[hider=Masked Devil of the Twin Sabers] Always remember: Be careful what you wish for, for reality is often less nightmarish than our dreams. “[color=#e2c239]Perhaps I wasn’t clear, those who fail are lacking in worth. And if I can’t trust you to be a handy person, then perhaps I shouldn’t trust you with hands.[/color]” [img]http://img2.ruliweb.daum.net/mypi/gup/33/1200_8.jpg[/img] [b]Name:[/b] [s]Napoli Fiordilatte[/s] Mozarre Casumarzu “Masked Devil of the Twin Sabers” [b]Age:[/b] Late teens to early twenties. [b]Gender:[/b] Male [b]Race:[/b] Human [b]Affiliation:[/b] Mozarre true allegiance is solely to himself, however over the years he has ingratiated himself into many criminal organizations across the world of Remnant. These organizations range from large reaching Mafia families to small street dwelling gangs, if they served Mozarre a purpose than he found reason to insert himself in their good graces. In addition, he frequently hires out lone criminals and assassins via hidden letters and messages. Ultimately, Mozarre desires to one day consolidate a larger organization all under his own banner. In doing so, Mozarre believes that he will be able to crush the Hunters once and for all. [b]Weapon:[/b] [hider=Mercutio and Arsene: Sword Form][img]http://www.raven-armoury.co.uk/gifs/Galleries/splitscab_files/sss02full1000(2).jpg[/img][/hider] [hider=Mercutio and Arsene: SMG Form][img]http://www.enemyforces.net/firearms/ingram.jpg[/img][/hider] [hider=Scapino][img]http://www.besttacticalshotgun.com/wp-content/uploads/2013/12/perfect-870.jpg[/img][/hider] [i]Mercutio[/i] and [i]Arsene[/i], two elegant blades that gleam in any light, be it from the moon or the raging fires of war, the silver blades shine with magnificence. Fairly long, the possess a slight curve, most pronounced at the end of the blade. The blade is also lined with beautiful contours, from which infused dust can be emitted, emanating ferocious fire or glorious lightning. Each stroke, each brilliant thrust, shows the majesty of the Fiordilatte name. In addition, [i]Mercutio[/i] and [i]Arsene[/i] each possess secondary forms as SMGs. With a large extended clip, these guns are capable of firing round after round with remarkable speed, making them more than adept at handling large swarms of Grimm or humans. In addition, during his time in Redwood, Mozarre had a new form built for the two blades. By putting them together, he is able to create a long tactical shotgun capable of eviscerating anything that gets too close. Like the SMGs, this shotgun is also capable of using dust infused rounds. This final combined form has been dubbed [i]Scapino.[/i] [b]Semblance:[/b] [i]Riposte Mandoble[/i] - Originally, Mozarre’s semblance focused entirely on redirection, allowing Mozarre to use his aura to guide objects. For instance he could curve the path his own bullets thereby enabling otherwise impossible shots, or curve the flight paths of opponent’s bullets. In doing so, he created numerous number of near misses on his own person. However Mozarre was not limited to just bullets, and was capable of causing swords and other weapons to just barely miss him by the use of his semblance. However the larger the object, the more aura it ate up, thus forcing Mozarre to rely primarily on his own dodging abilities. Thereby Mozarre’s old semblance functioned solely as an extension of his standard dodging abilities. It was after his rebirth that Mozarre unlocked new, more powerful aspects of his semblance. Rather than drain his aura, his semblance became one with it, constantly in a state of flux that he could manipulate. In addition to his original powers, which have now received a hefty buff, Mozarre’s semblance manifests in his Aura as a dominion of absolute control. While Napoli served to dodge attacks, Mozarre embraces his right place. For instance, a hand that touches him, thus entering his Aura, could be instantly shattered leaving forth nothing but bloody goop. Another option is infusing his aura with razor like compressed wind, tearing asunder anything that nears him. In addition, he can manipulate his aura outward, allowing him to cut through anything he sees leaving behind nothing but bloody carcasses. These cuts are even capable of cutting through falsities like dust and other semblance attacks. It is not uncommon to see Mozarre using this ability to carve warnings and messages into walls and trees around him. In addition Mozarre’s control has grown so fine, that he can perform delicate insertions and cuts to tear apart anything that he desires. [b]Personality:[/b] To Mozarre, life is a game, a game that society is losing. After having lost so much already, Mozarre hates the concept of losing even more. Coupled with his rather vindictive persona, Mozarre desires to punish society for its failures. The failures that cost him his family deserve a punishment, and he is more than willing to carry it out. This often manifests in a cruel, manipulative, sadistic approach towards others. He will openly mock, humiliate and even torture those that have failed. His end game is to ultimately cull the weak and make society strong enough to win the game, but having a scapegoat to