[@Innue] -KG's illusion is like a sculpting ability. He can sculpt the water in to something, and make it look like that - but not make it work like that. -Divide - Has a weak spot that I'll add to the bio. -Adamant - It enchants an object, but is limited to based on material, it should be able to be written on anything - including items stronger than adamant. -Ignorance is Bliss - There are roughly 5-10 runes I didn't add cause their effects are only seen in idioms. I just removed 'love' cause its effects are... weird. 'Path' is another rune only seen in idioms. -Time-Space Paradox - Bigger rune = more energy to make. Also added estimates. -Nowhere of Importance - Bigger rune = more energy, again. Also added a common weakness to all runes, limiting durability. -Fountain of Youth - Obviously not the death of its user, however it should be able to save a life. This depends on a spiritual complex, and if the spirit would've moved on or not, I guess? For reviving the dead, I could add a smaller timeframe of use. -Donning the Silver Armour - Not stated as being indestructible. -Behemoth - Yes it's alive, though composed of mostly earthen substances.