[quote=@LHG100] Sorry [@Ambrosia], but it appears I already have the three available slots taken. If one of these [s]NEEEERDS[/s] people have to show themselves out or something, I'll tell you that a slot's open though. [@User], alright, few critiques, finish them then it's 100% done. 1: 38 Is too old. for the 'Team B' Hunters the upper 20's is a good softcap. 2: Sky iron? Elaborate on its' properties. If it's the same thing as what switch-weapons are made out of I'll have to shoot that down. 3: Your primary weapon isn't cool [i]enough[/i], your primary weapon should have two 'modes' of operation, such as McMolly's Cinderwill, which transforms from a warped-sword into an axe. I'm thinking the musket could go from a rifle into a spear or some other long, thin weapon. 4: Perhaps go into more detail about his strengths and weaknesses in-combat? That's primarily what I meant. 5: It's a bit of a wall of text, and you drop in and out 'of character' which is weird. Those are my only complaints, now. P.S. and yes we'll be starting when the three new players are fully approved. [/quote] 38 is a base, allows for good platform that allows more experice in other areas yet still young enogh to be useful Sky iron is a metal from some meterors, its a alloy of Iron, Dimond and Copper that gives a soft blue tinge of orange. Named after the buring skys of the meteriors. The orginal is a Gun that Switches firing modes, normal to explosive. I dont do switch weapons as it makes no sense to me and he is old fashioned like that. There isnt much to him, He is good with sword fighting at close range from ship flying. He has a quick reaction time with a gun and can move quickly. However, his drinking makes him a liabilty in basic combat and operating compex machines that arnt a ships controls I drop in and out of char as thats how I write when I am playing an insane charecter