[quote=@Ashifili] Geez. Is Cook just another way of saying "Hey, here, have a sub-class that gives you a massive amount of self-buffing versatility!"? Because geez, Nyanta was supposed to be a weirdo for getting his subclass to 90 with Cooking. If food always gave these big-ass percentage buffs, why wasn't everyone else a cook? XD Also, Sacrifice is abusable as fuck. Sacrifice + Revive loops, anyone? [/quote] Considering that Alec has his black magic potions and our other healers may very well get revive soon/later, its it very much abusable. [hr] [@The_written_John] Now for my personal review of the sheet. Warning: It gets harsh and ranty. [hider=You have been warned] The Cook thing seems to have been over-inflated in my opinion too. It was supposed to be a very niche sub-class and not some super healer-class supplement boost. If food was that strong, normal healers and potions would be of little use since people would be line to make these super foods and skip potions and bandages and stuff. By handing out these portions to others, the entire purpose of having the Enchanter class is null as would most buffing skills. Also, wouldn't the ciderale be more for brewers? I'll give the benifit of the doubt and say its from the guild he was in tho. For the personality and bio, it seems waayyy too grimdark and edgy for me to really care so much of it. I find the dramatic double personality thing to be somewhat cliche and the kid's history is over dramatic. I'd understand and feel more for him if at the very least didn't sound like an edgy teen fanfic mixed with stock shounen anime protagonist. Bullying is a traumatic thing I know and I despise it, but with the way its currently written, its only the emotion of "meh" from me. At least make it slightly more light hearted and cheery so it doesn't look like an emo preteen's fanfic. The spells don't seem all that interesting to me either, all mostly stock healing spells with a few mildly interesting ones. Also, what would be the point of having [i]three different healing spells?[/i] Really, the only difference is name and healing amount (and presumably MP cost), other wise they're all carbon copies. Have one healing spell that does plain healing and remove the others or try to make them unique with buffs or additional effects or something other than sparkly animation. Going back up to my complaint about the edgy grimdarkness, doesn't seem to really fit the motif of a healing class; one would expect to go with a warrior class or maybe a weapon class. A smaller compliant I have is that it seems like you made the effects of the spells first and tacked on holy/templar sounding names to them. seems like it'd increase speed or stamina or something and sounds more like a RNG buff spell. I don't have much of an issue with your items (minus the formatting and the lack of additional items or detail of current items). But the ring, why is the ring Phantasmal Class? Its a guild item meaning it'd be production class and its effect not only seems fit for a very specific player, but it makes all of your foodstuff look really OP. My final verdict: Redo your sheet. You've managed to make it bland, flat, edgy as fuck, OP and very, very amateur looking. Which is impressive to say the least. Make it more cheery instead of this grimdarkness wannabe sob story and make your in game character more balanced and useful without being OP and removing value from the other support classes. Do some research and pump some creative juice into it. I know this will sound harsh, but that's because it is, I'm the kind of person who thinks that some people can only change if they're given a rude wake up call. If you need it, I'm open to assist you in remaking it (although I'm more than doubtful you'll accept it after all of this) [/hider]