punish and crucify along the way brings him a sense of peace that has even more value. That said, on the outside Mozarre is quite malleable. He is just as quick to throw forth a witty joke as he is to punish a dissenter. It is weakness and failure that he abhors, but he quite clearly understands the need for manipulation and control to get anywhere. If that requires him to throw forth a joke or bow his head to appease the strong, he will do it, as long as he can achieve his end game he is satisfied. For that is all Mozarre is now, a hollow vessel filled with a singular purpose, one twisted with hatred and malice. The only enduring trait that can be consistently seen is an enduring silence when angry or alone, a silence that is both unnerving and engulfing. A silence that threatens to consume everything. Yet despite his own malleability, Mozarre abhors falsities, seeing his own as simply a necessary sacrifice for his revenge. For in this corrupt and ugly world, the falsities permeate through are yet another blemish on a heavily marred surface. Those who hide behind fickle ideals and worthless construct, deserve as much punishment as those fraught with failure, as falsities beget hypocrisy and illustrate a fall sense of strength. The falseness that tarnishes this world is nothing more than a barricade others hide behind in their desperate attempt to hide their weakness and remain “good” and “pure.” Mozarre, for all his own hypocrisies, wants to cut down that wall and reveal the bitter reality outside. In his twisted fight for revenge, showing the world how weak it really is, how much of a failure society truly is. When the wall comes crashing down, everyone will lay amongst the ashes of the Fiordilatte family. For behind all the charades, behind all the bold almost noble claims, everything comes second to Mozarre’s twisted desire for revenge. If he has to he is more than willing to throw aside any attempts to make the Hunters stronger, embrace falsities, betray the strong. For at the end of the day all Mozarre truly desire is someone to burn for his revenge. The world can rot, hell can freeze over, God can die, but someone must be held accountable for the destruction of his family. Someone must pay for the sins of this world, the hunters and their academies being the obvious target. But they are all but one part of a twisted world that deserves to burn, and whoever it is that ends up paying, they need to suffer. They must be broken, shattered and burnt. For regardless of how much pain Mozarre must suffer up till that point. They sinners must all die. And it will be a slow and arduous death. [b]Appearance:[/b] [hider=Mozarre][img]https://s-media-cache-ak0.pinimg.com/736x/47/6c/ca/476ccaa2646f537bcdc2127aeb6bd364.jpg[/img][/hider] Mozarre’s most distinguishing feature is the perpetual half mask that adorns his face. Gunmetal, almost black in colour, the metallic mask serves a purpose beyond obscuring his identity. It hides the extensive burns running down the left side of his body. Indeed, the primary reason for the mask is to remain unblemished in the eyes of the world, but more importantly to avoid painful reminders of his own failures. Still, he hasn’t completely abandoned the past, whenever he is faced with doubt, Mozarre makes sure to direct his attention to either the small pendant around his neck, a silver medallion emblazoned with the name Napoli Fiordilatte over his family crest, or the intricate tattoo reading Fiordilatte on his left shoulder. A tattoo, Mozarre made sure was inscribed on top of the burns, so that he might feel the physical pain of moving forward. In terms of physicality, at just over 6 feet, Mozarre looms over many would-be assailants and carries himself with upright yet somber posture. His lips seem to alternate from a drab scowl, to a sadistic smile, to a calculating and malicious grin. Messy blonde hair curls and falls across his face, contrasting the rest of his outfits: dark clothing with light armour comprised of the same material as his mask. His swords generally rest on opposite sides of his waist. [b]History:[/b] Mozarre Casumarzu was not born a monster. Well, he wasn’t born a [i]complete[/i] monster. On the contraire, he was born Napoli Fiordilatte, the legitimate heir to the wealthy and prosperous Fiordilatte family. Heads of a massive trade conglomerate centralized in Mistral, the Fiordilatte family drew its strength from both new and old money. As the heir, Napoli was groomed to be a refined gentlemen, one with proficient in both mind and body. A strong intellectual backing with a strong martial prowess created the ideal Fiordilatte head. Thus Napoli was trained by the finest tutors around, prestigious Hunters and Huntresses, esteemed academics, wealthy merchants, if they could be bought by money, Napoli would receive their training. In addition, Napoli’s own father personal groomed him to understand his place in the world, helping him understand how high his stature was compared to the lowly bastards serving as serfs in the household. That since it was the job of the Fiordilattes to properly lead the bastards and ensure economic tranquility, they of course maintained full control