((So... I've finished my CS, but I'm sure it's going to have to be edited and approved. I also can't find a character photo, but the rest of my gear is at least well defined. Please let me know what you guys think. I REQUIRE YOUR CRITICISM!!)) Appearance: ((Ugh I can’t find a picture)) Name: Quinn Kennedy Age: 28 Gender: Male Nationality: Irish-American ((No silly accent, just has family in Ireland)) Alias/Handle: The Arcanist Psychological Analysis: Quinn, according to the Myers Briggs Personality Test, is an INJF. He is known for his fits of melancholy and apathy, which suggests that he may have depressive tendencies. Generally well organized, he can easily sort out problems that come his way despite how daunting they may appear. It is a rare that he does an action without thinking it through first. He is also known for his dark humor, often joking about his own death. General onlookers will see someone with an odd balance of humors, but well put together. It is assumed he internalizes many of this problems. Employment Record: Quinn was born in a Triad controlled brothel located in New-Chicago (Not to be confused with Neo Chicago). He was then quickly sold to payoff the whore’s debt and transported to the Triad’s Shanghai Headquarters. There they installed an illegal spinal cord enhancement and began training him to be a hit weapon. After several years of vigorous testing and training, at the ripe age of 14 Quinn was assigned a mission. He continued to follow his orders until he turned 25 and was asked to murder a family after they were not able to pay their somewhat meager debt. He quickly broke out of his holdings and quickly found hiding in Neo-Japan among a group known as Ronin. These past three years he’s spent attempting to atone for his past. Enhancement: A-Grade Spinal Integration Interface (Illegal) 10000Cr -Used to operate the Armor’s Experimental Energy Manipulators -Requires calibration for each set Manipulators (Force, Plasma, and Stealth) -Also helpful in the use of the Scout Armor’s Helmet interface. Equipment: [url=http://pre08.deviantart.net/9f54/th/pre/i/2014/024/a/9/tracker_by_sttheo-d73he9l.jpg]Security Grade Scout Wear[/url] (2000Cr) w/ Stealth-Cloak (2500Cr) -Simple Gen 3 Night vision -Digital Camera -Lightweight and slightly inconspicuous Elite Grade Experimental Armor (Illegal/Stolen) 20000Cr -Has 3 sets of equipment that allow for different abilities. Such sets are as follows: [hider= Triad Experimental Armor] [url=http://orig01.deviantart.net/b9da/f/2009/267/b/b/mass_element_by_shimmering_sword.jpg]Force[/url]- Using Energy Manipulators to change the resting energy potential for objects in the area, as well as interest the amount of force for objects in motion. Has a very small range of influence (usually 2-3 yards) and objects in motion are hard to control. These manipulated objects are known to be unpredictable and are just as likely to hit your target as they are to hit you. Operators must be careful. [url=http://pre03.deviantart.net/1130/th/pre/f/2013/002/d/c/heat_shield_by_shimmering_sword-d5q4msj.jpg]Plasma[/url]- Using the energy from the suit and the manipulators to project plasma from his hands in a concentrated beam or just surrounding the hands. Drains the energy of the suit quickly and will probably require the cores to be replaced after excessive use. Operative can also receive burns ranging from minor to deadly if they do not mind their heat. [url=http://orig11.deviantart.net/bb4b/f/2012/266/e/5/stealth_entry_by_shimmering_sword-d5fnusd.jpg]Stealth[/url]- All energy is placed on the suits motor systems allowing for very precise and forceful movements. Puts an intense amount of strain on the user's mental faculties and will result in the operative to be mental and physical drained after use. Extended use in this mode can result in seizures, coma, week-long sleeping fits, and possible phantom sensations in and out of the suit. [/hider] [url=http://orig02.deviantart.net/11bf/f/2010/256/c/2/rifle_and_smg___bladeron_by_shimmering_sword-d2ymrsw.jpg]A-Grade Silenced 7.62mm Rifle 5000Cr A-Grade Silenced 45mm SMG 5000Cr[/url] B-Grade 12 Gauge Shotgun (Various Shell Types) 1000Cr (See scout armor) C-Grade Silenced 45mm pistol 250Cr (See scout armor)