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Hidden 9 yrs ago Post by Theodora_21
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Theodora_21 Theo the Koala

Member Seen 4 yrs ago

Name: Theodora (Prefers Theo)
Race: Witch
Elemental Power: Earth
Weaknesses: Air

Bio: Theodora is a wondering healer. She neither hides her powers nor does she try to “fit in” to normal society. She uses the herbs of the natural world to heal the sick and the dying. She learned from her mother who was a healer as well, before she was snatched by the Hunters. Theodora pretended not to possess any magical properties, and seeing as she was only a child the Hunters took pity on her and gave her to a family that had lost a to the Hunters a month before. Her new family soon learned that Theodora was in fact a witch and kept her secret for many years. One day the Hunters came knocking and her new family protected her one last time while Theo escaped through an underground tunnel. Her new family was sentenced to death as traitors. Theodora hates the Hunters and the new ruler of Homeland, but she refuses to fight. Instead, she heals those that have been wounded. Her abilities pass by mouth. She meets other witches and wizards, and sometimes humans, in dark bars, alley ways, anywhere she can heal someone in secret. She has been caught a few times by hunters but has always managed to use her powers to escape. She uses the money she collects from healing to pay for food, clothes, and lodging.

Personality: Theodora is very docile. She rarely raises her voice and seems timid. Unless she is cornered, she will not use her powers to attack.
Appearance:

Other: She has a black cat that follows her around and she is terrified of witches or wizards that have the elemental power of air (she will not even heal them unless they are close to dying, even then she stays as far back as possible).
Hidden 9 yrs ago Post by Madly33
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Madly33

Member Seen 4 yrs ago

Name: Aidon Foley
Race: Human (Hunter)
Elemental Power or Weapons: Scythe and Pistol, Small ability to control Shadows being an EX Wizard hired to work for the Hunters.


Weaknesses: Fire magic and a lot of light, as his main offence is stealth.
Bio: Aidon Foley was born into a family of wealthy business owners, a winery. He grew into his teens being very attached to God and his religion, being told at a young age that Sin is unforgivable and that God watches everything, he grew as a angel child, always doing what he was told and minding rules afraid of the wrath of God. At the age of 14 his mother was slaughtered by his father in a fight over the Business and his father shot himself shortly after. This horrific event made Aidon believe that there was no god, that his faith and learning's were a lie because why would God let this happen to his family, he began studding the art of witchcraft, reading books from the old Salem witch trials. He began to learn Dark magic for he wanted to make anyone like his father to pay.. Until one day, looking through his fathers old study he found books of witch craft and necromancy, He than realized that his father was a Wizard himself and killed his mother because she had found out. Aidon looked to god and saw his true calling in making people like his father pay. Becoming a Hunter.
Personality: Quiet, wont voice his opinions on much unless he feels very strong about it. Gets the jobs done he needs to.
Appearance:
He chose this look because of its dark nature and a look of a crow because he does not fear the dark.
Other: His main enemy is Witches and Wizards. What angers him the most is domestic violence. His fear is the loss of faith or god forsaking him again. He does not fear death and goes to extreme extents becasue of it
Hidden 9 yrs ago 9 yrs ago Post by King Tai
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King Tai Your Chocolate Bro

Member Seen 4 mos ago

Name: Bastian Scruggs

Race: Human (Hunter)

Weapons:
Hi tech Crossbow with variety of trick darts for hunting witches.



Various Surprise grenades



Energy sword



Weaknesses: typical human weaknesses?

Bio:
Bastian was born into a military family and was never a prejudice person. He had a typical childhood....lover of sports...High school wrestler and football player. He had a girl friend he's been with since high school and eventually married after Bastian came back from the military. Bastian later became a police officer and one night while chasing down a local crime lord and bringing him in, Bastian was threatened by this man who he found out, was a wizard. Bastian never really cared too much about the witch and wizard race as he felt they never bothered him but that was until that same wizard crime lord, broke out of prison. A week after the wizard's escape, Bastian came home to find firemen at his house spraying the fire and once done, Bastian looked in horror, his dead and pregnant wife who was burned alive still in the bed, assumed to be sleep when the fire started. Bastian found out from a neighbor that the house was lit by a man....a wizard who fits the description of the crime lord he took down before and destroyed his home and his wife and unborn child. This wizard of fire left a lasting impression on Bastian as revenge, anger and hate filled his heart. After the similar stories of other witches and wizards committing atrocious acts similar to what happened to his wife, Bastian answered the call of the new ruler to hunt these beings down. From that day forward, he witnesses someone with power, he kills.

