[quote=@Click This] [@Kimono] Roger. Just want to clarify damage mitigation vs damage reduction first. It pretty much breaks down to preventing damage entirely, or reducing damage. They're different mechanics with the same end effect, but with a place for different scenarios. Let's say Bill has 1000hp. If Ivy mitigates for 15%, it would take 1150 damage to kill Bill. If he takes 150 damage, then the shield eats the damage and is destroyed, with him taking no damage in the end. If she instead reduces 1000 damage for 15%, then Bill only takes 850 damage, but he will always take damage unless he has some other mitigation buff on him. -Buffed both barriers and degeneration up to 10% -Changed stats to new system -I added this just before you posted the review, so you may have missed this: [b]Soul's Reserve [/b] - Takes all Shields on target and turns them into a heal for the shielded value. -Added a new inventory item. I'll also have to find a theme. [/quote] Sounds good! You can go ahead and move your character sheet to the character tab.