[quote=@Shienvien] Could always floor instead of rounding. [/quote] He could. But if Mahz did that, then Phantomlink probably wouldn't have observed the timestamp reporting 24 hours, unless Mahz is doing something more complicated. [quote=@Phantomlink959] /me is not a programmer /me only knows 24= 1 day, 24< i not a day [/quote] Ok. 23.5 hours rounds up to 24 hours. But, as you mentioned, 23.5 hours is not a day. Hence a possible reason why you're seeing both 24 hours and 1 day in the timestamp. I'll delve into the guild code to see if I can find what's going on. EDIT: I found it. He's using a little plugin for it called timeago. [code] var words = seconds < 45 && substitute($l.seconds, Math.round(seconds)) || seconds < 90 && substitute($l.minute, 1) || minutes < 45 && substitute($l.minutes, Math.round(minutes)) || minutes < 90 && substitute($l.hour, 1) || hours < 24 && substitute($l.hours, Math.round(hours)) || hours < 42 && substitute($l.day, 1) || days < 30 && substitute($l.days, Math.round(days)) || days < 45 && substitute($l.month, 1) || days < 365 && substitute($l.months, Math.round(days / 30)) || years < 1.5 && substitute($l.year, 1) || substitute($l.years, Math.round(years));[/code] Key point is that, if time is [i]less than[/i] 24 hours, it displays time in hours, [i]rounded to the nearest[/i] hour. If time is equal to or greater than 24 hours, it will display time in days (or greater units)