Personality: Serious, at times reserved. Bastian has a deep hate for wizards and witches and will not stop hunting until they are no more. Bastian trusts no one. Bastian has never met a "good" wizard/ witch before and doubts he ever will....that's if he don't kill them first.

Appearance:


Other: The fire wizard going by the name Cain is still at large and Bastian is willing to scour the earth for that motha fucka. If Cain's in Indochina, Bastian will hide in a bowl of rice ready to cap his ass.

Bastian also uses hi tech glasses that help him find witches/wizards.
Hidden 9 yrs ago 9 yrs ago Post by King Tai
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King Tai Your Chocolate Bro

Member Seen 4 mos ago

Name: Maxi

Race: Wizard

Elemental Power: Lightning

Weaknesses: Water (sprayed or fallen into water will cause shortage)

Bio: Maxi was born to both a wizard and witch who have been in hiding since the order from the new ruler. Maxi grew up actually enjoying using magic and was a bit of playful menace. He loved causing trouble for both wizards and humans alike but when his parents were captured and locked away, he started a new life of helping his kind. Maxi usually just caused trouble for the hunters and showed a bit of disappointment to those wizards who became what he calls "government dogs" who help hunt their own kind. it's been five years since his parents have been captured. Maxi have in the meantime helped his kind escape from hunters who have been pursuing them. He's been training himself to be more efficient with his magic and have stood against these threats on his own. but...there's so much he can do alone....will he be able to gain help so to make it easier to survive day to day life in this hateful world?

Personality: Playful, love to cause trouble. He's sometimes lazy and loves the females from both races actually.

Appearance:


Other: He has a fear that someday he would be bound up and tossed into a river to drown.
Hidden 9 yrs ago 9 yrs ago Post by MonsieurShade
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MonsieurShade Exceedingly Subpar

Member Seen 7 yrs ago

"I'm just following orders. Sorry about this."
Name: Dimitri Cromwell
Race: Human (hunter)
Age: 24
Elemental Power or Weapons:
Weaknesses: He's only human- he might be able to take a hit better than the average joe, but a fireball spell or something else of sufficient power will put him down as easily as anyone else. Dimitri holds a lot of doubt about his work which can occasionally cause him to hesitate on the field of battle.

Bio: Dimitri comes from a long family line of hunters who's roots can be tracked as far back as the Salem witch trials. What sets the Cromwell family apart from other hunting families however is the fact that they refuse to do their work for the church, God, or any sort of belief in the greater good. The only thing that spurs the Cromwell family on is money. They have ended many family lines all in the name currency, be it coin or cash. Dimitri's father was no exception to this rule, something Dimitri figured out early on when he was pulled into the family business. Throughout his youth Dimitri was armed and trained for the task, even going so far as to go out with his father on hunts for more hands on experience. At first Dimitri's childish innocence and complete trust in his father led him to view the hunts as something that was no different than the hunting of vermin, but as time went on Dimitri began to actually question some of the things he did, though he never could find the will power to actually resist his father's wishes. After moving out, Dimitri took to hunting less and less, only picking up his activity when his father was in town. He would eventually be approached by representatives of the Homeland ruler after being recommended to them by his father.

Personality: A mellow if not somewhat pessimistic fellow, Dimitri tends to be the guy that, if dragged to a party, would much rather stick to a corner and mutter about how he'd rather be at home watching television in his recliner with a cold beer. This isn't to say that Dimitri is timid, rather he's simply not the most sociable of people. This is especially true when it comes to his hunts, as he'll often avoid working with others, especially those that take joy in their actions. Dimitri views witch hunting not as a hobby or duty, but as an unsavory job that he only keeps to make his family happy. Dimitri holds no animosity towards the magically inclined, and while he is still willing to hunt and combat witches and wizards of a violent nature, Dimitri will occasionally turn his head the other way and allow the more lax ones to get away provided that he's met his quota and they agree to stay under the radar.
Appearance:
Other: He keeps a three year old Rhodesian ridgeback named Brutus that he uses to scent track witches and wizards.
Hidden 9 yrs ago 9 yrs ago Post by Grombus
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Grombus

Member Seen 7 yrs ago

Name: Trick

Race: Wizard

Elemental Power or Weapons: Fire, creates card constructs out of fire.