over all those beneath them. While he may not have been as heavy handed as his father, Napoli had few qualms in carrying out this commandment. Making sure to adequately punish those that stepped out of line, and ensure a continued prosperity in the household. An unforeseen side effect however, was the growing ill will festering in the household. This all came to a breaking point, when the Grimm, having been drawn by the negativity, attacked. The ensuing chaos saw Napoli thrown into real combat for the first time in his life. Suddenly his techniques with a rapier, designed for honorable duels against humans, were worthless. Staving off the sheer number of Grimm required tools designed for cutting and slicing, not the piercing his rapier provided him. Yet despite the hopelessness of the situation, Napoli was forced to fight on, even without formal training as a Hunter, sheer grit and determination carried him through the battle. Even if he wasn’t able to save anyone else, he was determined to save himself. It was during this battle, that Napoli stumbled across his two erstwhile companions: Arsene and Mercutio. The two sabers were locked away in a family vault, a vault no longer secure when the Grimm broke in. The blood of their last wielder, Napoli’s father, still pooled around the hilts. It appeared his father had took shelter in the vault while the family guards gave their lives. It was a shelter that had proven short lived, for when the Grimm broke in, those sabers were of little use in the hands of an unskilled wielder. Napoli however, intended to be different, utilizing the family heirlooms to their full effect, cutting through swathes of Grimm in a desperate attempt for freedom. For the Grimm, incapable of higher thought, had made one crucial mistake in their attack. To a surrounded enemy, you must leave a way of escape. For when forced to flee, even a cornered rat can use its fangs. And Napoli, had found new fangs in the rubble. For the first time in his life, the young heir would taste blood, blood he himself had spilt onto the battlefield. Through the chaos, all his surroundings faded and he found himself cutting not just through the Grimm, but through his past, his present, and even his future. The path he was now carving out was one soaked in blood, a path there was no turning back from. Napoli Fiordilatte was about to die. And then, it all came crashing down. In the midst of his onslaught, the supports, having caught fire far earlier, finally gave way. The next moment, Napoli Fiordilatte had been buried under the flames along with the rest of his family and the surviving Grimm. When a crew of Hunters finally arrived on the scene, they only found corpse after corpse, and the body they pulled from the rubble, was no longer Napoli Fiordilatte. That boy, that heir to so much fortune, died long ago. Now there was nothing more than a vessel with a single, flaming question ignited by the burns all along his left side: “Where had they been?” “Where had the Hunters been, when they needed them most?” It was a question that plagued the lad for the coming months as he sat on the hospital bed, his few remaining funds dwindling away from the expenses and the resulting collapse of his family’s conglomerate. On that fateful day, the day they needed them most, the Hunters had failed to arrive. Their failure, cost the Fiordilattes everything. As he sat on that bed, he could feel Mercutio and Arsene beckoning, calling for their master to spill blood once more. Napoli Fiordilatte may have died, but a new man was coming into existence, a man that saw the world and its many, many failures for what they were. A man borne from an everlasting desire for revenge. A man that was determined to cull the world of its weaklings. A man honorbound to shatter the chains of their subjugation. A man destined to destroy the complacency left in Remnant after the Great War. For when the symbol of strength had proven itself a failure, a new world order was necessary, one that could ensure humanity’s victory in the game of life. On that day, Mozarre Casumarzu came into being. Upon leaving the hospital Mozarre used what few remaining contacts he had to completely erase all traces Napoli Fiordilatte’s survival. Mozarre ensured that in the eyes of the world, the Fiordilattes had been completely wiped out that day. Afterall, Mozarre did not want to besmirch his family’s good name on his bloody quest for vengeance. If he was going to ensure the destruction of all weakness in the Hunters, he would have to get bloody, and that was not a place for a Fiordilatte. For the first year, Mozarre trained. He learned the art of war and adapted his martial prowess to his new blades. He learned to dismantle and reassemble them with his eyes closed, and he learned to decapitate an Ursa with a single blow. He learned the movements of Grimm, and weaknesses of Humans. He learned the nature of Aura and the strength of his semblance. Perhaps most importantly, he learned to bend others to his will. A silver tongue honed for economic deals was just as useful in the Mistrali Underworld. As a result of his training, rumors soon began to surface about a Masked Devil