for up to two Co-GMs. Please have experience on this site, message me if interested. Also must be able to fully commit to the RP.[/h3]