Name: Laura Johnson Age: 20 Occupation: Culinary Student Nationality: Australian
Appearance:
Laura stands at 5'4" and sports a shade of long honey blonde hair which extends up to chest level. It can usually be seen tied into a long braid hanging down her back. Possessing a pair of moss green eyes, she weighs around 155lbs and possess a fair amount of womanly curves.
Her face has a soft round shape which may provide her with a youthful look, one often younger than she actually is. She is no athlete but nevertheless keeps her body in good shape. Her usual choice of apparel are plaid shirts and a pair of brown pants. She also usually wears a brown baseball cap.
Place of Residence: New York City, USA
Strengths:
Excellent Knife Skills: Countless of hours have been put into use, perfecting and improving her knife skills for cooking. She has experience with an assortment of knives used in the kitchen, most notably, the kitchen knife.
Exceptional Taste and Smell: Her great sense of taste and smell has gone a long way to aid her in her cooking endeavours. Distincly able to pick out individual scents and ingredients just by taste and smell alone has made her quite the cook.
Warm & Courageous: Brave and hearty, she is not afraid of exploring the unknown, and to get to know new people. Cheery and optimistic, she often brightens the atmosphere she is in.
Weaknessess:
Highly Emotional: Full of emotions, she can often be seen ruling her actions with her heart instead of her mind. She often lets her emotions cloud her judgement which can lead to dire consequences.
Obstinate: She can be rather stubborn, and insist on doing things her way. She doesn't like to be forced to do things and can be unhappy when forced to do so. Can take a great deal of persuasion for her to change.
Hoarder: She likes collecting things, even if the item she sees or wants to get has no value in it. Her logic is if she likes it, its good enough for her and she will take it.
Belongings:
Personality: Warm, friendly and cheerful, Laura is a an optimistic ray of sunshine that loves making new friends and meeting new people. She is light-hearted and talkative, and an extrovert in nature. Caring and loyal towards all that she trusts, Laura is an extremely good friend to have as you'll have no doubt she'll be watching your back wherever you go once you gain her trust.
A risk taker, Laura will not hesitate to take risks if the benefits are there. Except, when her emotions takeover her, she is pragmatic and objective-minded. Precise and meticulous, a trait incredibly important to a student in the culinary arts, she uses this to her advantage, achieving precision in whatever she does.
@Wade Wilson Nice CS -- Just keep in mind that with a 12 year old character, no matter how much training he had prior to the outbreak, he probably won't be as physically strong as nearly any adult human (or zombie). On the other hand, Todd is probably much more agile than any of the other characters.
Everything looks good, except for Place of Residence. Just change that to Wilmington, Delaware, or go on Google maps and find a nearby town and put that in. I'm not from Delaware either, so I have no first-hand knowledge of the setting (I doubt most on here do), but I make do using google earth and maps and such. I want the setting -- and character interaction with the setting -- to be as genuine as possible. Fix that, and you're accepted.
Everything looks good, except for Place of Residence. Just change that to Wilmington, Delaware, or go on Google maps and find a nearby town and put that in. I'm not from Delaware either, so I have no first-hand knowledge of the setting (I doubt most on here do), but I make do using google earth and maps and such. I want the setting -- and character interaction with the setting -- to be as genuine as possible. Fix that, and you're accepted.
In short, America is a big place, English-Russia "We have 6 timezones" big.
Europe has only 3.
So an American saying they haven't been to Delaware is like a British person never been to Switzerland, if Switzerland had a history of smelling like garbage-barges.
Kinda funny that more Americans have been toare currently in Iraq than in Wyoming. Yes, Iraq now has the population of Wyoming in US military forces. Luckily nothing has escalated to a Delaware-drop, we have a space-program, y'know.
@Wade Wilson Nice CS -- Just keep in mind that with a 12 year old character, no matter how much training he had prior to the outbreak, he probably won't be as physically strong as nearly any adult human (or zombie). On the other hand, Todd is probably much more agile than any of the other characters.
