What I've got, so far...steampunkish fantasy-mystery dating sim? Much darker than some dating sims, then again... [hider=*]You were born in Patina city, a shining star in both magic and technology, during some rather dark times...at four, you would leave just before its fall to corruption and crime. No one would have imagined you’d be returning. But, certain circumstances have changed... ...bustling streets, dim alleyways... ...escaped fairies, clockwork canines... Gangs and gears, drugs and deception, magic and murder...will the sun rise for you, who lives in this dark city? ... [i]Gender?[/i] Male | Female ... [i]Name?[/i] [u] [/u] ... [i]Surname?[/i] [u]Hunter[/u] – Both of your parents worked as bounty hunters, back in the day, but their work as mercenaries even further back…well…they’ve done some terrible things in the past, as some long standing witnesses have testified to. Only five years ago were they put to rest for their crimes, though, you’ve always believe in their innocence. This year, after the death of your great aunt, you’ve save enough of your own hard earned money to come to Patina city to gather this evidence. -Affiliated with bounty hunters. Bonus with any socializations towards bounty hunters. -Connected with the current head of the mercenaries. They've arranged for you to have a dingy apartment you can stay in for a month. Your door doesn't lock, but everyone in the apartment is a mercenary told to have your back during your stay. Protected in the apartment, temporary bonus with any socializations towards mercenaries during your stay. -Infamy with some lawful folk. -Bonus in offensive magic or skill of your choosing. [u]Skinner[/u] – Simply put, your parents were part of a cult once huge in Patina city. You were destined to rejoin this cult, and grow it. -Choose a blessing. -Choose a curse. -Choose an alignment. -Bonus is learning older forms of magic. [u]Carver[/u] – Murdered. Your mother, a famous songstress and socialite, was found dead when you were only three…they caught the man responsible, but, it’s always colored the way you’re seen the world since then. After all, this happened before the uptick in crime in this city…you’ve returned to sort out and fight for some things of interest in a deceased relative’s will. -Your temporary residence is some old family estate, which you will share with some distant family during your stay. Hot meals, baths, and soft beds. -Slight bonus to intelligence, wisdom, and perception...as well as a bonus in technology or charisma. -If charisma is chosen, bonus with any socializations with high class citizens of Patina city. -Your happiness is harder to increase or decrease, and so is everyone else's -Class Unlocked: Magical Hymnist. [u]Tanner[/u] – Raised in an average enough family, they were lucky enough to leave the city for the countryside, just as the going went tough...it's interesting, being back in the big city again. -Better bonus in luck. -Bonus in animal taming and gardening or in strength. -If bonus in animal taming and gardening is chosen, there is also an increase of possibly encountering the 'Back-alley Reaper'? -Living parents have helped pay for the room your rent at a boarding house. [u]Walker[/u] – Child of the Harvey Walker, the last great officer of the law before Patina city went to the dogs…people remember how great of a man he was, and you plan to bring back his legacy in full force. -Lawful Good alignment to start. -Hard mode. -The city remembers your father! Bonus in all respect and reputation.[/hider] [hider=Potential Character Roles to Fill] -The real world characters -Bounty hunters -Mercenary leader -Cultists -Mages guild members -Inventors guild members -Weapon shop owner -Bookstore owner -Drugs dealer -High class socialites -Distant relatives -Repair shop owner -Maid -Butler -Officers of the law -Corrupt bribe-taking officer -Hitmen/Assassins -Etc.[/hider]