Weaknesses: Water makes fire weaker.

Bio: When trick was born he was the youngest of 10 children, the oldest being 2 years old. He and the 9 other children were raised by a sadistic wizard and witch who enjoyed seeing others in pain. They didn't love the children as none of them were theirs, and so they gave them no names. Only numbers, #1-10. Trick being the last born was #10, the wizard and the witch took immense pleasure in watching the children squabble for the scraps they gave them, eventually once #10 was 7 years old they begun forcing the children to fight each other for food. Each child not wanting to starve fought tooth and nail for even the smallest amount of sustenance. Around the same time their powers begun to show themselves, #10 was able to manipulate fire, each other child having some other sort of ability, they begun fighting using these too. By the time #10 was 11 4 of the other children had died from starvation. With only 6 children left the wizard and the witch reduced the amount of food each child got. Desperate, the children begun fighting more ruthlessly and more cutthroat, they begun trying to kill each other. This went on until there were only two children left, both scarred, burned, and disfigured, the last children were #10 and #7. The wizard and witch decided they wished to have a special fight for the finale, they dug a circular pit 10 feet down and 30 feet in diameter. Once it was midnight they threw the children in and told them to fight, #7 was a year older than #10 and was faster and stronger. He easily overpowered #10 using his wind elemental magic, he began cutting #10 savoring the moment before he killed him. He cut his legs, and arms, and scarred his face further. He watched as #10 bled, he taunted and beat #10 until he could take no more. But when he went in for the kill #10 grew enraged and scorched #7 beyond recognition, he threw flame at his unsuspecting captors, and laughed as they burned. Freedom was something he had never felt before, he had been in captivity for as long as he had been alive. #10 shuffled through the thick woods half dead, and stumbled across a group of wandering gypsies who took him in. They saw a wounded and tired young boy and they cared for him and nursed him to health. #10 was still disfigured but no longer bleeding to death, each gypsy tried to be kind and make friends with #10 but he ignored them. They tried to play games with him but he took no part, they only managed to interest him with card tricks, they cared for #10 and named him Trick. But once as they traveled through a town Trick lit a candle using his powers, hunters came after them, they killed his new family. They cut them down in there sleep, Trick heard their strangled gasps, and he burned them, he burned them all.

Personality: Trick is distant, he is cold, hates humans and wizards alike.

Appearance: http://imgur.com/jPdAHjh
Hidden 9 yrs ago Post by Will
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Will <|°_°|>

Member Seen 9 yrs ago

Name:
Logan Kol

Race:
Wizard

Elemental Power or Weapons:
Carbokinesis (Which could be under "Rock" I guess I just find elemental power to vague)

Weaknesses:
Weak against Fire magics mostly,

Bio:
Sweaty. Blindingly bright. Twice as humid as anything you've ever felt. This is how Logan has always felt living in Qatar, his parents had been super protective of him whilst wreaking havoc, trying to take over the world. He was born in the U.S but they all moved to Qatar due to a lack of witches and wizards trying to take over there. The farthest the Kol's had ever got was to the Emir, or king, of Qatar but they had then gotten severely injured. Logan was distraught as Qatar at the time didn't have very good hospitals or medical care, and even if they did who would treat a witch and a wizard? Not long after the injuries, Logan's parents died. Logan fell into a deep depression losing his two parents. But as soon as he started to do what his parents did, wreak havoc on Qatar, he had found what he loved most. He himself was looking forward to a future of witches and wizards.

Personality:
Violent. Oh, so, so violent. Usually narcissistic, not realizing his mistakes. Definitely willing to make a change if it helps him take over the world in the long run.

Appearance:


Other:
Moved to the U.S.
Hidden 9 yrs ago Post by Camerch
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Camerch Likely Sleeping

Member Seen 8 yrs ago

Name: Mikael Gear

Race: Wizard-Human mix

Elemental Power: Metal/Technology

Weakness: His ability relies on technology. If he was attacked with something that is not mechanical or electric (e.g. a sword), he won't be able to protect himself.