Everything looks good, except for Place of Residence. Just change that to Wilmington, Delaware, or go on Google maps and find a nearby town and put that in. I'm not from Delaware either, so I have no first-hand knowledge of the setting (I doubt most on here do), but I make do using google earth and maps and such. I want the setting -- and character interaction with the setting -- to be as genuine as possible. Fix that, and you're accepted.
Thanks! Yeah, I did have the whole disadvantage thing in mind - I love seeing a bit of diversity to mix things up :P
I'll change it and get it in the characters tab right away. Is it ok to introduce him like sometime today (or tomorrow), or is there a major thing going on?
@Exit That's just place of origin, I'm assuming everybody is somewhere around Wilmington. Mostly it's just individual groups of people slowly moving toward that place. You'd have to read each character for what is personally going on. It's like 5 different things happening at once.
@Desire Yeah I attempted to and then quit and then unquit and am trying again. I have a basic understanding of what's going on at the moment and a general idea of where I want to insert my character.
So far its looking like everyone is heading toward a safehouse of sorts somewhere in Wilmington. Location is being broadcast over a radio signal. Major characters are split into a few main groups with some on the road and a few in separate homes?
To all: If you haven't introduced your character, yes you can as soon as you'd like, and I would suggest starting as close to/in Wilmington to the sake of time. In fact, if you want, have them start out by meeting the NPC faction on 8th Street (since that's everyone's ultimate destination). Once everyone's situated and the character development that is currently going on has concluded, I may consider a time skip so that everyone is on 8th street and together.
Name: Chase Age: 26 Occupation: Uber Nationality: Caucasian Appearance: Dirty black jeans over dirtier dark brown boots. Thick and worn brown leather jacket over a stained and previously white shirt. Chase sports a short hair cut and a chiseled face framed with the stubble of a budding beard shaved only a day ago.
Place of Residence: Philadelphia, Pennsylvania. Strengths: +Endurance Chase is strong on his feet. Strong in the chest. Strong in the head. He's worked on his cardio specifically because of his "job". He can sprint for an extended period of time having trained himself to be much more efficient with his use of oxygen. On the other side, opposite his physicality, is his ability to stretch the limits set by his own mind. He'll receive the usual signals telling him that his muscles are tired and he'll tell those signals to "fuck off". +Charisma Easy on the eyes and quick of tongue, or at least he likes to think. When not running from the dead, he's talking his way out of unfavorable circumstances with the living. He's found that while being unnoticed goes a long way, saying the right thing to the wrong people can go a little further. +Pugilist Adept with his hands in more ways than one. He was forced to learn early on that the most important weapon in an arsenal is the one you still have on you when stripped completely naked. Some people might say teeth but he prefers the leave the taste of blood in the mouths of the dead. +Navigation Uncanny ability to know where and which way he needs to go. A skill left over from his more civil days, it's proven helpful in the now.
Weaknesses: +Botanist Well opposite of. Little to no knowledge of plant life or it's cultivation. If required to survive off a diet made up entirely of berries picked from the land, he'd die. Crops tend to wither in his immediate vicinity. +Large Firearms Rifles or Shotguns. Anything he can't hold and fire with one hand he'd rather do without. It's not that he doesn't know how to use them, he's just more comfortable with something he can get around with. If and when he has to use them, he's less accurate than most. +Acrophobia Fear of heights.
Belongings: +Backpack General First Aid kit Canned Food x3 Bottle Water x4 Blanket Binoculars Radio Compass 10 Round 9mm Magazine x2 Flashlight
+On His Persons Military Grade Knife Machete 9mm Handgun with Suppressor Clothes on his back
Personality: What was once a kind and lighthearted man has been conditioned in the world that is the zombie apocalypse. Changes had to be made and had to be made quick. Kindness turned to a cautious outer shell and the lighthearted banter that his clients enjoyed in the past has become a series of guarded questions, an elaborate maze of dialogue set up to protect whatever he has left.
It's first layer is the friendly face that he uses to greet strangers, but only those strangers he's deemed safe enough to introduce himself to. Those he doesn't will meet an entirely different person. Someone unpredictable, deadly and dangerous.