slaughtering Grimm throughout the land. Rumors, that Mozarre made sure to cultivate, for a key part in carrying out his revenge was teaching the world how weak the current generation of Hunters had become. How docile all of Remnant had become during its cultivation of weakness. If a single man could destroy the Grimm, then why did the Hunters fail so often. The answer, of course, was because they were weak. As the rumors continued to spread, Mozarre began taking on jobs to hunt Grimm for local villages that could ill wait for Hunters to arrive. Using this money, he began funding his own agenda, and even purchased an upgrade in Redwood for Mercutio and Arsene. This upgrade was named Scapino. Similarly he began investing money into multiple hideouts throughout Remnant, began cultivating contacts within the criminal underground. Particularly with the many Mistrali Mafia families, many of which were more than eager to hire a skilled swordsman to eradicate any “pests” that may have popped up in their line of work. Needless to say Mozarre had no qualms in taking on these requests, killing someone still furthered his agenda of bringing this world to it’s knees. The more successful the criminal families grew, the more the weak suffered. The more powerful their legions, the more deadly they were to the hunters that tried to intervene. Through crime, and the spreading of chaos, Mozarre’s twisted revenge was coming to fruition. The unsuccessful, the liars, the coddled and the weak, were suffering under his hands. It was a wonderful feeling. The next year Mozarre stepped up his game after having accrued significant financial savings during his work. First of all, Mozarre began using his underworld contacts to acquire information on capable assassins and hired guns willing to work unsavoury jobs with the utmost discretion. Similarly, he began distributing rumors in the underworld, about a new power willing to handsomely reward those who achieved success. In these rumours, the validity of hidden letters and messages became apparent. In addition, at this point, Mozarre was rather high ranking in many of the organizations he had infiltrated, and began to set plans of consolidation years down the line. Of course, this would only become his game when Mozarre revealed himself to the world. However, for that inevitable day, Mozarre continued to seek out other parties potentially willing to align themselves to his “cause.” It didn’t matter whether they were in Mistral or Vacuo, if they were strong and successful, Mozarre would be willing to add to him his banner. In the years to come, as Mozarre prepared for this day, he began to assemble a coalition of his own. Under his employ were freelancers, mercenaries and all manner of criminals. The sole criteria was that they didn’t fail, for anyone who botched a single mission or showed even a small sign of weakness was killed. Of course, very few of those in his employ have ever seen Mozarre, as the man still operates entirely from the shadows, leaving hidden letter and messages for those who know what to look for. As he works to break down the Hunters, Mozarre has blended himself into even more organization, none of them any wiser about his own “extracurriculars.” Still, every now and then, rumors abound about a failed hunter team being eradicated at the hands of a Masked Devil. This attacks are generally swift and vicious, and most often occur after a team has failed a mission. The victims range from Haven academy graduates to Signal freshman, age and location are irrelevant, Mozarre simply strikes at those he deems a failure. Still, every now and then, he lets one or two members escape if he feels that they succeeded at what they desired. Be that protecting their comrades or simply making lots of money. However this should not be construed with mercy, or even a sense of honor. For while Mozarre might be willing to spare people every now and then, he still often enough feels so consumed by range that he will destroy them anyway. For instance he once fought against a team of recent Haven graduates. Working in tandem with a hired assassin, Mozarre had little trouble dealing with two of the members, but the other two, a sword wielding otter of justice and her leader with terrible taste in fashion, proved far more troublesome. Even with the added help from his assassin, Mozarre had to admit that those two were strong, that they were successful. And yet, his rage continued to burn. With the same ferocity he showed the Grimm on that fateful night, Mozarre cut down the wine themed team from Haven. Their blood was added to the pool offered in repentance to his family. They became just two more corpses on his hands, paying for the sins of this miserable and weak world.And even now, Mozarre continues on his mad quest for revenge. He continues to grow his strength, so that one day he may douse the world in blood so that only the strong may survive. Mozarre will bring about a reckoning. [/hider] And now, just for fun, a quick concept whipped together: [hider=URGENT REPORT FOR: DIRECTOR OF BEACON | DIRECTOR OF SHADE | DIRECTOR OF HAVEN | DIRECTOR OF ATLESIAN SECURITY AND ACADEMY] [hider=FROM THE SCIENTIFIC