Bio: Mikael's family branched off from an ancient family of wizards. However, when it seemed that those from that lineage had no magical abilities whatsoever, they were removed from the family tree and were forced to live their lives in relative normality. After many generations, they had forgotten all about their connection to the wizarding world and submitted themselves to their new lives. Because of this, most of this lineage were saved from the ongoing fighting between humans and wizards by hiding in obscurity. It was a surprise to everybody that they still had powers from their wizard ancestors. It's just that their powers were far, far ahead of their time.

Mikael grew up with the power of technopathy. This allows him to communicate with and control technology like he was talking to it through a special language. From a young age he took an avid interest in tinkering and programming, and his rapport with technology allowed him to create machines and programs that many engineers would shake their heads in confusion at. He attempted to go to college to study Engineering, but hated the "impersonal" approach they took and quickly dropped out. Nobody understood his explanations anyways. He currently works and lives at the family business, a mechanic's shop, where he, his mother and his uncle use their 'expertise' to work on cars and other mechanical devices. He has serviced witch-hunting equipment in the past.

Personality: He is quiet, always thinking and imagining weird and wonderful machines to build. In his room is a mess of half-finished machines that he plans to finish off "someday". Regarding the war, he is not detached from it; he knows full well he is a wizard. However he prefers to stay out of it as much as possible.

Appearance:


Other: He installed all the security in the shop and in the house, ranging from alarms that sound like dogs barking to thermobaric railguns. They've only had to replace the walls twice.
Hidden 9 yrs ago 9 yrs ago Post by XDark AnorexiaX
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XDark AnorexiaX xXx~Dark Princess of Narcolepsy~xXx

Banned Seen 9 yrs ago



Lillith Crawfield
Race: Human / Hunter
Age: 20 yo
Weapons:
Smith & Wesson .44 Revolver




Sword




Attire:
For combat, she wears grey jeans, crimson sweater, black trenchcoat, fingerless gloves, and military black boots. Metal plate armor is worn over sections of the outfit.
Casual attire usually follows a reserved style. Mostly black, grey, and desaturated colors.

Weaknesses/fears:
Suffers from extreme aquaphobia.

Bio:
Her record is full of gaps and unknowns. Records show she was born to a widow who's husband was allegedly murdered by an unknown magic-user when Lilith was 6. Reportedly, when Lilith was 14, her mother was also murdered by a magic-user. It's unknown if this was the same who killed her father. She became a Hunter later the same year. She was taken in by a catholic church where she lived mostly in solitude except to do chores. Her current residence is unknown.

Personality:
Lillith is determined and passionate in her aim to destroy magic-users. She believes all magic-users are innately evil due to corruption in their souls. She has yet to meet a friendly magic-user.
Aside from her determination, she is found to be sincere and caring for humans, doing all she can to help those in need.
She sometimes has conversations with herself and thinks out loud.
Hidden 9 yrs ago Post by BlackPanther
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BlackPanther

Member Seen 5 yrs ago

CS:
Name: Malcolm

Race: Male witch (not to be confused with a wizard his powers lean more toward witchcraft then wizardry)

Elemental Power: Fire

Age: 21

Weaknesses: Water having his familiar killed

Bio:Malcolm was born of a witch and a wizard (a long line of witches and wizards from the salem witch trials yet he doesn't hold a grudge he just is weary and has a healthy respect for hunters) and for some reason is more of a witch in abilities then a wizard. he received his familiar at a young age and developed his powers to the best of his ability becoming very good at it. He found he is best with fire but he knows how to generally do other spells without a spell book as well. He owns a library (The library also has a secret store of spell books and if you are looking for one you must say a secret word and he will take you to it) and spends most of his time there preferring books to people. He is good at summoning fire creatures to do his bidding (especially salamanders) Since his weakness is water he is not able to do much with it besides making water for tea warm... everything else he is good at while he is expert with fire.

Personality: He is generally sarcastic with a touch of good mood every now and then

Familiar: Salem is a black cat most of the time with green eyes and a purple collar with a moon tag he can talk and he can become a large melanistic lion. His persona is generally like that of Malcolm but he knows about the hunting so he stays quiet.

Appearance: He is always found in a suit or if not in a full suit then a button up and slacks minimum
pre04.deviantart.net/976d/th/pre/i/201..

