Is there still room, and if so, is the green color taken? Also, it would be a good idea to move all the info and sheets to the OP so people don't have to dig them out. [hr] Here's my sheet: [hider=Marisa Dokukumo] [hider=Appearance][img]http://i.imgur.com/NpIiHJs.png[/img][/hider] Name(s): Marisa Dokukumo Age: 16, but looks like 12. Gender: Female Personality: Marisa casts an outward appearance of a cheery, kind girl, and has a habit of smiling while talking in a bubbly voice. However, beneath this social mask lies a mind broken by abuse into a dark and violent girl with questionable sanity who can't help but giggle at the very face of death itself when put in a stressful environmnent. She fights for the sake of hope, knowing that the more she hopelessly fights against the rotten world she is trapped in, the greater will be the despair that she secretly yearns for in her heart when she ultimately fails. She may fall in love, but this is, as you might expect from someone like Marisa, not your conventional infatuation: she easily becomes obsessed with innocent girls with hope still beaming in their hearts, and once she has found one such example she won't stop going after her, stalking them and aggressively protecting them from anything that could corrupt them or take their innocence away; a result of her subconscious wish to have a life of hope and innocence again. History: Marisa's life as a Magical Girl began when her adoptive father agreed to put her in an illegal Magical Girl research facility that still worked under the old, unethical ways of the terrorism age. She was subject to various experiments related to Resonance and Soul manipulation with the goal of reclaiming the lost knowledge and science of making truly powerful weapons of war. Marisa survived, but her spirit was broken, possibly beyond repair. The experiment should have failed and dilute her magical powers due to the corruption. However, she embraced the despair instead of succumbing to it, and her soul gained a unique serenity, and thus possible of power. After a time her powers were found out, and she successfully enrolled in a Magical Girl Academy. It was there where she felt she belonged in, among others of her ilk who can change the world. [u]Magic[/u] Style: Mid-Range Disabler/Trapper. Marisa tends to fight close despite not having any melee capability whatsoever, which only a truly insane individual would do. Marisa doesn't mind, and loves to dance on the very thin line between hope and despair while battling her enemies. Colour: Green [hider=List of usable Magic] Attacks- Bone Beam: Marisa launches beams from her staff that take the shape of human bones as a basic magical projectile. Ripcage: Marisa charges up to launch a single shot that takes the shape of a ribcage. Marisa can only shoot these one at a time, but it has more power and penetrative qualities than Bone Beams do. Spells- Hopeless Hold: Marisa paralyzes the bones of her enemies, binding them for a short while. Doesn't work on boneless or emotionless enemies. She can also throw a bound target in any direction, usually right into a trap of Death's Heads set up to fire. Puppet String: Marisa grabs a non-living corporeal object with telekinetic magic, allowing her to either move it around or throw it. Special Moves- Death's Head: Marisa summons goat skulls that launch powerful beams at a delay set by Marisa before disappearing. The goat skulls don't track and only fire at the exact position they were summoned at. Despair Fever: Marisa summons Death's Heads that circle around her enemy before firing, resulting in a nearly unavoidable attack. Requires Marisa to have touched her target. Finisher- Genocide Scissor: Marisa summons two giant skeletons with goat heads that cross-fire two very powerful beams before disappearing. [/hider] [u]Equipment[/u] Magical Equipment: A syringe filled with Marisa's blood which she stabs into her arm to activate her magical powers. Combat Equipment: A staff with a goat skull on top called Todeskopf. It becomes alive and cackles while charging up magical attacks. Misc. Equipment: Marisa carries a severed head of a teddybear with her, which has sentimental value to her. However, a part of her hates that, which is the reason she has not rebuilt the toy. [u]Other[/u] Combat Experience: Inexperienced. Marisa has underwent combat simulations, but has never experienced a real fight before, which will most likely only deepen her hopelessness when the times comes. Hopes, Dreams, Goals: Marisa has the goal of attaining the greatest despair one could experience, and to that end she keeps fighting harder and harder, knowing that one day her hopes will be crushed, as the hopes of countless others have been crushed before her. Fears, Flaws and Anxieties: Marisa, while outwardly seeming like an individual devoid of fear, has an innate fear of herself and what she has become. This becomes more apparent if she somehow manages to make friends, causing her to doubt her path and if despair truly is the right answer. Living Family: Marisa doesn't have a family in the traditional sense, being an orphan, but she does have an adoptive father who she doesn't know that well, having spent most of her life in a Magical Girl Facility and only met him a couple of times while there. Yuri: Enabled[/hider]