@Remipa AwesomeAwesome! It works out very well for me and I've been waiting for some interaction to post, so I appreciate you agreeing with me. My post will be up by the end of the day.
@CassowarysaurYour character has dreamy eyes....it's a shame my character is still married...Lol Anyways I love your character development and look forward to your posts.
@FortunesFadedI happen to know @Desire and I believed he would make a wonderful addition to our group.
Also, I'm in a large group roleplay and what we did to make things less confusing is we used a random number generator to put people in groups. Perhaps we could use a NPC post stating that there are several safe check points where the groups should try to approach(although they could be dead zones by the time they get there). Or seeing as there is interaction already, we could create our own smaller groups and use the random generator for newer players joining. Events could occur where the groups meet up and also characters aren't required to stay in their own groups and could always leave to join another group if personal conflict arises or something like that. It's just a suggestion but it's working perfect in my other large group roleplay. Also at the beginning of the OCC character list section we could add the location of each group along with missions, etc.
@CassowarysaurYour character has dreamy eyes....it's a shame my character is still married...Lol Anyways I love your character development and look forward to your posts.
@FortunesFadedI happen to know @Desire and I believed he would make a wonderful addition to our group.
Also, I'm in a large group roleplay and what we did to make things less confusing is we used a random number generator to put people in groups. Perhaps we could use a NPC post stating that there are several safe check points where the groups should try to approach(although they could be dead zones by the time they get there). Or seeing as there is interaction already, we could create our own smaller groups and use the random generator for newer players joining. Events could occur where the groups meet up and also characters aren't required to stay in their own groups and could always leave to join another group if personal conflict arises or something like that. It's just a suggestion but it's working perfect in my other large group roleplay. Also at the beginning of the OCC character list section we could add the location of each group along with missions, etc.