Salem:
img05.deviantart.net/f85d/i/2011/116/5..
Hidden 9 yrs ago Post by BayRat
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BayRat Oh No

Member Seen 1 day ago

Name: Kilgarrah Scalelord.

Age: 20

Race: Wizard

Elemental Power: Dracomancy (dragon magic.)

Weaknesses: Ice, cold based attacks, which weakens his fire related dragon abilities and since he's naturally cold blooded he in general becomes weakened, any temperature under 60 degrees to him is unbearably cold.

Bio: Kilgarrah is from a clan of wizards/witches known as the dracomancers that settled in a cavern system hidden near the grand canyon. The clan comprises of three families, the Scalelords, the Clawmasters, and the Hellkites. The three families that comprises the clan exist to keep genetic diversity amongst their clan, often finding mates from the outside world that they see fit and risk out to find one for the next generation. Dracomancers inherit the qualities of dragons, to become a dragonmancer, they must inherit one of the three family's genes, and then preform the ceremonial ritual of drinking a dragon's blood and stand next to a fire filled with burning flesh for 24 hours. Dragons are rare creatures that dwindle in numbers, protected by there dracomancers that serve them. In exchange the dracomancer gains access to unique magic, though the wizard/witch is unable to perform any other form of magic. Their commitment must be only to dracomancy. Dracomancy has a variety of features. (Here is a list of the basics:)

Kilgarrah is one of the few remaining dracomancers after hunters had not only discovered their hide out but had successfully exterminated most of them in a series of night raids and ambushes. It is unknown whether or not others escaped other then Kilgarrah himself. Its been a while now since then, he has lived in hiding in the deserts, and is mostly secretive to avoid being hunted. He has devoted himself to act as a sort of hired transporter and guard for wizards/witches, for the right price, like a dragon he has an eye for treasure though he tries to hide his greed. Since he had just 'started' his business he travels around the world by air, trying to avoid satellites and air craft ofcourse, and searches for any sign of magic users, especially ones that need aid. So that he can perhaps spread his business. Kilgarrah is youthful for a dracomancer, being only 20, his powers, though powerful, is still inexperienced and is still training of his powers.

Personality: He is prideful of his draconic origins, from his family to his patron, and easily offended to anyone who tries to break his pride, or disagrees with his self praising. He is naturally greedy but has been practicing to keeping such nature under control (though when your not looking he may steal a shiny coin from you behind your back). Other then that he is initially friendly to strangers who are also a wizard/witch, but avoids contact from anyone else entirely. He is prideful enough that he will take on almost any challenge if he is taunted enough, or ego-stroked enough. While he tries to avoid confrontations with hunters, he has a satisfaction of burning or pummeling them. His pride gets the better of him and he can be easily manipulated by it not just for challenges but traps as well. His greed may also make him do some rash or desperate situations.

Appearance: (don't have any art because I suck at drawing) 6'03, somewhat tan, weathered down body that is barely muscular. Emerald green eyes, Spiky, mane-like, black hair that runs down his neck and covers his face a bit. He is barefoot, constantly adorning his armor, which are plated metal scales painted green covering black leather armor around the arms, shoulder, torso, and upper leg half. The armor is enchanted to bend in the event of using transfigurations as to avoid damaging the armor.

Familiar: Zilant. A dragon of black and green scales with red scutes for an underbelly. The dragon's front feet are shorter and more versatile then the back feet, allowing support for both quadrupedal and bipedal movement. A long pair of wings rest on the dragon's back, and he has a fairly long neck. The head is saurian, and has five horns. Two horns stick out from the back of his head and run straight, parallel to the neck, the next pair of horns bend forward similar to a bull's and extend past its snout, while the fifth horn is at the end of the snout, curving upwards and sharp like a blade. The back feet have more of a raptor-like design, which aids in agile movement. A few fingers are present on the membranes of the wings, and the tail is long and slender like, with a sharp triangle-shaped barb at the tip. The Dragon is 40 feet long from head to tail, and on its hind legs, 20 feet tall. It offers agile movement and can shoot a hot breathe of fire, but its most notable powers are that of its control over powerful gusts of winds with the aid of its wings. It often combines its breath weapon with a force of air to produce a sea of flames that can sweep a half a mile long, half a kilometer wide.
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