Senna smiles briefly at her direct hit, knowing that her father would have been made proud by it, but quickly gathers herself and trains her [s]elf[/s] little girl eyes on the room's perimeter. She searches the walls, and then the ceiling, attempting to catch a glimpse of anything out of place. If she saw something, like perhaps a trap or something similar, she would point it out to the others while keeping her distance. At the same time, she has already circled around the entirety of the central slime mass, and was now the closest to the other side of the room out of the party. She takes this time to take a closer look at the stairs to the next floor, and perhaps try to glean some sort of information from them through the usage of her sharp ears and nose. Regardless, she checks the area once again for obvious traps, before calling back to the others. [i]"The way looks clear,"[/i] she yells just loudly enough to hear from the other side of the room. She turns and jogs lightly back to the party, taking note of the flasks and coatings of slime on them and their surroundings, avoiding the slime where possible. She wasn't sure what kind of poison these creatures were composed of, but she assumed she probably couldn't cure it easily. Not without some Antidote Grass™. [i]"I don't need one,"[/i] the ranger declares, eyeing the flasks in Vincent's hands. Unknown to them, she already had two of the same item, so she didn't really need to have another one just yet. Especially since they didn't even know what they did. [i]"You should be careful with those, though. If the flasks were covered in the poison slime, it's possible that some of the poison somehow got into the contents. We should have an expert examine them before we attempt to drink them, I think."[/i] Then, eyeing the slime everywhere, Senna adds something in a tone that was both lighthearted and deathly serious. [i]"You know, maybe we should head back up and buy some towels."[/i]