A mock battle sounds like an excellent idea. I'm not at home at the moment, though. Feel free to post here, and I can reply from my phone if you don't mind rolling for me as well as yourself. Just set a basic scene, the confrontation already started. As for healing: it'll be a difficulty check based on how much damage they accrued. I'll try to test it out during our battle. I think I'll divide the roll by three, see how that works.