Premise:
Somewhere along the Pacific coast, a medium-sized vessel prepares to launch. Captain Maddox and his crew of just two wait at the docks in the light of the setting sun. Eight passengers are set to arrive, each unaware of the other's existence, and each having paid an extraordinary amount for this opportunity.
All the passengers will board, knowing that they'll head off with no destination, no outside communication, and no exact length of stay.
All the crew of the ship know, is that no one would leave the world behind like this without a damn good reason.
Explanation:
Essentially what I'm aiming to achieve is a free-form, open-world RP set in what I'm going to call the alternate-modern reality. The world that we live in is essentially the same, but many more uncharted islands lie out in the Open Waters. Perhaps civilizations that've never heard of an Internet or a smartphone. Perhaps there's still a sense of adventure out here.
Essentially I'm looking for a specific kind of roleplayer: someone who's going to be willing to work with me, and someone that's willing to help me in the OOC to create a story we're all happy with. Mainly, the focus here is character development, and a lot of it. Six strangers on a boat, indefinitely. Things have the tendency to go awry in situations such as those.
The key here is that I don't have all the power here. Roleplay getting boring? Want to come across cannibal natives? A forbidden city? Get shipwrecked? It's up to you. We'll have an active OOC where you control the course of the roleplay. I'd just rather have people in it for the long haul than people with perfect prose and grammar.
This will be a small-group roleplay with a system in place to replace players if they so happen to go silent on us for too long, which I'll get into with the OOC later. Essentially, it breaks down to this:
I need 5 players, as I'll be playing one of the six passengers (4 female, 3 male), who are willing to do the following:
1. Stick with me and not just go silent when the story begins to slow.
2. Are willing to have days, maybe even a week or two of character development between "events"
3. Create complex characters that won't lay down their whole stories at the beginning or instantly fall in love with the first person they meet. I'm imagining near 70% of the roleplay will be character and relationship-based, not plot-based.
4. People who are open-minded, willing to take the story where it needs to go, regardless of prudish feelings. (I'm not intentionally going to lead this in a direction that would require it, but I'm going to go ahead and say this is an 18+ roleplay so we aren't limited)
5. Have fun with their characters! We need serious people, funny people, sarcastic people, realistic people, and anything in between. But no matter what, each character needs a good reason to have left the world behind.
It comes down to this: this roleplay will be mine as much as yours. It's direction and plot is in the collective hands of everyone involved. Is anyone interested? I'll be filling in a lot more details later (imagine this as a high-casual roleplay) and I'll reserve positions as they come. I just need to see if the interest is out there for this sort of thing, and I'm open to suggestions as well.
Have a great New Years, and I hope to hear from you soon!
Somewhere along the Pacific coast, a medium-sized vessel prepares to launch. Captain Maddox and his crew of just two wait at the docks in the light of the setting sun. Eight passengers are set to arrive, each unaware of the other's existence, and each having paid an extraordinary amount for this opportunity.
All the passengers will board, knowing that they'll head off with no destination, no outside communication, and no exact length of stay.
All the crew of the ship know, is that no one would leave the world behind like this without a damn good reason.
Explanation:
Essentially what I'm aiming to achieve is a free-form, open-world RP set in what I'm going to call the alternate-modern reality. The world that we live in is essentially the same, but many more uncharted islands lie out in the Open Waters. Perhaps civilizations that've never heard of an Internet or a smartphone. Perhaps there's still a sense of adventure out here.
Essentially I'm looking for a specific kind of roleplayer: someone who's going to be willing to work with me, and someone that's willing to help me in the OOC to create a story we're all happy with. Mainly, the focus here is character development, and a lot of it. Six strangers on a boat, indefinitely. Things have the tendency to go awry in situations such as those.
The key here is that I don't have all the power here. Roleplay getting boring? Want to come across cannibal natives? A forbidden city? Get shipwrecked? It's up to you. We'll have an active OOC where you control the course of the roleplay. I'd just rather have people in it for the long haul than people with perfect prose and grammar.
This will be a small-group roleplay with a system in place to replace players if they so happen to go silent on us for too long, which I'll get into with the OOC later. Essentially, it breaks down to this:
I need 5 players, as I'll be playing one of the six passengers (4 female, 3 male), who are willing to do the following:
1. Stick with me and not just go silent when the story begins to slow.
2. Are willing to have days, maybe even a week or two of character development between "events"
3. Create complex characters that won't lay down their whole stories at the beginning or instantly fall in love with the first person they meet. I'm imagining near 70% of the roleplay will be character and relationship-based, not plot-based.
4. People who are open-minded, willing to take the story where it needs to go, regardless of prudish feelings. (I'm not intentionally going to lead this in a direction that would require it, but I'm going to go ahead and say this is an 18+ roleplay so we aren't limited)
5. Have fun with their characters! We need serious people, funny people, sarcastic people, realistic people, and anything in between. But no matter what, each character needs a good reason to have left the world behind.
It comes down to this: this roleplay will be mine as much as yours. It's direction and plot is in the collective hands of everyone involved. Is anyone interested? I'll be filling in a lot more details later (imagine this as a high-casual roleplay) and I'll reserve positions as they come. I just need to see if the interest is out there for this sort of thing, and I'm open to suggestions as well.
Have a great New Years, and I hope to hear from you soon!