Hidden 9 yrs ago 9 yrs ago Post by Clanty
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Clanty

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Welcome to Kinova Corp! This RP will be based around an idea I had for Pathfinder in space. Here are the deets:

Playable characters: from Pathfinder core classes: Gnomes, Elves, Half-Elves, Human, Halflings, Half-Orcs

Set 4000 years after the stories in the beginning of the books, the races have fled earth and spread out amongst the stars. Races of a kind, (ie undead, goblinkind etc) tend to stick together. So on one planet it would totally make sense for there to be gnolls and owlbears since they’re the same species type.

Weapons: All weapons would be energy based, like omnitool, and players would only carry a handle. The handle could be activated into any weapon (within reason, only medium weapons for example for a medium handle or even a handle has 2, 3, 4 options). This could be where magic comes in and it could be activated by thought. Could also have a tech side where weapons were selected via probes in the character’s head but I kind of like the magic twist. Would recommend players keep this within reason as not to break the game. Low cost version would have buttons and would be slower to activate. There would be a more expensive version that fit within the palm of the hand, a ring around the middle finger and a going down over the palm and around the wrist. It could be activated by thought but would be a VERY expensive item. Bows would shoot energy bolts of some sort, or energy arrows, also created by the handle, though this would be harder to visualize and make rules for. Could be determined by the handle.

Armor: Advanced kevlar like armor. Different armor strengths would look different, could go between looking almost like street clothes to being heavy armor like Shepard wears in ME. A shield bracelet could also be worn, activating an energy shield of varying intensity. For example, a small buckler like shield would be a ton stronger than one trying to shield multiple people. Also could be influenced by thought or chip controlled, just depends on what the world ends up being. Characters would probably wear the shield bracelet all the time, and it could be practice to carry their weapon handle all the time as well, so that random occurrences like bar brawls wouldn’t be totally cancelled out by everyone wearing heavy armor. The lighter the armor, the less conspicuous it would be, so it would be advantageous on jobs to have lighter armor despite the less protections. DONE

Rather than having a bag of holding, you could have some sort of tech like a transporter that held a bunch of items. Pills rather than potions, or even a hypospray type device instead of healing potions.

Magic: could easily be replaced with science, with elves getting bonuses to sciency pursuits like medicine and actual science pursuits. Half elves would get bonuses to charisma just like in D&D giving them bonuses and making them great natural leaders. Orcs would make great thugs/security officers a’la Worf and Jayne. Gnomes would make very good engineers with their tech leanings from D&D just amplified. Humans would be pretty standard catch all race. Halflings could be really good thieves, but as with anything, that’s a racial leaning not a rule. Anyone could play anything as long as it makes sense. Dexterity would translate to piloting and navigation

Some water monsters could be encountered in space, for example kraken. they could have evolved, or there’s just a similar race out there.

Transportation: would be more Firefly than Trek, hyperspeed travel but not FTL, want it to take time to do things. Travel between worlds could be treated like travel between towns for story’s sake, and space-stations would definitely exist. Ship would be small and maneuverable enough to go planet side. Definitely more Firefly than Trek, small enough that it can be manned by about 10 people, fewer depending on players.

Necessary positions: Pilot, Tactical, Medic, Mechanic, Captain

Ship design is here: colonialchrome.co.uk/Ships/Generic/G_C..

Drov’la (popular game): toss several disks into the air and then hit each one with the weapons indicated spawned from the handle weapon. Best played with obstacles in the way. Think parkour meets the multi lock from Fable. Score would be based on time and difficulty of targets hit. 20 targets total at different heights, at least 12 to complete the course. Extra points for each target completed within the 15 minute timeframe. This would be the most popular game, there would be professional teams, games would be presented via video feed and audio feed. Practice could be done in a cargo bay, with characters playing for fun/weapons practice.

Our first story would center around our characters starting work for one of the multi planet corporations and finishing their training through the Kinova Corp. Other than the basic setting, I'd really like to decide how this RP goes together, and I'm far more interested in writing a fun story together than anything else. I'd hope for 4-5 posts a week of decent size, and I will facilitate things to keep the story moving along. This is the first time I've created a game in this manner, but I'm SUPER excited to get things started and I will likely be posting every day.
Hidden 9 yrs ago 9 yrs ago Post by Clanty
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Clanty

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Character creation outline

NAME:

POSITION:

RACE:

AGE:

PHYSICAL DESCRIPTION:

BIRTHPLACE:

FAMILY:

PERSONAL DETAILS:

STRENGTHS:

WEAKNESSES:

AMBITIONS:

HOBBIES & INTERESTS:
BACKGROUND:

RP SAMPLE POST:

Prompt: You've arrived at Kinova Corp training. You've survived the mind numbing orientation and have just settled into your bunk for the night when you hear an alarm start blaring just outside the door to your room.
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