JOURNAL OF GRIMM STUDIES | A REPORT ON LOCAL GRIMM: SUBJECT 21 - FAUNUS KIRANUS | REPORT COMPILED BY DR. SHUAI] [b]Name:[/b] Faunus Kiranus [b]Age:[/b] Unknown, observations indicate the creature is most likely in its mid twenties. [b]Sex:[/b] Male [b]Race:[/b] Faunus [b]Affiliation:[/b] Due the nature of Faunus Kiranus, it is unable to be affiliated with any Human or Faunus organizations. [b]Weapon:[/b] While the Faunus Kiranus does predominantly favor its hands during combat situations, it has been seen wielding large primitive blades and claw like appendages. Be warned, such observations have lead to a recent hypothesis that the Faunus Kiranus is indeed capable of some level of higher thought and maybe crafting more powerful weapons for use. Prospective Hunters, do not allow for the Faunus Kiranus to capture your weapons. Semblance: Theories on the Faunus Kiranus' semblance still abound, including one that would account for its rather peaceful relations with the local Grimm. In particular, this theory postulates that the Faunus Kiranus has an Aura which permeates pheromones that proceed to pacify local Grimm. In addition, some Hunters have reported witnessing the Faunus Kiranus undergo a state of heightened aggression. During this state, the Faunus Kiranus reportedly displays heightened physical abilities and undergoes a remarkable change in appearance. Witnesses have claimed that during this state, the Faunus Kiranus undergoes a darkening of its skin and strange glyphs appear across its body. Some researchers have hypothesized that these glyphs are infact the result of a natural dust infusion process. This belief would account for the scattered reports of the Faunus Kiranus emanating dust, fire, or other such dust related materials. Regardless of the nature of the semblance, all prospective Hunters are to be on high alert. [b]Personality:[/b] Due to the large amount of time the Faunus Kiranus has spent with the Grimm, it appears all traces of a sentient personality have been washed. Instead, reports indicate that the Faunus Kiranus is a creature operating primarily on instinct. Having dociled the Grimm, the Faunus Kiranus has achieved the status as Alpha in a pack of Grimm just east of the Vacuo-Vale border. Reports from local Hunters have indicated that the Faunus Kiranus is extremely protective of its pack, and chooses human targets in locations that allow for minimal loss of Grimm life. However in battle, reports suggest that the Faunus Kiranus is even more akin to a wild beast, viciously assailing all detected threats in the area. Due to the more recent reports suggesting the Faunus Kiranus has adopted some primitive weaponry, it is possible that the Faunus Kiranus is rather intelligent and capable of using human tools. [b]Appearance: [/b] [hider=Artist Rendition][img]http://jpegshare.net/images/8a/50/8a507387ef0004f46f9f7734f799938a.jpg[/img][/hider] Reports on the Faunus Kiranus indicate that the creature is most likely of a goat Faunus origin. This can be surmised from descriptions of large hairy legs and small horns on its head, most often covered up by its long hair. The creature is evidently well muscled, and reports from local Hunters indicate that its very gaze is capable of scaring even the most seasoned of Hunters. In addition, recent reports indicate that the Faunus Kiranus has adopted the leather armor of a Hunter sent out to eliminate it a few months prior. Therefore I continue my postulation that the creature is currently adapting and learning to utilize human weaponry. [b]History:[/b] Data on the Faunus Kiranus is understandably limited, from my own experiences and the data I have accrued, I hypothesis that the Faunus Kiranus resulted out of a Faunus child being abandoned in Grimm filled territories. The identity and location of its parents remains a mystery. Nevertheless, I believe that the Faunus Kiranus managed to survive in large part due to its semblance, as such it grew up believing itself to be another Grimm. This in turn has led to a number of unexpected outcomes, including its own status as alpha of its Grimm pack. In addition, numerous reports have indicated that the Faunus Kiranus has led attacks on border settlements outside of the protection of Vale and Vacuo's hunters and huntresses. In recent years it appears that not only are the attacks becoming more frequent, but also more intelligent. Grimm creatures have recently been engaging in more complex flanking maneuvers and other pincer style attacks. It is my belief that the Faunus Kiranus is once more behind these attacks and that the advanced nature of the attacks is a result of its unprecedented growth. Attempts to capture the Faunus Kiranus for further study, as well as attempts to merely eliminate the creature have all failed. Evidently the Faunus Kiranus is quite adept at the utilizing the local flora to defeat teams of Hunters. As of this writing, it is believed the Faunus Kiranus continues resting on the Vale-Vacuo border and is simply biding time for an even larger attack on the local populace. I recommend that all Hunters and Governments remain on high alert until the Faunus Kiranus has been subdued. [/hider] [/hider]