[quote=@Sypherkhode822] SOooo, this looks really cool, and I'm definitely interested in this. And I have a question about a character subversion: A half-orc shaman dude, who is frailer than all the other orcs, but still kicks major ass cause of shaman badassitude and is generally smarter than the other orcs (We go around the wall, instead of through it) so he's been accepted as one of their own, despite being a weakling.... Who is actually a half-elf illusionist who makes it look like he is an orc, and is studying the company either out of curiosity or because the Elf queen has ordered him to. He uses his magic to fully play the character of an orc, convincing the others that he's one of them by magicking himself into looking like an orc, talking like an orc, and generally being an orc. He wouldn't be rushing into battle all the time, and most of the other orcs would think that he's a complete weakling, but they keep him around for his shaman powers. (which are actually arcane magic powers illusion-ed to look like orcish magic) [/quote] I appreciate the possibility for deception, but there's some serious questions that would need to be answered about the possible motivation for a half-elf magic-user of such skill that they can pass as an Orc hanging out with a mostly disreputable and despised group of mercenaries who, up until now, would have literally no real influence in the events going on in the Kingdom. It might honestly be easier to just play a real Orc. Sorry to rain on your parade! I also think we haven't come to any sort of consensus on magic, but until later I think we wanted to start low-fantasy and work up from there, rather than introducing a beast (high-fantasy magic) that might get out of control really quickly. On another note, I'll be submitting my character shortly, and I plan to go with a Quartermaster-Chief in the company, far more learned than the average Orc, who keeps meticulous notes on expensive parchment of the battles and opponents that the Company runs across. I also have him tinkering with siege weaponry, which gives us another base covered in terms of specialities.