On the matter of human places/settlements: I'll start by saying that I will try to get stuff out, but that I am also building a fairly involved world for another roleplay. That one ultimately is taking priority, so I might be a little slow in getting things out. I'll try to have something by the end of the weekend or monday. Now then, my concepts. I'm thinking of having the human port and island be ruled by a loose collection of minor lordlings that *usually* get along, but are typically dirtbags. Quality of life is iffy and crime isn't very well managed. The port, however, is ultimately profitable and having some decent resources in the area helps with keeping the lordlings wealthy. On my to-do list, from the above, is defining locations, making a map using the above dedicated to information about human things, and making some lore/characters for to-be-made settlements and ports. ^That was easy. Now to do it...