[quote=@Natsucooldude] Listen bro, if you're just going to withold crucial information like this because we didn't declare that we're speciically looking for it, then I don't think this is gonna work. I always assume anything important to resolving an encounter is just outright stated from the get-go. Besides, if you wanted perception checks and the like, you should have hosted this in the tabletop roleplay section. [/quote] It wasn't quite withheld, rather I'm unsure of the extent of everyone's powers to sense certain details. But in the future I'll make encounters more straightforward.