[quote=@Cale Tucker] [@Terminal] Your Nation is a collective which we should really talk about, your humans are not part of a birthed Nation. And because it isn't birthed, I think you should get different starting things. Some disadvantages and some advantages compared to Minors, since it is a collective and not birthed within a growing system. Also, at the first sign of conflict/hostility towards the Celestial Empire, because you have humans, you will be labeled as Rebels, and be targeted harder than ordinary enemies. This is opinionated of the Celestial Empire, not saying 'due to my rp rules you can't fight me.' I, as GM, don't care what you do, as long as it is realistic to the roleplay. [/quote] Makes sense. The most obvious disadvantage will proper be a lack of a highly developed and widespread industrial infrastructure. One advantage might be that the technology they have starts off slightly more advanced (since we have an official 'colony' being sponsored by individuals springing out of another interstellar nation). Due to the circumstances of their arrangement they will also be rolling in a surplus of wealth, mostly in ARG-Mandated Galactic Credits. As for the issue with hostility, their core is a group of Trustees from one of your political factions. They wouldn't nominally be predisposed to try and cause trouble. They're going to be fairly firm about being independent from the Celestial Empire proper in terms of sovereign authority, but I see no reason why they wouldn't be on at least cordial terms with one another. [quote=@Cale Tucker] [@Terminal] Sorry, I never answered you. There is a council of advisers; political, military, science, etc., but they hold absolutely no control unless the Emperor gives them specific control of something. Otherwise control of science, military, etc is controlled by the high positions in those branches.[/quote] How does a distant relative of the Emperor (at least twice removed) assigned as chief adviser of Economics sound? This would have been some time ago, perhaps a decade - Emperor Herald would still have been alive. The current draft states that the Adviser was one of the wealthiest individuals amongst the Celestial Empire at the time of his death, and his last will and testament would have included a curious set of instructions that would lead to the inception of the new nation some years later, originating in the form of an extremely well-funded colonization effort. The Trustees to the Will would have notified the appropriate authorities ahead of time as to the intentions of the will (specifically to found a colony independent of the Empire proper), and so if it was unlawful they probably would have hung up officials in court for a few years and then took off abruptly without warning. In that case, they would essentially already be rebels, though one imagines you wouldn't have an easy time finding them until they were already entrenched in their new locale. On the other hand, there's also the possibility their endeavor might have been entirely legal. Completed nation sheet should be going up some time tomorrow. EDIT: After reading your PM, here's my current Home System arrangement. [u]System Creator Choices[/u] One White Star (3) Two Blue Stars (6) One Yellow Star (3) (Yes, it is a quaternary star system) Two Medium Dead Planets (4) One Medium Habitable World (3) One Small Gas Giant (1) One Small Habitable World (Freebie) ...Which shall be sufficient for my needs. In regards to the present of several different diverse species, the fact of the matter is that a large number of them are hired help being promised oodles of ARG Credit (which a number of minor faction species have been having trouble acquiring on a legitimate basis as established in your nation sheet). Their actual living conditions would require some finagling, but would largely be mediated by artificial shelters and environments as opposed to the existence of a systemic anomaly.