[quote=@Gisk] Do you have natural or synthetic crystals? Because the Sith were known for using synth, which are less valuable :( Anyway, putting the GM hat back, on, I don't think we'll use a damage threshold, unless it becomes a problem. I'd like to offer a quick rebuttal, but if you'd still rather not go this path after I've said my piece, then we'll start elsewhere. Pim never mentions a master or any affiliations in their fight, so [i]only[/i] Pim's cover is blown. David doesn't know to look for his master. And the one blown cover could work to our storytelling advantage, as it gives David an excuse to A) travel to Korriban or Dromand Kaas or some other place with Sith history to start digging around, where he might meet a certain archaeologist who happens to be an expert on Sith and is therefore very useful for research and B) be hesitant to do so alone, and therefore bring his apprentices. Only Pim needs to stay out of sight, and as an assassin that's what he does anyway. But, as I said, if you wanna put that behind, we'll make our own jumping point. [/quote] I use a Synth in my saber, and sell any natural ones I don't need, as they are more valuable. I only sell the synths when I'm desperate, because I can grow more if I need to. Otherwise, they just sit in storage so that an apprentice can use them later. As for the backstory, I'll have Pim start off on Nar Shadda then, and after you arrive I'll discover that you're looking for him and have him stay hidden. Also, it will give me a reason to hire a new "bodyguard", as my use of him is limited while I can't meet him, and therefore can't train him.